Player Matchup

Anhur
Anhur
Osideous
Anhur
Level 181
God Stats
142W - 158L
1,452 SR
Queue Stats
185W - 200L
1,401 Elo+
Solo
Anubis
Anubis
SyQiz
Anubis
Level 149
God Stats
3W - 0L
1,503 SR
Queue Stats
46W - 16L
1,668 Elo+
Party 1
King Arthur
King Arthur
daveyeah
King Arthur
Level 64
God Stats
3W - 0L
1,500 SR
Queue Stats
181W - 196L
1,332 Elo+
Party 1
Team Averages
Level 131
1,485 SR
1,467 Elo+

VS

Team Averages
Level 119
1,472 SR
1,462 Elo+
Xing Tian
Xing Tian
AegisThis
Xing Tian
Level 148
God Stats
8W - 5L
1,417 SR
Queue Stats
318W - 341L
1,457 Elo+
Solo
Ao Kuang
Ao Kuang
firestar327
Ao Kuang
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 52L
1,452 Elo+
Party 2
Loki
Loki
kingrex02
Loki
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 47L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Osideous
Anhur
17
2 / 1 / 5
10,637
886
5,253
5,958
2,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Anubis
SyQiz
Anubis
18
7 / 2 / 6
11,893
991
17,040
14,213
7,657
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
daveyeah
King Arthur
17
5 / 2 / 4
10,600
883
4,525
6,674
4,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AegisThis
Xing Tian
12
0 / 3 / 2
8,063
672
3,099
9,120
5,567
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ao Kuang
firestar327
Ao Kuang
14
1 / 4 / 2
9,039
753
2,809
9,843
2,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Loki
15
4 / 7 / 0
10,402
867
7,698
11,166
4,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
14
Kills
5
5
Deaths
14
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AegisThis
Xing Tian
0
3
2
0.33
W
Anhur
Osideous
Anhur
2
1
5
4.5
W
Anubis
SyQiz
Anubis
7
2
6
5
W
King Arthur
daveyeah
King Arthur
5
2
4
3.5
L
Ao Kuang
firestar327
Ao Kuang
1
4
2
0.5
L
Loki
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,818
Damage
13,606
26,845
Taken
30,129
14,459
Mitigated
12,514
13,028
Healing
2,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AegisThis
Xing Tian
3,099
212
0
1,805
9,120
5,567
0
3,690
5,063
12,826
0
W
Anhur
Osideous
Anhur
5,253
1,965
0
3,420
5,958
2,035
2,546
1,062
4,630
0
46,250
W
Anubis
SyQiz
Anubis
17,040
880
0
8,388
14,213
7,657
296
2,936
10,621
63,756
922
W
King Arthur
daveyeah
King Arthur
4,525
450
0
1,220
6,674
4,767
229
1,550
4,883
0
12,336
L
Ao Kuang
firestar327
Ao Kuang
2,809
442
0
606
9,843
2,531
0
6,390
3,266
14,191
0
L
Loki
7,698
1,020
0
355
11,166
4,416
0
6,794
4,340
0
28,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,130
Gold Earned
27,504
179
Minions Killed
87
0
Camps Cleared
0
688,927
Distance Traveled
561,744
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,063
672
14
1
0
156,309
0
W
Anhur
10,637
886
89
7
0
218,474
1
W
Anubis
11,893
991
78
7
0
216,718
0
W
King Arthur
10,600
883
12
1
0
253,735
4
L
Ao Kuang
9,039
753
39
3
0
218,140
0
L
Loki
10,402
867
34
3
0
187,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role