Player Matchup

Ao Kuang
Ao Kuang
ItzOrca93
Ao Kuang
Level 129
God Stats
7W - 2L
1,850 SR
Queue Stats
364W - 338L
1,524 Elo+
Party 1
Chang'e
Chang'e
ItzRipper98
Chang'e
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 48L
1,551 Elo+
Party 1
Mulan
Mulan
MnMonster
Mulan
Level 66
God Stats
0W - 1L
1,938 SR
Queue Stats
13W - 17L
1,434 Elo+
Party 1
Cthulhu
Cthulhu
NNJA SPEC OPS
Cthulhu
Level 164
God Stats
14W - 8L
1,661 SR
Queue Stats
179W - 176L
1,501 Elo+
Solo
Medusa
Medusa
old-cellar2
Medusa
Level 41
God Stats
5W - 4L
1,765 SR
Queue Stats
8W - 7L
1,776 Elo+
Party 1
Team Averages
Level 98
1,743 SR
1,557 Elo+

VS

Team Averages
Level 110
1,634 SR
1,501 Elo+
Nu Wa
Nu Wa
CadaverCat
Nu Wa
Level 156
God Stats
51W - 31L
1,637 SR
Queue Stats
89W - 93L
1,461 Elo+
Party 2
Xbalanque
Xbalanque
Garaboosh
Xbalanque
Level 60
God Stats
7W - 5L
1,569 SR
Queue Stats
73W - 83L
1,452 Elo+
Party 2
Ne Zha
Ne Zha
RustyPipBoy
Ne Zha
Level 128
God Stats
2W - 0L
1,737 SR
Queue Stats
15W - 11L
1,588 Elo+
Solo
Surtr
Surtr
UsJinx
Surtr
Level 53
God Stats
18W - 15L
1,589 SR
Queue Stats
72W - 64L
1,524 Elo+
Solo
Ganesha
Ganesha
maggotwarlord
Ganesha
Level 152
God Stats
7W - 4L
1,639 SR
Queue Stats
88W - 94L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ItzOrca93
Ao Kuang
13
4 / 4 / 1
7,265
519
8,792
16,452
4,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
ItzRipper98
Chang'e
11
0 / 5 / 6
6,415
458
5,054
10,921
2,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
MnMonster
Mulan
11
2 / 9 / 1
7,183
513
6,473
17,391
7,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
7
0 / 3 / 0
5,762
412
3,818
7,863
3,384
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
13
0 / 4 / 2
6,826
488
3,426
8,945
2,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
7 / 1 / 5
9,060
647
12,562
5,232
1,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Garaboosh
Xbalanque
14
4 / 1 / 8
8,595
614
9,053
7,053
2,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
14
9 / 1 / 5
8,929
638
8,644
9,609
4,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Surtr
UsJinx
Surtr
14
5 / 1 / 6
9,517
680
9,861
12,106
7,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ganesha
12
0 / 3 / 10
7,942
567
5,564
16,123
12,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
59
6
Kills
25
25
Deaths
7
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
7
1
5
9.5
W
Xbalanque
Garaboosh
Xbalanque
4
1
8
8
L
Ao Kuang
ItzOrca93
Ao Kuang
4
4
1
1.13
L
Chang'e
ItzRipper98
Chang'e
0
5
6
0.6
L
Mulan
MnMonster
Mulan
2
9
1
0.28
L
Cthulhu
0
3
0
0
W
Ne Zha
9
1
5
11.5
W
Surtr
UsJinx
Surtr
5
1
6
8
W
Ganesha
0
3
10
1.67
L
Medusa
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,563
Damage
45,684
61,572
Taken
50,123
20,567
Mitigated
27,020
16,881
Healing
14,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
12,562
2,876
140
504
5,232
1,512
2,475
2,835
2,307
60,436
2,562
W
Xbalanque
Garaboosh
Xbalanque
9,053
6,234
0
3,097
7,053
2,027
3,788
3,509
3,432
0
55,633
L
Ao Kuang
ItzOrca93
Ao Kuang
8,792
2,176
0
7,419
16,452
4,681
0
4,270
12,059
48,436
0
L
Chang'e
ItzRipper98
Chang'e
5,054
126
960
2,004
10,921
2,577
0
4,050
6,789
37,113
0
L
Mulan
MnMonster
Mulan
6,473
164
0
2,429
17,391
7,481
0
5,669
11,309
987
42,162
L
Cthulhu
3,818
149
1,002
1,769
7,863
3,384
0
2,088
5,775
19,457
0
W
Ne Zha
8,644
3,286
0
2,231
9,609
4,012
833
3,467
6,102
0
45,473
W
Surtr
UsJinx
Surtr
9,861
3,307
0
3,816
12,106
7,381
482
2,465
9,459
1,546
62,952
W
Ganesha
5,564
481
252
4,375
16,123
12,088
240
5,009
10,884
24,994
387
L
Medusa
3,426
1,301
0
1,298
8,945
2,444
0
2,598
6,304
0
49,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,451
Gold Earned
44,043
374
Minions Killed
369
0
Camps Cleared
0
1,248,395
Distance Traveled
1,331,801
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,060
647
85
6
0
241,020
0
W
Xbalanque
8,595
614
107
8
0
256,128
1
L
Ao Kuang
7,265
519
90
6
0
277,985
4
L
Chang'e
6,415
458
76
5
0
273,383
1
L
Mulan
7,183
513
94
7
0
243,401
0
L
Cthulhu
5,762
412
30
2
0
172,427
1
W
Ne Zha
8,929
638
64
5
0
316,627
0
W
Surtr
9,517
680
111
8
0
268,389
2
W
Ganesha
7,942
567
2
0
0
249,637
1
L
Medusa
6,826
488
84
6
0
281,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role