Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ArrestingKhan20
Baron Samedi
Level 149
God Stats
1W - 5L
1,207 SR
Queue Stats
135W - 136L
1,506 Elo+
Party 1
Khepri
Khepri
SpaceEagle4Life
Khepri
Level 157
God Stats
1W - 1L
1,715 SR
Queue Stats
109W - 118L
1,504 Elo+
Party 1
Neith
Neith
SpaceEmu4Life
Neith
Level 125
God Stats
15W - 16L
1,532 SR
Queue Stats
147W - 155L
1,492 Elo+
Party 1
Kumbhakarna
Kumbhakarna
stormyseas
Kumbhakarna
Level 82
God Stats
1W - 2L
1,561 SR
Queue Stats
53W - 46L
1,615 Elo+
Solo
Team Averages
Level 131
1,503 SR
1,523 Elo+

VS

Team Averages
Level 143
1,545 SR
1,540 Elo+
Kali
Kali
 
Kali
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
CamelAtor2703
Apollo
Level 148
God Stats
1W - 0L
1,737 SR
Queue Stats
270W - 255L
1,515 Elo+
Solo
Serqet
Serqet
Oceanus
Serqet
Level 143
God Stats
3W - 0L
1,584 SR
Queue Stats
44W - 25L
1,581 Elo+
Party 2
Bellona
Bellona
Ubiquit0us
Bellona
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 35L
1,594 Elo+
Party 2
Anubis
Anubis
iNateHiggers9
Anubis
Level 124
God Stats
7W - 5L
1,405 SR
Queue Stats
123W - 105L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
1 / 1 / 0
6,612
601
5,562
9,731
4,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
ArrestingKhan20
Baron Samedi
10
1 / 4 / 1
5,737
522
2,827
6,183
1,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 1
4,913
447
3,072
5,227
2,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 4 / 0
5,320
484
3,529
7,157
1,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
stormyseas
Kumbhakarna
10
2 / 2 / 0
5,408
492
3,075
8,175
2,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
6 / 0 / 1
6,676
607
5,391
7,861
2,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

12
3 / 0 / 4
7,015
638
6,561
6,063
1,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serqet
Oceanus
Serqet
11
3 / 1 / 4
6,756
614
3,545
6,527
3,795
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Ubiquit0us
Bellona
11
0 / 1 / 1
5,940
540
6,021
10,098
6,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 2 / 4
6,317
574
3,673
4,749
2,000
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
4
Kills
13
13
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
1
0
1
W
Kali
 
Kali
6
0
1
6.5
L
Baron Samedi
ArrestingKhan20
Baron Samedi
1
4
1
0.38
W
3
0
4
5
W
Serqet
Oceanus
Serqet
3
1
4
5
L
0
2
1
0.25
L
0
4
0
0
W
Bellona
Ubiquit0us
Bellona
0
1
1
0.5
W
1
2
4
1.5
L
Kumbhakarna
stormyseas
Kumbhakarna
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,065
Damage
25,191
36,473
Taken
35,298
14,015
Mitigated
17,323
11,137
Healing
13,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,562
753
0
4,837
9,731
4,697
0
83
8,921
0
49,579
W
Kali
 
Kali
5,391
2,328
0
3,476
7,861
2,799
0
2,079
5,768
0
38,130
L
Baron Samedi
ArrestingKhan20
Baron Samedi
2,827
146
0
765
6,183
1,856
0
2,206
3,977
36,815
0
W
6,561
4,060
0
4,003
6,063
1,891
600
1,116
4,719
0
57,916
W
Serqet
Oceanus
Serqet
3,545
893
0
1,510
6,527
3,795
114
1,637
4,610
0
21,386
L
3,072
295
0
1,078
5,227
2,524
0
651
4,508
16,218
419
L
3,529
1,756
0
1,216
7,157
1,958
0
0
7,089
0
34,352
W
Bellona
Ubiquit0us
Bellona
6,021
1,786
0
2,734
10,098
6,838
0
149
9,949
0
43,607
W
3,673
153
0
2,178
4,749
2,000
0
3,026
1,643
48,230
0
L
Kumbhakarna
stormyseas
Kumbhakarna
3,075
482
0
3,241
8,175
2,980
0
733
7,340
27,133
11,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,990
Gold Earned
32,704
342
Minions Killed
361
0
Camps Cleared
0
1,112,493
Distance Traveled
1,153,033
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,612
601
94
9
0
237,837
4
W
Kali
6,676
607
52
5
0
255,646
0
L
Baron Samedi
5,737
522
70
6
0
190,328
0
W
Apollo
7,015
638
103
9
0
207,504
0
W
Serqet
6,756
614
36
3
0
245,399
1
L
Khepri
4,913
447
43
4
0
223,197
0
L
Neith
5,320
484
71
6
0
211,202
0
W
Bellona
5,940
540
77
7
0
230,440
0
W
Anubis
6,317
574
93
8
0
214,044
0
L
Kumbhakarna
5,408
492
64
6
0
249,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role