Player Matchup

Sun Wukong
Sun Wukong
MeatTrainWOOT
Sun Wukong
Level 149
God Stats
0W - 2L
1,459 SR
Queue Stats
393W - 378L
1,455 Elo+
Solo
Neith
Neith
SKR4PP3R
Neith
Level 145
God Stats
1W - 2L
1,416 SR
Queue Stats
91W - 97L
1,386 Elo+
Party 1
Charon
Charon
bUd_THe_eLf
Charon
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 9L
1,235 Elo+
Party 1
Thor
Thor
x_doggz_x
Thor
Level 185
God Stats
1W - 5L
1,516 SR
Queue Stats
75W - 88L
1,366 Elo+
Party 1
Danzaburou
Danzaburou
zmankiller1
Danzaburou
Level 118
God Stats
5W - 4L
1,621 SR
Queue Stats
177W - 200L
1,439 Elo+
Solo
Team Averages
Level 148
1,502 SR
1,376 Elo+

VS

Team Averages
Level 95
1,416 SR
1,429 Elo+
Kumbhakarna
Kumbhakarna
GELO408
Kumbhakarna
Level 115
God Stats
5W - 5L
1,310 SR
Queue Stats
386W - 392L
1,449 Elo+
Party 2
Artemis
Artemis
KINGSDEAD4
Artemis
Level 49
God Stats
4W - 4L
1,417 SR
Queue Stats
164W - 176L
1,400 Elo+
Party 2
Hachiman
Hachiman
PyschMeDaddy
Hachiman
Level 125
God Stats
2W - 3L
1,378 SR
Queue Stats
137W - 136L
1,444 Elo+
Solo
Aphrodite
Aphrodite
Sinneth
Aphrodite
Level 97
God Stats
35W - 34L
1,498 SR
Queue Stats
405W - 397L
1,454 Elo+
Solo
Janus
Janus
betrayedleal321
Janus
Level 88
God Stats
8W - 5L
1,477 SR
Queue Stats
387W - 383L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MeatTrainWOOT
Sun Wukong
12
1 / 1 / 2
6,529
544
5,194
14,775
9,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
SKR4PP3R
Neith
10
1 / 1 / 1
6,067
506
2,411
4,868
1,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charon
9
0 / 4 / 4
5,842
487
4,799
8,590
5,707
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
12
5 / 2 / 0
6,666
556
2,950
10,756
3,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
zmankiller1
Danzaburou
2
0 / 1 / 0
4,037
336
701
835
169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
GELO408
Kumbhakarna
12
1 / 2 / 0
6,992
583
8,518
10,479
4,695
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
KINGSDEAD4
Artemis
10
1 / 0 / 2
6,224
519
3,454
6,325
1,850
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hachiman
PyschMeDaddy
Hachiman
11
3 / 4 / 1
6,312
526
7,170
10,943
3,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Aphrodite
Sinneth
Aphrodite
10
3 / 1 / 2
6,970
581
1,812
8,080
5,422
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 1 / 4
6,574
548
5,287
3,913
1,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
18
7
Kills
9
9
Deaths
8
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
GELO408
Kumbhakarna
1
2
0
0.5
W
Artemis
KINGSDEAD4
Artemis
1
0
2
2
L
Sun Wukong
MeatTrainWOOT
Sun Wukong
1
1
2
2
W
Hachiman
PyschMeDaddy
Hachiman
3
4
1
0.88
L
Neith
SKR4PP3R
Neith
1
1
1
1.5
W
Aphrodite
Sinneth
Aphrodite
3
1
2
4
L
Charon
0
4
4
0.5
W
1
1
4
3
L
Thor
5
2
0
2.5
L
Danzaburou
zmankiller1
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,055
Damage
26,241
39,824
Taken
39,740
20,120
Mitigated
16,869
11,713
Healing
17,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
GELO408
Kumbhakarna
8,518
828
0
4,217
10,479
4,695
29
0
10,479
49,615
4,650
W
Artemis
KINGSDEAD4
Artemis
3,454
912
0
1,193
6,325
1,850
682
1,613
4,712
0
32,816
L
Sun Wukong
MeatTrainWOOT
Sun Wukong
5,194
264
0
4,231
14,775
9,385
0
7,752
7,023
0
45,259
W
Hachiman
PyschMeDaddy
Hachiman
7,170
3,636
0
3,243
10,943
3,642
380
825
10,118
0
42,232
L
Neith
SKR4PP3R
Neith
2,411
170
0
1,485
4,868
1,411
0
2,253
2,293
0
36,764
W
Aphrodite
Sinneth
Aphrodite
1,812
988
3,009
4,964
8,080
5,422
195
911
7,169
23,247
1,281
L
Charon
4,799
892
0
1,436
8,590
5,707
6
2,352
6,082
18,400
0
W
5,287
544
0
870
3,913
1,260
0
1,450
2,463
37,510
643
L
Thor
2,950
1,023
0
4,527
10,756
3,448
0
1,981
8,673
0
36,249
L
Danzaburou
zmankiller1
Danzaburou
701
672
0
34
835
169
0
215
620
0
5,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,141
Gold Earned
33,072
254
Minions Killed
319
0
Camps Cleared
0
965,035
Distance Traveled
1,113,391
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,992
583
88
7
0
200,735
0
W
Artemis
6,224
519
50
4
0
224,180
0
L
Sun Wukong
6,529
544
83
7
0
226,295
0
W
Hachiman
6,312
526
65
5
0
224,483
0
L
Neith
6,067
506
80
7
0
210,724
0
W
Aphrodite
6,970
581
43
4
0
228,473
5
L
Charon
5,842
487
20
2
0
226,048
1
W
Janus
6,574
548
73
6
0
235,520
0
L
Thor
6,666
556
62
5
0
269,263
2
L
Danzaburou
4,037
336
9
1
0
32,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role