Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
BOOT3D
Sun Wukong
Level 144
God Stats
7W - 4L
1,748 SR
Queue Stats
38W - 40L
1,535 Elo+
Party 2
Ratatoskr
Ratatoskr
RavanaOPmain
Ratatoskr
Level 93
God Stats
3W - 4L
1,601 SR
Queue Stats
190W - 178L
1,484 Elo+
Solo
Cernunnos
Cernunnos
SkimMilkCRNK
Cernunnos
Level 28
God Stats
8W - 7L
1,835 SR
Queue Stats
24W - 30L
1,385 Elo+
Party 2
Team Averages
Level 100
1,637 SR
1,481 Elo+

VS

Team Averages
Level 103
1,515 SR
1,487 Elo+
Artio
Artio
ChaoticCre5cent
Artio
Level 57
God Stats
4W - 2L
1,489 SR
Queue Stats
24W - 27L
1,403 Elo+
Solo
Odin
Odin
Froschhh
Odin
Level 65
God Stats
21W - 11L
1,500 SR
Queue Stats
23W - 14L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Mariodr70
Jing Wei
Level 148
God Stats
2W - 3L
1,482 SR
Queue Stats
175W - 183L
1,423 Elo+
Solo
Thanatos
Thanatos
Viscro
Thanatos
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 24L
1,586 Elo+
Party 1
Ix Chel
Ix Chel
kiltropher2
Ix Chel
Level 103
God Stats
27W - 21L
1,603 SR
Queue Stats
189W - 187L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
0 / 2 / 1
9,557
869
4,148
10,584
9,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
 
Nu Wa
16
1 / 2 / 1
9,367
852
13,682
8,617
2,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
BOOT3D
Sun Wukong
16
1 / 1 / 0
9,354
850
7,557
10,258
8,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ratatoskr
RavanaOPmain
Ratatoskr
10
0 / 0 / 0
7,638
694
0
0
0
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Cernunnos
SkimMilkCRNK
Cernunnos
14
0 / 2 / 0
8,388
763
3,951
5,244
1,841
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 2
9,160
833
3,716
9,808
7,422
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Odin
15
1 / 0 / 3
9,360
851
4,756
6,415
5,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Jing Wei
Mariodr70
Jing Wei
16
0 / 0 / 2
9,458
860
7,797
10,192
2,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
Viscro
Thanatos
16
3 / 1 / 1
9,602
873
8,121
8,977
3,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ix Chel
kiltropher2
Ix Chel
16
1 / 0 / 0
9,431
857
5,057
3,580
1,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
7
7
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
2
1
0.25
L
Nu Wa
 
Nu Wa
1
2
1
0.75
L
Sun Wukong
BOOT3D
Sun Wukong
1
1
0
1
W
2
1
2
3
W
Odin
1
0
3
2.5
W
Jing Wei
Mariodr70
Jing Wei
0
0
2
1
L
Ratatoskr
RavanaOPmain
Ratatoskr
0
0
0
0
L
Cernunnos
SkimMilkCRNK
Cernunnos
0
2
0
0
W
Thanatos
Viscro
Thanatos
3
1
1
3.5
W
Ix Chel
kiltropher2
Ix Chel
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,338
Damage
29,447
34,703
Taken
38,972
23,230
Mitigated
20,624
5,950
Healing
14,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,148
87
257
3,021
10,584
9,969
0
1,943
8,252
22,698
1,108
L
Nu Wa
 
Nu Wa
13,682
5,004
0
1,250
8,617
2,859
307
2,420
6,003
39,655
513
L
Sun Wukong
BOOT3D
Sun Wukong
7,557
304
0
1,422
10,258
8,561
0
3,447
6,472
0
31,441
W
3,716
245
464
2,123
9,808
7,422
280
4,842
4,966
17,535
0
W
Odin
4,756
391
0
925
6,415
5,368
367
2,786
3,629
0
21,748
W
Jing Wei
Mariodr70
Jing Wei
7,797
6,115
0
3,251
10,192
2,867
67
5,261
4,931
0
48,305
L
Ratatoskr
RavanaOPmain
Ratatoskr
0
0
0
0
0
0
0
0
0
0
0
L
Cernunnos
SkimMilkCRNK
Cernunnos
3,951
1,316
0
0
5,244
1,841
0
499
4,569
0
13,169
W
Thanatos
Viscro
Thanatos
8,121
817
0
5,896
8,977
3,683
386
2,512
6,465
0
29,941
W
Ix Chel
kiltropher2
Ix Chel
5,057
157
798
689
3,580
1,284
0
1,752
1,828
32,961
205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,304
Gold Earned
47,011
204
Minions Killed
304
0
Camps Cleared
0
878,932
Distance Traveled
1,095,323
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,557
869
41
4
0
219,774
0
L
Nu Wa
9,367
852
66
6
0
215,689
0
L
Sun Wukong
9,354
850
70
6
0
232,211
0
W
Artio
9,160
833
26
2
0
224,520
0
W
Odin
9,360
851
50
5
0
210,354
0
W
Jing Wei
9,458
860
90
8
0
226,904
0
L
Ratatoskr
7,638
694
0
0
0
0
0
L
Cernunnos
8,388
763
27
2
0
211,258
0
W
Thanatos
9,602
873
54
5
0
223,026
0
W
Ix Chel
9,431
857
84
8
0
210,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role