Player Matchup

Rama
Rama
BlRD LAWYER
Rama
Level 139
God Stats
1W - 0L
1,379 SR
Queue Stats
100W - 87L
1,602 Elo+
Solo
Ix Chel
Ix Chel
BondedPlate3685
Ix Chel
Level 127
God Stats
7W - 6L
1,561 SR
Queue Stats
134W - 139L
1,463 Elo+
Solo
Ratatoskr
Ratatoskr
Gyatlas
Ratatoskr
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 137L
1,515 Elo+
Solo
Cthulhu
Cthulhu
J0E_RocK_099
Cthulhu
Level 184
God Stats
37W - 19L
1,693 SR
Queue Stats
229W - 210L
1,574 Elo+
Solo
Awilix
Awilix
TribeofMoro
Awilix
Level 158
God Stats
7W - 8L
1,545 SR
Queue Stats
284W - 283L
1,527 Elo+
Solo
Team Averages
Level 153
1,536 SR
1,536 Elo+

VS

Team Averages
Level 88
1,558 SR
1,544 Elo+
Janus
Janus
DarkFury177
Janus
Level 81
God Stats
31W - 26L
1,553 SR
Queue Stats
33W - 28L
1,568 Elo+
Solo
Mulan
Mulan
Jhonathan39
Mulan
Level 15
God Stats
3W - 11L
1,345 SR
Queue Stats
3W - 11L
1,276 Elo+
Solo
Ao Kuang
Ao Kuang
Necrolorde
Ao Kuang
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,600 Elo+
Solo
Sylvanus
Sylvanus
TheUltimateChub
Sylvanus
Level 153
God Stats
4W - 2L
1,687 SR
Queue Stats
46W - 36L
1,617 Elo+
Solo
Ix Chel
Ix Chel
XReyDeAlmasX
Ix Chel
Level 103
God Stats
26W - 17L
1,702 SR
Queue Stats
295W - 229L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 1
8,541
949
2,060
6,202
2,070
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 3 / 5
7,444
827
5,598
7,138
2,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Gyatlas
Ratatoskr
15
6 / 0 / 6
9,048
1,005
5,383
7,600
5,565
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
J0E_RocK_099
Cthulhu
14
2 / 3 / 9
8,754
973
10,134
10,662
10,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Awilix
15
4 / 3 / 6
9,518
1,058
6,244
9,058
3,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 4
7,705
856
4,021
8,203
2,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

9
0 / 0 / 0
6,468
719
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
Necrolorde
Ao Kuang
13
0 / 3 / 3
7,515
835
5,379
10,131
5,410
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
12
2 / 1 / 3
7,791
866
3,454
6,773
4,932
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
XReyDeAlmasX
Ix Chel
14
5 / 4 / 2
8,274
919
11,074
8,830
3,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
13
Kills
8
9
Deaths
13
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
W
0
3
5
0.83
L
1
5
4
0.6
W
Ratatoskr
Gyatlas
Ratatoskr
6
0
6
9
W
Cthulhu
J0E_RocK_099
Cthulhu
2
3
9
2.17
L
0
0
0
0
L
Ao Kuang
Necrolorde
Ao Kuang
0
3
3
0.5
L
Sylvanus
2
1
3
3.5
W
Awilix
4
3
6
2.33
L
Ix Chel
XReyDeAlmasX
Ix Chel
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,419
Damage
23,928
40,660
Taken
33,937
22,955
Mitigated
16,504
11,013
Healing
9,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,060
1,520
0
2,376
6,202
2,070
3,877
2,902
3,021
0
25,909
W
5,598
668
1,140
1,432
7,138
2,062
1,103
4,573
2,230
13,492
321
L
4,021
68
0
250
8,203
2,945
0
3,697
4,306
13,077
175
W
Ratatoskr
Gyatlas
Ratatoskr
5,383
702
0
2,240
7,600
5,565
0
4,149
2,947
0
16,899
W
Cthulhu
J0E_RocK_099
Cthulhu
10,134
129
473
783
10,662
10,178
379
5,680
4,461
21,513
1,437
L
0
0
0
0
0
0
0
0
0
0
0
L
Ao Kuang
Necrolorde
Ao Kuang
5,379
1,348
0
1,514
10,131
5,410
653
3,519
6,524
16,837
1,127
L
Sylvanus
3,454
1,076
1,784
2,801
6,773
4,932
0
3,582
2,944
10,557
0
W
Awilix
6,244
1,330
1,130
1,439
9,058
3,080
0
4,126
4,541
0
23,162
L
Ix Chel
XReyDeAlmasX
Ix Chel
11,074
1,805
843
2,073
8,830
3,217
644
3,881
4,761
22,114
473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,305
Gold Earned
37,753
193
Minions Killed
112
0
Camps Cleared
0
963,412
Distance Traveled
570,552
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,541
949
65
7
0
174,638
3
W
Ix Chel
7,444
827
21
2
0
174,183
0
L
Janus
7,705
856
27
3
0
140,834
0
W
Ratatoskr
9,048
1,005
32
4
0
212,133
0
W
Cthulhu
8,754
973
39
4
0
191,826
0
L
Mulan
6,468
719
0
0
0
0
0
L
Ao Kuang
7,515
835
26
3
0
174,331
0
L
Sylvanus
7,791
866
17
2
0
95,810
0
W
Awilix
9,518
1,058
36
4
0
210,632
0
L
Ix Chel
8,274
919
42
5
0
159,577
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role