Player Matchup

Sol
Sol
AuroraVortexis
Sol
Level 148
God Stats
18W - 16L
1,511 SR
Queue Stats
48W - 54L
1,507 Elo+
Party 2
Serqet
Serqet
BastetToes
Serqet
Level 154
God Stats
4W - 5L
1,615 SR
Queue Stats
135W - 138L
1,498 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LordScipio
Morgan Le Fay
Level 127
God Stats
71W - 50L
1,672 SR
Queue Stats
186W - 181L
1,542 Elo+
Party 2
Artio
Artio
NanorLhok
Artio
Level 122
God Stats
3W - 1L
1,799 SR
Queue Stats
31W - 28L
1,552 Elo+
Party 2
Bakasura
Bakasura
mastergamer19
Bakasura
Level 127
God Stats
1W - 2L
1,201 SR
Queue Stats
51W - 52L
1,527 Elo+
Party 2
Team Averages
Level 136
1,560 SR
1,525 Elo+

VS

Team Averages
Level 106
1,553 SR
1,538 Elo+
Poseidon
Poseidon
 
Poseidon
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
CHASEMCDADE
Artemis
Level 130
God Stats
9W - 6L
1,500 SR
Queue Stats
147W - 112L
1,599 Elo+
Party 1
Athena
Athena
MarcSterwerf
Athena
Level 63
God Stats
18W - 18L
1,578 SR
Queue Stats
212W - 190L
1,567 Elo+
Party 1
King Arthur
King Arthur
Mark836
King Arthur
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 93L
1,456 Elo+
Solo
Ravana
Ravana
UhtredRagnarsson
Ravana
Level 156
God Stats
4W - 2L
1,686 SR
Queue Stats
213W - 187L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
5,679
568
4,851
7,102
1,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Serqet
BastetToes
Serqet
8
0 / 4 / 0
4,529
453
1,816
7,585
2,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
LordScipio
Morgan Le Fay
11
0 / 1 / 1
5,797
580
3,995
4,835
1,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
NanorLhok
Artio
10
1 / 3 / 0
5,932
593
3,405
11,249
6,170
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bakasura
mastergamer19
Bakasura
9
1 / 2 / 0
4,861
486
958
7,415
2,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
3 / 1 / 0
6,642
664
3,432
3,235
760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
CHASEMCDADE
Artemis
11
5 / 0 / 2
6,294
629
6,608
5,234
1,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
9
1 / 0 / 6
5,487
549
3,018
6,524
5,260
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
Mark836
King Arthur
9
3 / 1 / 0
5,583
558
4,825
8,564
5,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
2 / 1 / 5
5,718
572
4,103
4,766
1,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
3
Kills
14
14
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
1
0
3
L
1
4
0
0.25
L
Serqet
BastetToes
Serqet
0
4
0
0
W
Artemis
CHASEMCDADE
Artemis
5
0
2
6
L
Morgan Le Fay
LordScipio
Morgan Le Fay
0
1
1
0.5
W
Athena
1
0
6
4
W
King Arthur
Mark836
King Arthur
3
1
0
3
L
Artio
NanorLhok
Artio
1
3
0
0.33
W
2
1
5
4.5
L
Bakasura
mastergamer19
Bakasura
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,025
Damage
21,986
38,186
Taken
28,323
14,590
Mitigated
14,545
11,794
Healing
4,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
3,432
166
0
441
3,235
760
0
1,487
1,390
50,792
0
L
4,851
1,557
0
3,146
7,102
1,571
0
776
6,326
37,314
2,922
L
Serqet
BastetToes
Serqet
1,816
286
0
770
7,585
2,870
0
1,586
5,913
0
18,517
W
Artemis
CHASEMCDADE
Artemis
6,608
1,888
0
649
5,234
1,648
0
2,345
2,889
0
40,217
L
Morgan Le Fay
LordScipio
Morgan Le Fay
3,995
0
0
1,141
4,835
1,298
0
2,044
2,579
41,723
1,021
W
Athena
3,018
951
0
1,310
6,524
5,260
0
3,084
3,410
13,271
0
W
King Arthur
Mark836
King Arthur
4,825
977
0
375
8,564
5,455
0
3,282
5,230
0
28,887
L
Artio
NanorLhok
Artio
3,405
361
0
4,971
11,249
6,170
0
1,200
10,049
34,607
1,238
W
4,103
1,233
0
1,850
4,766
1,422
0
1,393
3,075
0
37,285
L
Bakasura
mastergamer19
Bakasura
958
718
0
1,766
7,415
2,681
0
466
6,869
0
22,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,798
Gold Earned
29,724
319
Minions Killed
356
0
Camps Cleared
0
1,074,665
Distance Traveled
1,099,274
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,642
664
121
12
0
240,125
5
L
Sol
5,679
568
73
7
0
182,642
2
L
Serqet
4,529
453
35
4
0
238,063
0
W
Artemis
6,294
629
85
9
0
197,067
3
L
Morgan Le Fay
5,797
580
96
10
0
211,609
4
W
Athena
5,487
549
19
2
0
225,760
3
W
King Arthur
5,583
558
60
6
0
210,064
1
L
Artio
5,932
593
59
6
0
196,533
2
W
Ravana
5,718
572
71
7
0
226,258
0
L
Bakasura
4,861
486
56
6
0
245,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role