Player Matchup

Pele
Pele
KotaEC
Pele
Level 129
God Stats
0W - 1L
1,334 SR
Queue Stats
11W - 12L
1,559 Elo+
Party 1
Freya
Freya
LeonesRuki
Freya
Level 156
God Stats
0W - 5L
1,112 SR
Queue Stats
238W - 230L
1,542 Elo+
Party 1
Aphrodite
Aphrodite
Zaginiony5276
Aphrodite
Level 102
God Stats
1W - 3L
1,514 SR
Queue Stats
400W - 365L
1,556 Elo+
Party 1
Tsukuyomi
Tsukuyomi
innoculatingyuh
Tsukuyomi
Level 148
God Stats
0W - 3L
1,155 SR
Queue Stats
259W - 243L
1,513 Elo+
Party 1
Anhur
Anhur
unpresentplayer
Anhur
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 122L
1,459 Elo+
Party 1
Team Averages
Level 131
1,323 SR
1,526 Elo+

VS

Team Averages
Level 160
1,519 SR
1,468 Elo+
Hou Yi
Hou Yi
P0LISHmilitiaxx
Hou Yi
Level 156
God Stats
18W - 10L
1,669 SR
Queue Stats
762W - 749L
1,458 Elo+
Party 2
Yu Huang
Yu Huang
WickedHarpie
Yu Huang
Level 182
God Stats
3W - 4L
1,793 SR
Queue Stats
366W - 361L
1,516 Elo+
Solo
Yemoja
Yemoja
frankied231190
Yemoja
Level 155
God Stats
5W - 0L
1,496 SR
Queue Stats
115W - 116L
1,472 Elo+
Party 3
Cthulhu
Cthulhu
liteskinbandit
Cthulhu
Level 158
God Stats
5W - 7L
1,427 SR
Queue Stats
812W - 787L
1,494 Elo+
Party 2
Bastet
Bastet
soy_yud
Bastet
Level 149
God Stats
2W - 1L
1,208 SR
Queue Stats
80W - 92L
1,399 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
KotaEC
Pele
19
7 / 5 / 3
11,565
771
26,264
19,946
8,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Freya
14
1 / 9 / 4
8,828
589
16,275
19,251
7,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Aphrodite
Zaginiony5276
Aphrodite
15
1 / 6 / 4
9,052
603
5,476
19,056
15,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
innoculatingyuh
Tsukuyomi
16
1 / 8 / 6
9,663
644
15,722
24,381
20,812
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
1 / 7 / 4
9,152
610
8,858
14,309
5,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 4 / 13
12,391
826
23,252
17,359
8,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Yu Huang
WickedHarpie
Yu Huang
17
4 / 3 / 19
10,970
731
22,296
14,682
6,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
1 / 1 / 16
11,001
733
4,200
12,166
11,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
10 / 1 / 22
12,448
830
26,313
42,127
40,340
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bastet
soy_yud
Bastet
19
8 / 2 / 16
11,587
772
12,439
12,358
8,890
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
121
11
Kills
35
35
Deaths
11
21
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Pele
KotaEC
Pele
7
5
3
1.7
L
Freya
1
9
4
0.33
W
12
4
13
4.63
W
Yu Huang
WickedHarpie
Yu Huang
4
3
19
4.5
L
Aphrodite
Zaginiony5276
Aphrodite
1
6
4
0.5
W
1
1
16
9
L
Tsukuyomi
innoculatingyuh
Tsukuyomi
1
8
6
0.5
W
10
1
22
21
W
Bastet
soy_yud
Bastet
8
2
16
8
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,595
Damage
88,500
96,943
Taken
98,692
58,492
Mitigated
75,688
40,399
Healing
58,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
KotaEC
Pele
26,264
3,427
1,785
6,067
19,946
8,968
0
10,521
9,087
0
47,398
L
Freya
16,275
4,648
709
3,698
19,251
7,821
306
9,803
9,064
27,167
0
W
23,252
13,107
440
1,192
17,359
8,515
3,221
2,850
14,509
0
45,643
W
Yu Huang
WickedHarpie
Yu Huang
22,296
1,357
1,991
3,361
14,682
6,655
1,811
1,463
13,219
32,381
1,703
L
Aphrodite
Zaginiony5276
Aphrodite
5,476
765
10,527
8,478
19,056
15,571
0
11,716
6,798
9,251
0
W
4,200
1,299
23,477
3,687
12,166
11,288
437
4,342
7,824
9,800
0
L
Tsukuyomi
innoculatingyuh
Tsukuyomi
15,722
2,179
637
6,220
24,381
20,812
54
10,937
13,032
0
27,894
W
26,313
1,668
2,456
19,196
42,127
40,340
651
10,225
31,902
54,902
1,587
W
Bastet
soy_yud
Bastet
12,439
1,778
1,372
1,107
12,358
8,890
789
2,871
9,487
1,970
17,460
L
8,858
4,565
461
1,817
14,309
5,320
0
7,590
6,421
0
21,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,260
Gold Earned
58,397
138
Minions Killed
160
0
Camps Cleared
0
1,324,175
Distance Traveled
1,327,475
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,565
771
48
3
0
301,778
0
L
Freya
8,828
589
25
2
0
219,596
0
W
Hou Yi
12,391
826
46
3
0
227,505
0
W
Yu Huang
10,970
731
39
3
0
271,750
0
L
Aphrodite
9,052
603
10
1
0
248,578
0
W
Yemoja
11,001
733
9
1
0
235,158
0
L
Tsukuyomi
9,663
644
30
2
0
302,031
0
W
Cthulhu
12,448
830
48
3
0
310,910
0
W
Bastet
11,587
772
18
1
0
282,152
0
L
Anhur
9,152
610
25
2
0
252,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role