Player Matchup

Athena
Athena
BasilBean7552
Athena
Level 126
God Stats
6W - 5L
1,500 SR
Queue Stats
584W - 620L
1,491 Elo+
Solo
Chernobog
Chernobog
Duke097
Chernobog
Level 67
God Stats
9W - 5L
1,448 SR
Queue Stats
355W - 381L
1,453 Elo+
Solo
Janus
Janus
Nakil007
Janus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,403 Elo+
Solo
Rama
Rama
XKoOpASmAsHX
Rama
Level 87
God Stats
3W - 5L
1,475 SR
Queue Stats
135W - 126L
1,469 Elo+
Solo
Gilgamesh
Gilgamesh
phillipk4
Gilgamesh
Level 106
God Stats
0W - 2L
1,279 SR
Queue Stats
228W - 217L
1,515 Elo+
Solo
Team Averages
Level 81
1,441 SR
1,466 Elo+

VS

Team Averages
Level 86
1,452 SR
1,522 Elo+
Fenrir
Fenrir
Blackwaxtiger
Fenrir
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
193W - 194L
1,532 Elo+
Solo
Ne Zha
Ne Zha
Elmasduro1309
Ne Zha
Level 107
God Stats
21W - 21L
1,438 SR
Queue Stats
1,506W - 1,490L
1,461 Elo+
Solo
Agni
Agni
GraftedRuins
Agni
Level 56
God Stats
2W - 1L
1,496 SR
Queue Stats
52W - 46L
1,514 Elo+
Solo
Cerberus
Cerberus
KRAMER3105
Cerberus
Level 26
God Stats
1W - 2L
1,290 SR
Queue Stats
75W - 68L
1,561 Elo+
Party 1
Sobek
Sobek
Krakerthc
Sobek
Level 152
God Stats
2W - 3L
1,534 SR
Queue Stats
111W - 103L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
5,585
1,117
1,899
7,746
5,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
Duke097
Chernobog
10
1 / 2 / 2
5,203
1,041
2,738
4,457
1,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Janus
Nakil007
Janus
12
0 / 2 / 1
5,711
1,142
5,933
4,104
1,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 2
5,533
1,107
5,423
4,751
1,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
phillipk4
Gilgamesh
5
0 / 0 / 0
4,424
885
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 6
5,721
1,144
2,687
4,079
3,241
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 0 / 3
6,532
1,306
6,309
3,939
1,673
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
2 / 1 / 4
6,006
1,201
3,832
3,036
1,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
KRAMER3105
Cerberus
11
3 / 0 / 6
6,605
1,321
4,043
6,362
4,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
Krakerthc
Sobek
9
0 / 1 / 8
5,879
1,176
2,570
7,281
4,121
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
3
Kills
10
10
Deaths
3
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
1
1
6
4
L
Chernobog
Duke097
Chernobog
1
2
2
1
W
4
0
3
5.5
W
2
1
4
4
W
Cerberus
KRAMER3105
Cerberus
3
0
6
6
W
Sobek
Krakerthc
Sobek
0
1
8
4
L
Janus
Nakil007
Janus
0
2
1
0.25
L
1
2
2
1
L
Gilgamesh
phillipk4
Gilgamesh
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,993
Damage
19,441
21,058
Taken
24,697
9,746
Mitigated
14,938
4,319
Healing
11,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,899
549
679
678
7,746
5,503
0
3,668
4,078
3,386
140
W
2,687
69
894
616
4,079
3,241
0
995
3,022
0
6,050
L
Chernobog
Duke097
Chernobog
2,738
970
485
1,239
4,457
1,403
0
2,221
2,236
0
5,990
W
6,309
429
415
1,213
3,939
1,673
0
1,016
2,887
0
14,346
W
3,832
154
1,052
934
3,036
1,006
0
1,545
1,399
11,314
789
W
Cerberus
KRAMER3105
Cerberus
4,043
48
790
1,889
6,362
4,897
0
1,520
4,802
10,894
593
W
Sobek
Krakerthc
Sobek
2,570
39
904
3,099
7,281
4,121
0
2,395
4,816
5,517
645
L
Janus
Nakil007
Janus
5,933
349
0
620
4,104
1,261
0
1,844
2,260
19,200
0
L
5,423
4,311
0
618
4,751
1,579
0
1,819
2,932
0
10,105
L
Gilgamesh
phillipk4
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,456
Gold Earned
30,743
48
Minions Killed
73
0
Camps Cleared
0
412,404
Distance Traveled
584,459
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,585
1,117
4
1
0
108,356
0
W
Fenrir
5,721
1,144
11
2
0
116,476
0
L
Chernobog
5,203
1,041
9
2
0
103,417
0
W
Ne Zha
6,532
1,306
9
2
0
128,540
0
W
Agni
6,006
1,201
21
4
0
112,233
0
W
Cerberus
6,605
1,321
22
4
0
118,870
0
W
Sobek
5,879
1,176
10
2
0
108,340
0
L
Janus
5,711
1,142
25
5
0
93,869
0
L
Rama
5,533
1,107
10
2
0
106,762
0
L
Gilgamesh
4,424
885
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role