Player Matchup

Sylvanus
Sylvanus
Bokhy
Sylvanus
Level 106
God Stats
187W - 181L
1,602 SR
Queue Stats
451W - 426L
1,540 Elo+
Party 3
Zeus
Zeus
Damoonizhere
Zeus
Level 117
God Stats
8W - 6L
1,439 SR
Queue Stats
248W - 242L
1,480 Elo+
Party 2
Hel
Hel
I zazka I
Hel
Level 107
God Stats
30W - 25L
1,517 SR
Queue Stats
434W - 379L
1,553 Elo+
Party 3
Ravana
Ravana
VloneKhi8455
Ravana
Level 145
God Stats
7W - 10L
1,465 SR
Queue Stats
357W - 364L
1,515 Elo+
Party 2
Jing Wei
Jing Wei
luis max stiel
Jing Wei
Level 89
God Stats
0W - 3L
1,239 SR
Queue Stats
381W - 353L
1,539 Elo+
Party 3
Team Averages
Level 113
1,452 SR
1,525 Elo+

VS

Team Averages
Level 145
1,475 SR
1,522 Elo+
Hades
Hades
B1G-SKEET-
Hades
Level 148
God Stats
2W - 1L
1,464 SR
Queue Stats
60W - 65L
1,450 Elo+
Party 1
Chaac
Chaac
HKProxy_
Chaac
Level 125
God Stats
5W - 4L
1,252 SR
Queue Stats
200W - 230L
1,426 Elo+
Solo
Scylla
Scylla
IllegalHugs92
Scylla
Level 197
God Stats
46W - 25L
1,648 SR
Queue Stats
460W - 430L
1,560 Elo+
Solo
Poseidon
Poseidon
KJones24_
Poseidon
Level 125
God Stats
3W - 2L
1,512 SR
Queue Stats
63W - 66L
1,497 Elo+
Party 1
Ao Kuang
Ao Kuang
garbagemiIk
Ao Kuang
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 14L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bokhy
Sylvanus
13
0 / 3 / 0
7,893
526
7,972
16,984
16,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 4 / 0
7,674
512
2,852
8,980
2,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 4 / 5
7,223
482
6,364
12,686
7,971
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ravana
12
4 / 6 / 2
7,484
499
10,486
13,188
3,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
13
2 / 3 / 3
7,765
518
6,805
13,119
3,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
12
0 / 4 / 7
7,471
498
8,990
12,090
6,848
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chaac
HKProxy_
Chaac
15
2 / 0 / 3
8,909
594
11,364
14,935
14,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

18
5 / 0 / 4
10,580
705
7,590
6,630
1,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
KJones24_
Poseidon
14
5 / 2 / 3
8,053
537
10,397
8,096
1,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Ao Kuang
garbagemiIk
Ao Kuang
17
8 / 0 / 7
9,620
641
11,549
14,652
4,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
6
Kills
20
20
Deaths
6
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hades
0
4
7
0.88
L
Sylvanus
Bokhy
Sylvanus
0
3
0
0
L
0
4
0
0
W
Chaac
HKProxy_
Chaac
2
0
3
3.5
L
0
4
5
0.63
W
5
0
4
7
W
Poseidon
KJones24_
Poseidon
5
2
3
3.25
L
Ravana
4
6
2
0.83
W
Ao Kuang
garbagemiIk
Ao Kuang
8
0
7
11.5
L
Jing Wei
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,479
Damage
49,890
64,957
Taken
56,403
33,827
Mitigated
29,909
25,484
Healing
22,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
8,990
958
50
4,167
12,090
6,848
686
4,027
8,063
27,748
0
L
Sylvanus
Bokhy
Sylvanus
7,972
3,058
0
4,686
16,984
16,158
0
1,529
15,455
41,474
17,008
L
2,852
442
0
2,118
8,980
2,380
0
5,382
3,198
54,618
0
W
Chaac
HKProxy_
Chaac
11,364
2,327
0
4,618
14,935
14,386
0
6,659
8,276
0
71,508
L
6,364
316
5,643
5,659
12,686
7,971
0
10,388
2,212
24,959
0
W
7,590
253
0
2,564
6,630
1,930
292
1,890
4,740
92,990
2,710
W
Poseidon
KJones24_
Poseidon
10,397
1,763
0
2,742
8,096
1,832
1,092
2,175
5,921
53,393
4,879
L
Ravana
10,486
2,840
0
4,138
13,188
3,334
0
9,812
3,336
0
53,147
W
Ao Kuang
garbagemiIk
Ao Kuang
11,549
2,992
0
8,643
14,652
4,913
0
1,524
13,128
80,877
0
L
Jing Wei
6,805
4,067
0
3,240
13,119
3,984
674
10,263
2,828
0
57,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,039
Gold Earned
44,633
418
Minions Killed
572
0
Camps Cleared
0
1,401,598
Distance Traveled
1,529,856
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,471
498
43
3
0
275,840
2
L
Sylvanus
7,893
526
89
6
0
209,777
5
L
Zeus
7,674
512
116
8
0
279,995
0
W
Chaac
8,909
594
126
8
0
308,028
4
L
Hel
7,223
482
35
2
0
306,253
0
W
Scylla
10,580
705
192
13
0
295,474
5
W
Poseidon
8,053
537
83
6
0
281,751
0
L
Ravana
7,484
499
73
5
0
317,489
2
W
Ao Kuang
9,620
641
128
9
0
368,763
5
L
Jing Wei
7,765
518
105
7
0
288,084
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role