Player Matchup

Vulcan
Vulcan
ASAP CATTY
Vulcan
Level 60
God Stats
1W - 1L
1,191 SR
Queue Stats
12W - 30L
1,273 Elo+
Party 1
Xing Tian
Xing Tian
PlasticStraw374
Xing Tian
Level 155
God Stats
2W - 2L
1,290 SR
Queue Stats
30W - 47L
1,252 Elo+
Party 1
Sylvanus
Sylvanus
Wise Ginger1999
Sylvanus
Level 102
God Stats
67W - 91L
1,506 SR
Queue Stats
75W - 100L
1,421 Elo+
Party 1
Anhur
Anhur
danglepeen
Anhur
Level 158
God Stats
5W - 7L
1,561 SR
Queue Stats
69W - 93L
1,436 Elo+
Party 1
Nemesis
Nemesis
spiker3060
Nemesis
Level 131
God Stats
12W - 11L
1,596 SR
Queue Stats
65W - 89L
1,394 Elo+
Party 1
Team Averages
Level 121
1,429 SR
1,355 Elo+

VS

Team Averages
Level 136
1,384 SR
1,495 Elo+
Geb
Geb
Dummy Thicc Lad
Geb
Level 118
God Stats
10W - 6L
1,642 SR
Queue Stats
179W - 151L
1,512 Elo+
Party 2
Serqet
Serqet
Gameheadguy2711
Serqet
Level 158
God Stats
5W - 6L
1,332 SR
Queue Stats
191W - 186L
1,481 Elo+
Solo
Izanami
Izanami
Sovampki
Izanami
Level 149
God Stats
0W - 3L
1,255 SR
Queue Stats
114W - 94L
1,525 Elo+
Solo
Achilles
Achilles
lecutusin
Achilles
Level 168
God Stats
0W - 2L
1,320 SR
Queue Stats
387W - 374L
1,502 Elo+
Solo
Aphrodite
Aphrodite
soappeater
Aphrodite
Level 88
God Stats
3W - 6L
1,373 SR
Queue Stats
190W - 175L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ASAP CATTY
Vulcan
15
1 / 3 / 2
9,478
558
5,554
7,490
2,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
PlasticStraw374
Xing Tian
15
1 / 1 / 3
8,463
498
9,691
16,697
11,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
14
0 / 1 / 6
7,986
470
5,947
14,555
11,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anhur
16
4 / 1 / 2
9,242
544
8,944
14,802
4,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
spiker3060
Nemesis
16
3 / 0 / 3
8,958
527
11,340
16,509
7,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 5
8,352
491
9,354
18,402
12,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

4
0 / 0 / 0
5,386
317
90
1,430
372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Izanami
Sovampki
Izanami
16
2 / 1 / 1
10,024
590
15,369
10,595
2,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
lecutusin
Achilles
14
0 / 3 / 1
9,074
534
13,685
19,154
16,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Aphrodite
soappeater
Aphrodite
16
4 / 1 / 0
9,367
551
7,193
11,265
4,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
9
Kills
6
6
Deaths
9
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Vulcan
ASAP CATTY
Vulcan
1
3
2
0.67
L
0
4
5
0.63
L
0
0
0
0
W
Xing Tian
PlasticStraw374
Xing Tian
1
1
3
2.5
L
Izanami
Sovampki
Izanami
2
1
1
2.5
W
Sylvanus
0
1
6
3
W
Anhur
4
1
2
5
L
Achilles
lecutusin
Achilles
0
3
1
0.17
L
Aphrodite
soappeater
Aphrodite
4
1
0
4
W
Nemesis
spiker3060
Nemesis
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,476
Damage
45,691
70,053
Taken
60,846
38,112
Mitigated
37,252
18,660
Healing
28,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
ASAP CATTY
Vulcan
5,554
153
0
250
7,490
2,678
664
4,413
3,032
63,003
827
L
9,354
452
2,111
3,167
18,402
12,532
62
5,013
13,343
26,734
1,174
L
90
0
0
558
1,430
372
0
243
1,158
0
4,385
W
Xing Tian
PlasticStraw374
Xing Tian
9,691
1,029
0
3,157
16,697
11,375
0
501
14,924
47,835
1,106
L
Izanami
Sovampki
Izanami
15,369
10,506
0
3,885
10,595
2,958
1,423
1,897
8,698
0
99,555
W
Sylvanus
5,947
1,567
2,023
4,991
14,555
11,452
330
4,332
10,131
39,099
13,934
W
Anhur
8,944
5,119
0
5,353
14,802
4,815
644
2,329
12,473
0
81,536
L
Achilles
lecutusin
Achilles
13,685
2,368
0
8,668
19,154
16,533
0
7,335
10,818
0
65,725
L
Aphrodite
soappeater
Aphrodite
7,193
482
2,148
7,587
11,265
4,857
0
5,226
6,039
62,624
0
W
Nemesis
spiker3060
Nemesis
11,340
4,519
0
2,886
16,509
7,792
0
4,891
11,431
0
80,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,127
Gold Earned
42,203
493
Minions Killed
446
0
Camps Cleared
0
1,681,204
Distance Traveled
1,352,662
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,478
558
109
6
0
315,222
0
L
Geb
8,352
491
43
3
0
395,421
1
L
Serqet
5,386
317
14
1
0
50,087
0
W
Xing Tian
8,463
498
70
4
0
311,330
0
L
Izanami
10,024
590
162
10
0
306,480
2
W
Sylvanus
7,986
470
94
6
0
311,573
0
W
Anhur
9,242
544
111
7
0
336,879
0
L
Achilles
9,074
534
97
6
0
281,511
0
L
Aphrodite
9,367
551
130
8
0
319,163
0
W
Nemesis
8,958
527
109
6
0
406,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role