Player Matchup

Da Ji
Da Ji
Silver II
 
Da Ji
Silver II
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold III
 
Cerberus
Gold III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold II
Tonyy24_-
Artemis
Gold II
Level 156
God Stats
1W - 2L
1,345 SR
Queue Stats
180W - 182L
1,501 MMR
Party 1
Bakasura
Bakasura
Gold IV
grandman0313
Bakasura
Gold IV
Level 127
God Stats
20W - 13L
1,654 SR
Queue Stats
214W - 204L
1,572 MMR
Solo
Ix Chel
Ix Chel
Gold II
piojin704
Ix Chel
Gold II
Level 159
God Stats
6W - 6L
1,479 SR
Queue Stats
155W - 152L
1,616 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,495 SR
1,538 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 156
1,573 SR
1,570 MMR
Amaterasu
Amaterasu
Gold I
AnimeNiac51
Amaterasu
Gold I
Level 174
God Stats
23W - 23L
1,461 SR
Queue Stats
346W - 351L
1,560 MMR
Solo
Maui
Maui
Gold III
CH1KKA
Maui
Gold III
Level 185
God Stats
7W - 3L
1,588 SR
Queue Stats
145W - 147L
1,567 MMR
Solo
Xbalanque
Xbalanque
Silver II
Shimooka
Xbalanque
Silver II
Level 156
God Stats
1W - 1L
1,303 SR
Queue Stats
12W - 14L
1,567 MMR
Solo
Discordia
Discordia
Gold I
Yurpie--
Discordia
Gold I
Level 119
God Stats
2W - 2L
1,771 SR
Queue Stats
160W - 155L
1,558 MMR
Solo
Surtr
Surtr
Gold III
yaaab
Surtr
Gold III
Level 145
God Stats
9W - 6L
1,741 SR
Queue Stats
366W - 385L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
7
4 / 0 / 0
4,233
706
1,844
3,412
880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
 
Cerberus
7
0 / 1 / 1
3,819
637
1,656
4,808
1,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Tonyy24_-
Artemis
7
1 / 0 / 2
3,915
653
3,145
3,128
667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
grandman0313
Bakasura
8
3 / 0 / 1
5,338
890
3,787
5,800
3,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
piojin704
Ix Chel
8
0 / 0 / 1
4,495
749
1,466
1,738
477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
AgniBastetArachneKumbhakarna

VS

Bans
ThanatosAtlasLancelotAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AnimeNiac51
Amaterasu
6
0 / 4 / 0
3,586
598
2,743
6,834
2,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Maui
CH1KKA
Maui
6
0 / 1 / 1
3,688
615
741
4,508
2,509
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
Shimooka
Xbalanque
7
1 / 1 / 0
3,767
628
2,805
3,170
803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Yurpie--
Discordia
5
0 / 0 / 0
3,073
512
426
807
178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
yaaab
Surtr
8
0 / 2 / 0
3,681
614
1,403
4,852
1,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
8
Kills
1
1
Deaths
8
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
0
0
4
W
Cerberus
 
Cerberus
0
1
1
0.5
L
Amaterasu
AnimeNiac51
Amaterasu
0
4
0
0
L
Maui
CH1KKA
Maui
0
1
1
0.5
L
Xbalanque
Shimooka
Xbalanque
1
1
0
1
W
Artemis
Tonyy24_-
Artemis
1
0
2
2
L
Discordia
Yurpie--
Discordia
0
0
0
0
W
Bakasura
grandman0313
Bakasura
3
0
1
3.5
W
Ix Chel
piojin704
Ix Chel
0
0
1
0.5
L
Surtr
yaaab
Surtr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,898
Damage
8,118
18,886
Taken
20,171
7,492
Mitigated
8,147
11,029
Healing
6,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
1,844
433
0
2,148
3,412
880
0
246
3,164
0
18,488
W
Cerberus
 
Cerberus
1,656
59
0
1,768
4,808
1,974
0
549
4,259
13,888
0
L
Amaterasu
AnimeNiac51
Amaterasu
2,743
1,122
0
2,468
6,834
2,800
0
0
6,046
0
20,899
L
Maui
CH1KKA
Maui
741
216
0
1,595
4,508
2,509
0
832
3,676
8,966
0
L
Xbalanque
Shimooka
Xbalanque
2,805
1,493
0
1,255
3,170
803
0
824
2,346
0
21,297
W
Artemis
Tonyy24_-
Artemis
3,145
933
0
1,756
3,128
667
0
79
3,049
0
19,566
L
Discordia
Yurpie--
Discordia
426
0
0
0
807
178
0
466
285
5,837
0
W
Bakasura
grandman0313
Bakasura
3,787
2,276
0
4,377
5,800
3,494
0
0
5,417
0
20,507
W
Ix Chel
piojin704
Ix Chel
1,466
92
146
834
1,738
477
0
259
1,383
26,560
703
L
Surtr
yaaab
Surtr
1,403
792
0
1,188
4,852
1,857
0
799
3,969
463
22,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,800
Gold Earned
17,795
233
Minions Killed
147
0
Camps Cleared
0
681,092
Distance Traveled
556,575
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
4,233
706
33
6
0
160,687
0
W
Cerberus
3,819
637
43
7
0
138,424
2
L
Amaterasu
3,586
598
35
6
0
122,494
0
L
Maui
3,688
615
9
2
0
121,717
2
L
Xbalanque
3,767
628
45
8
0
105,800
1
W
Artemis
3,915
653
38
6
0
116,323
0
L
Discordia
3,073
512
15
3
0
59,422
0
W
Bakasura
5,338
890
59
10
0
140,757
0
W
Ix Chel
4,495
749
60
10
0
124,901
0
L
Surtr
3,681
614
43
7
0
147,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role