Player Matchup

Kali
Kali
 
Kali
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hou Yi
Hou Yi
Alkhadeem
Hou Yi
Level 149
God Stats
0W - 3L
1,533 SR
Queue Stats
165W - 153L
1,531 Elo+
Party 1
Tyr
Tyr
BurBurKing53
Tyr
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 4
Nu Wa
Nu Wa
Grimmz34
Nu Wa
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 4
Kuzenbo
Kuzenbo
lundy09
Kuzenbo
Level 28
God Stats
10W - 11L
1,498 SR
Queue Stats
10W - 12L
1,518 Elo+
Party 1
Team Averages
Level 54
1,506 SR
1,510 Elo+

VS

Team Averages
Level 58
1,450 SR
1,486 Elo+
Anhur
Anhur
 
Anhur
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Poetro poeta
Cthulhu
Level 51
God Stats
65W - 56L
1,502 SR
Queue Stats
137W - 159L
1,425 Elo+
Party 2
Guan Yu
Guan Yu
emmetjones1964
Guan Yu
Level 85
God Stats
1W - 2L
1,212 SR
Queue Stats
354W - 339L
1,514 Elo+
Party 3
Tsukuyomi
Tsukuyomi
shiftsama
Tsukuyomi
Level 45
God Stats
10W - 10L
1,536 SR
Queue Stats
74W - 111L
1,455 Elo+
Party 3
Hera
Hera
xXratthewXx
Hera
Level 85
God Stats
19W - 21L
1,497 SR
Queue Stats
496W - 486L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
9
1 / 3 / 1
5,239
437
1,967
8,962
2,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hou Yi
Alkhadeem
Hou Yi
13
6 / 2 / 2
7,494
625
10,200
8,882
2,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 5 / 0
5,962
497
2,773
8,403
4,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
Grimmz34
Nu Wa
10
0 / 4 / 3
5,704
475
2,276
7,067
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
lundy09
Kuzenbo
9
2 / 2 / 5
6,574
548
4,375
10,197
8,582
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
2 / 2 / 0
7,033
586
4,543
7,343
2,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Poetro poeta
Cthulhu
10
0 / 5 / 2
5,761
480
5,376
11,153
7,240
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
10 / 0 / 1
8,949
746
9,354
10,503
6,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Tsukuyomi
shiftsama
Tsukuyomi
12
4 / 2 / 5
6,902
575
5,468
8,147
2,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 1 / 5
7,538
628
5,739
5,714
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
10
Kills
16
16
Deaths
10
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
1
3
1
0.5
W
Anhur
 
Anhur
2
2
0
1
L
Hou Yi
Alkhadeem
Hou Yi
6
2
2
3.5
L
1
5
0
0.2
L
Nu Wa
Grimmz34
Nu Wa
0
4
3
0.38
W
Cthulhu
Poetro poeta
Cthulhu
0
5
2
0.2
W
10
0
1
10.5
L
Kuzenbo
lundy09
Kuzenbo
2
2
5
2.25
W
Tsukuyomi
shiftsama
Tsukuyomi
4
2
5
3.25
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,591
Damage
30,480
43,511
Taken
42,860
20,263
Mitigated
19,673
9,992
Healing
13,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
1,967
1,048
0
1,100
8,962
2,641
130
3,418
5,544
0
16,570
W
Anhur
 
Anhur
4,543
1,539
0
1,942
7,343
2,044
656
965
6,378
0
38,546
L
Hou Yi
Alkhadeem
Hou Yi
10,200
5,496
0
4,442
8,882
2,626
378
2,312
6,570
0
56,874
L
2,773
740
0
1,532
8,403
4,745
0
128
8,275
0
23,781
L
Nu Wa
Grimmz34
Nu Wa
2,276
798
0
750
7,067
1,669
0
2,432
4,635
27,461
0
W
Cthulhu
Poetro poeta
Cthulhu
5,376
224
61
1,424
11,153
7,240
14
3,411
7,742
19,910
0
W
9,354
1,746
380
4,909
10,503
6,262
0
675
9,828
1,259
60,163
L
Kuzenbo
lundy09
Kuzenbo
4,375
1,354
0
2,168
10,197
8,582
120
3,392
6,805
15,615
0
W
Tsukuyomi
shiftsama
Tsukuyomi
5,468
1,604
0
3,858
8,147
2,377
17
1,126
7,021
0
46,651
W
5,739
1,433
0
1,214
5,714
1,750
211
1,094
4,620
65,261
1,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,973
Gold Earned
36,183
237
Minions Killed
386
0
Camps Cleared
0
1,200,900
Distance Traveled
1,296,363
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,239
437
29
2
0
257,709
0
W
Anhur
7,033
586
75
6
0
214,585
0
L
Hou Yi
7,494
625
85
7
0
218,644
4
L
Tyr
5,962
497
51
4
0
237,632
0
L
Nu Wa
5,704
475
51
4
0
230,965
0
W
Cthulhu
5,761
480
23
2
0
265,990
0
W
Guan Yu
8,949
746
91
8
0
276,839
2
L
Kuzenbo
6,574
548
21
2
0
255,950
0
W
Tsukuyomi
6,902
575
80
7
0
303,354
3
W
Hera
7,538
628
117
10
0
235,595
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role