Player Matchup

Osiris
Osiris
DeaDly S1NN
Osiris
Level 128
God Stats
0W - 1L
1,302 SR
Queue Stats
9W - 12L
1,471 Elo+
Party 2
Nut
Nut
VainTripod29
Nut
Level 154
God Stats
0W - 2L
1,722 SR
Queue Stats
31W - 34L
1,475 Elo+
Party 2
Lancelot
Lancelot
Vex Zlyts
Lancelot
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,231 Elo+
Party 2
Discordia
Discordia
brxll
Discordia
Level 104
God Stats
2W - 3L
1,737 SR
Queue Stats
207W - 177L
1,563 Elo+
Solo
Arachne
Arachne
xRogueAssassins
Arachne
Level 145
God Stats
4W - 6L
1,350 SR
Queue Stats
38W - 36L
1,500 Elo+
Party 2
Team Averages
Level 131
1,522 SR
1,448 Elo+

VS

Team Averages
Level 124
1,501 SR
1,526 Elo+
Medusa
Medusa
 
Medusa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
ReverseOreo
Nu Wa
Level 52
God Stats
9W - 12L
1,413 SR
Queue Stats
101W - 107L
1,508 Elo+
Solo
Athena
Athena
Swagger422
Athena
Level 128
God Stats
5W - 4L
1,500 SR
Queue Stats
99W - 86L
1,539 Elo+
Solo
Sylvanus
Sylvanus
XboxFindFather
Sylvanus
Level 134
God Stats
37W - 19L
1,594 SR
Queue Stats
63W - 39L
1,575 Elo+
Party 1
Artemis
Artemis
totemhaver
Artemis
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 42L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
7
0 / 3 / 1
4,512
451
2,163
8,224
5,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 4 / 0
5,578
558
3,776
9,084
2,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Lancelot
Vex Zlyts
Lancelot
9
0 / 3 / 1
4,687
469
1,678
7,710
2,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
brxll
Discordia
11
2 / 0 / 0
5,868
587
5,333
3,392
877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 4 / 0
4,366
437
2,164
8,429
2,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
3 / 0 / 1
7,649
765
6,375
6,654
2,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 2 / 2
5,653
565
4,191
5,130
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Athena
Swagger422
Athena
9
1 / 0 / 6
5,862
586
3,736
5,876
3,130
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
11
2 / 0 / 2
5,597
560
3,157
5,796
2,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
totemhaver
Artemis
11
7 / 1 / 1
6,362
636
8,833
6,102
2,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
14
14
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
0
1
3.5
L
Osiris
0
3
1
0.17
W
1
2
2
1
W
Athena
Swagger422
Athena
1
0
6
4
L
0
4
0
0
L
Lancelot
Vex Zlyts
Lancelot
0
3
1
0.17
W
Sylvanus
2
0
2
3
L
Discordia
brxll
Discordia
2
0
0
2
W
Artemis
totemhaver
Artemis
7
1
1
7.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,114
Damage
26,292
36,839
Taken
29,558
14,324
Mitigated
11,764
9,028
Healing
12,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,375
2,399
0
2,260
6,654
2,173
0
0
6,654
0
57,129
L
Osiris
2,163
610
0
1,535
8,224
5,763
0
2,449
5,775
0
19,973
W
4,191
961
0
1,063
5,130
1,741
0
3,807
1,323
32,017
0
W
Athena
Swagger422
Athena
3,736
868
0
3,161
5,876
3,130
0
196
5,680
19,087
0
L
3,776
2,141
0
3,360
9,084
2,735
0
459
8,625
0
40,711
L
Lancelot
Vex Zlyts
Lancelot
1,678
94
0
1,507
7,710
2,774
0
2,790
4,920
0
26,391
W
Sylvanus
3,157
872
981
3,861
5,796
2,599
79
1,305
4,491
27,901
13,512
L
Discordia
brxll
Discordia
5,333
46
0
750
3,392
877
0
2,491
901
44,079
554
W
Artemis
totemhaver
Artemis
8,833
3,032
0
810
6,102
2,121
282
0
6,102
0
38,742
L
2,164
1,210
0
1,876
8,429
2,175
0
2,735
5,694
0
12,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,011
Gold Earned
31,123
277
Minions Killed
338
0
Camps Cleared
0
1,013,831
Distance Traveled
1,004,985
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,649
765
108
11
0
200,837
1
L
Osiris
4,512
451
33
3
0
182,682
0
W
Nu Wa
5,653
565
58
6
0
180,892
0
W
Athena
5,862
586
35
4
0
215,530
0
L
Nut
5,578
558
78
8
0
156,105
0
L
Lancelot
4,687
469
50
5
0
243,008
1
W
Sylvanus
5,597
560
70
7
0
228,747
2
L
Discordia
5,868
587
91
9
0
215,861
0
W
Artemis
6,362
636
67
7
0
178,979
0
L
Arachne
4,366
437
25
3
0
216,175
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role