Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Akerron
Kukulkan
Level 119
God Stats
0W - 3L
1,500 SR
Queue Stats
26W - 61L
1,342 Elo+
Party 1
Kuzenbo
Kuzenbo
Rollerdogman
Kuzenbo
Level 13
God Stats
1W - 10L
1,500 SR
Queue Stats
27W - 65L
1,237 Elo+
Party 1
Maman Brigitte
Maman Brigitte
ch3lseaw0lfe
Maman Brigitte
Level 143
God Stats
1W - 2L
1,549 SR
Queue Stats
317W - 299L
1,530 Elo+
Solo
Team Averages
Level 105
1,510 SR
1,422 Elo+

VS

Team Averages
Level 112
1,576 SR
1,473 Elo+
Mercury
Mercury
Grillomatador12
Mercury
Level 128
God Stats
3W - 5L
1,313 SR
Queue Stats
232W - 220L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
KitzuneeDn
Kumbhakarna
Level 137
God Stats
4W - 1L
1,701 SR
Queue Stats
190W - 167L
1,502 Elo+
Party 2
Ra
Ra
R0MP3PN3S34
Ra
Level 62
God Stats
8W - 9L
1,560 SR
Queue Stats
139W - 137L
1,511 Elo+
Party 2
Danzaburou
Danzaburou
ScuFy-DMG
Danzaburou
Level 87
God Stats
1W - 1L
1,685 SR
Queue Stats
8W - 12L
1,385 Elo+
Solo
Ne Zha
Ne Zha
angel2287
Ne Zha
Level 147
God Stats
4W - 2L
1,623 SR
Queue Stats
226W - 236L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
6
0 / 2 / 0
4,404
440
1,817
5,568
1,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
 
Achilles
6
0 / 3 / 0
4,397
440
3,072
8,040
5,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Akerron
Kukulkan
7
0 / 1 / 0
4,407
441
813
1,939
607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Rollerdogman
Kuzenbo
7
0 / 2 / 0
4,706
471
1,186
4,554
3,276
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Maman Brigitte
ch3lseaw0lfe
Maman Brigitte
11
0 / 0 / 0
5,442
544
851
7,044
2,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 3
6,241
624
2,983
4,940
1,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Kumbhakarna
KitzuneeDn
Kumbhakarna
10
1 / 0 / 4
5,461
546
3,088
5,271
1,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

11
1 / 0 / 0
6,605
661
866
2,371
816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
ScuFy-DMG
Danzaburou
11
2 / 0 / 2
6,410
641
3,050
3,398
1,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
angel2287
Ne Zha
11
1 / 0 / 2
6,767
677
4,331
7,403
4,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
8
8
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
2
0
0
L
Achilles
 
Achilles
0
3
0
0
L
Kukulkan
Akerron
Kukulkan
0
1
0
0
W
3
0
3
4.5
W
Kumbhakarna
KitzuneeDn
Kumbhakarna
1
0
4
3
W
1
0
0
1
L
Kuzenbo
Rollerdogman
Kuzenbo
0
2
0
0
W
Danzaburou
ScuFy-DMG
Danzaburou
2
0
2
3
W
Ne Zha
angel2287
Ne Zha
1
0
2
2
L
Maman Brigitte
ch3lseaw0lfe
Maman Brigitte
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,739
Damage
14,318
27,145
Taken
23,383
12,270
Mitigated
10,215
9,874
Healing
10,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
1,817
1,370
0
1,735
5,568
1,227
0
1,049
4,237
0
23,014
L
Achilles
 
Achilles
3,072
757
0
2,156
8,040
5,119
0
0
7,512
0
17,683
L
Kukulkan
Akerron
Kukulkan
813
97
22
366
1,939
607
0
870
959
16,788
0
W
2,983
1,346
0
991
4,940
1,770
503
183
4,692
0
38,103
W
Kumbhakarna
KitzuneeDn
Kumbhakarna
3,088
125
0
706
5,271
1,921
0
1,257
4,014
16,141
0
W
866
83
390
1,715
2,371
816
296
714
1,657
41,018
928
L
Kuzenbo
Rollerdogman
Kuzenbo
1,186
686
0
716
4,554
3,276
0
1,313
2,896
7,964
0
W
Danzaburou
ScuFy-DMG
Danzaburou
3,050
1,335
52
2,772
3,398
1,128
1,648
612
2,786
0
40,029
W
Ne Zha
angel2287
Ne Zha
4,331
1,273
0
3,457
7,403
4,580
210
84
6,947
0
38,945
L
Maman Brigitte
ch3lseaw0lfe
Maman Brigitte
851
64
0
4,879
7,044
2,041
0
23
6,981
44,657
1,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,356
Gold Earned
31,484
236
Minions Killed
304
0
Camps Cleared
0
883,187
Distance Traveled
1,041,137
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,404
440
48
5
0
219,227
0
L
Achilles
4,397
440
38
4
0
127,078
0
L
Kukulkan
4,407
441
33
3
0
127,416
0
W
Mercury
6,241
624
72
7
0
256,864
0
W
Kumbhakarna
5,461
546
31
3
0
222,633
0
W
Ra
6,605
661
86
9
0
212,545
0
L
Kuzenbo
4,706
471
19
2
0
182,652
0
W
Danzaburou
6,410
641
55
6
0
145,058
0
W
Ne Zha
6,767
677
60
6
0
204,037
0
L
Maman Brigitte
5,442
544
98
10
0
226,814
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role