Player Matchup

Apollo
Apollo
CivilizedPig72
Apollo
Level 62
God Stats
12W - 14L
1,526 SR
Queue Stats
166W - 169L
1,567 Elo+
Party 2
Athena
Athena
IGuzzleBeans6969
Athena
Level 170
God Stats
15W - 11L
1,551 SR
Queue Stats
307W - 313L
1,575 Elo+
Party 2
He Bo
He Bo
Inarem
He Bo
Level 157
God Stats
1W - 1L
1,435 SR
Queue Stats
304W - 323L
1,529 Elo+
Party 2
Awilix
Awilix
The-_-Kirb
Awilix
Level 155
God Stats
1W - 1L
1,248 SR
Queue Stats
224W - 220L
1,486 Elo+
Solo
Surtr
Surtr
lecutusin
Surtr
Level 168
God Stats
55W - 50L
1,607 SR
Queue Stats
433W - 406L
1,512 Elo+
Solo
Team Averages
Level 142
1,474 SR
1,534 Elo+

VS

Team Averages
Level 185
1,614 SR
1,537 Elo+
Skadi
Skadi
IllegalHugs92
Skadi
Level 197
God Stats
130W - 157L
1,524 SR
Queue Stats
487W - 465L
1,550 Elo+
Solo
Chaac
Chaac
RipeCanteloupeEh
Chaac
Level 149
God Stats
3W - 3L
1,610 SR
Queue Stats
191W - 205L
1,497 Elo+
Party 1
Eset
Eset
SteamyNics
Eset
Level 202
God Stats
6W - 1L
1,732 SR
Queue Stats
231W - 185L
1,603 Elo+
Solo
Ganesha
Ganesha
The_VIGOROUS_Yam
Ganesha
Level 216
God Stats
7W - 12L
1,291 SR
Queue Stats
441W - 469L
1,533 Elo+
Party 1
Lancelot
Lancelot
TundesTaco
Lancelot
Level 159
God Stats
3W - 0L
1,912 SR
Queue Stats
214W - 233L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
5,805
581
2,429
5,782
1,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 3 / 1
4,519
452
3,398
9,173
4,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

He Bo
Inarem
He Bo
10
1 / 3 / 0
5,358
536
4,395
5,605
1,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
The-_-Kirb
Awilix
9
1 / 2 / 0
5,014
501
2,601
6,358
1,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
lecutusin
Surtr
10
2 / 2 / 0
5,868
587
6,383
8,743
5,082
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
6,465
647
4,016
3,212
1,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
5 / 0 / 2
6,255
626
4,557
6,465
3,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
5 / 2 / 2
6,341
634
8,192
4,974
1,435
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

9
0 / 0 / 7
5,420
542
2,425
7,093
4,327
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
TundesTaco
Lancelot
10
0 / 2 / 2
5,737
574
3,894
8,402
4,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
5
Kills
11
11
Deaths
5
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
0
3
1
0.17
W
1
1
1
1.5
L
He Bo
Inarem
He Bo
1
3
0
0.33
W
5
0
2
6
W
5
2
2
3
L
Awilix
The-_-Kirb
Awilix
1
2
0
0.5
W
0
0
7
3.5
W
Lancelot
TundesTaco
Lancelot
0
2
2
0.5
L
Surtr
lecutusin
Surtr
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,206
Damage
23,084
35,661
Taken
30,146
14,113
Mitigated
14,933
10,400
Healing
10,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,429
1,792
0
3,019
5,782
1,934
0
290
5,492
0
42,878
L
3,398
1,253
0
490
9,173
4,216
0
3,727
5,446
17,167
0
W
4,016
2,026
0
626
3,212
1,053
0
457
2,739
0
51,928
L
He Bo
Inarem
He Bo
4,395
47
0
790
5,605
1,263
0
3,874
1,731
31,180
442
W
4,557
486
0
2,479
6,465
3,363
0
773
5,473
0
50,708
W
8,192
928
389
984
4,974
1,435
0
2,684
1,936
35,536
0
L
Awilix
The-_-Kirb
Awilix
2,601
913
0
2,866
6,358
1,618
0
2,061
4,297
0
27,850
W
2,425
365
0
3,170
7,093
4,327
0
2,870
3,806
12,656
0
W
Lancelot
TundesTaco
Lancelot
3,894
467
0
2,443
8,402
4,755
0
559
7,843
0
36,526
L
Surtr
lecutusin
Surtr
6,383
2,602
0
3,235
8,743
5,082
0
665
8,078
1,221
34,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,564
Gold Earned
30,218
311
Minions Killed
330
0
Camps Cleared
0
1,016,934
Distance Traveled
1,065,234
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,805
581
98
10
0
196,761
4
L
Athena
4,519
452
23
2
0
204,294
2
W
Skadi
6,465
647
108
11
0
184,182
0
L
He Bo
5,358
536
82
8
0
209,454
0
W
Chaac
6,255
626
80
8
0
262,333
0
W
Eset
6,341
634
65
7
0
195,567
0
L
Awilix
5,014
501
51
5
0
224,096
0
W
Ganesha
5,420
542
2
0
0
214,422
0
W
Lancelot
5,737
574
75
8
0
208,730
0
L
Surtr
5,868
587
57
6
0
182,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role