Player Matchup

Chang'e
Chang'e
ALWAYSKILLZ
Chang'e
Level 141
God Stats
2W - 3L
1,565 SR
Queue Stats
214W - 208L
1,522 Elo+
Party 1
Ymir
Ymir
DukeDabingt0n
Ymir
Level 159
God Stats
1W - 4L
1,249 SR
Queue Stats
260W - 251L
1,526 Elo+
Party 1
Persephone
Persephone
NikeVic
Persephone
Level 123
God Stats
4W - 6L
1,657 SR
Queue Stats
266W - 300L
1,523 Elo+
Solo
Ganesha
Ganesha
PrimalBloodLust
Ganesha
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 42L
1,465 Elo+
Party 1
He Bo
He Bo
VLADlockhart
He Bo
Level 173
God Stats
3W - 1L
1,734 SR
Queue Stats
150W - 142L
1,512 Elo+
Party 1
Team Averages
Level 140
1,541 SR
1,510 Elo+

VS

Team Averages
Level 121
1,571 SR
1,544 Elo+
Persephone
Persephone
 
Persephone
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
InquiringCrow
Guan Yu
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 27L
1,774 Elo+
Solo
Artemis
Artemis
Pryi
Artemis
Level 113
God Stats
9W - 5L
1,619 SR
Queue Stats
235W - 248L
1,487 Elo+
Party 3
Nu Wa
Nu Wa
Ray_The_Mann
Nu Wa
Level 123
God Stats
4W - 3L
1,612 SR
Queue Stats
122W - 126L
1,464 Elo+
Party 2
Raijin
Raijin
Shoresy69
Raijin
Level 104
God Stats
13W - 7L
1,624 SR
Queue Stats
223W - 226L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ALWAYSKILLZ
Chang'e
11
1 / 5 / 2
6,360
707
3,042
8,735
2,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
1 / 5 / 2
6,777
753
5,995
14,883
15,589
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Persephone
NikeVic
Persephone
13
2 / 5 / 1
7,942
882
7,091
8,360
2,931
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 5 / 5
6,936
771
2,714
11,790
9,938
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 7 / 2
6,007
667
3,801
9,306
2,486
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
7 / 3 / 9
9,420
1,047
9,978
5,508
1,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
13
2 / 2 / 20
8,686
965
2,963
14,492
11,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Artemis
Pryi
Artemis
13
2 / 1 / 15
8,070
897
9,705
5,320
2,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
6 / 0 / 16
9,223
1,025
12,992
3,895
1,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Raijin
Shoresy69
Raijin
15
10 / 1 / 14
9,614
1,068
12,980
9,601
5,210
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
101
4
Kills
27
27
Deaths
7
12
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
7
3
9
3.83
L
Chang'e
ALWAYSKILLZ
Chang'e
1
5
2
0.4
L
1
5
2
0.4
W
Guan Yu
2
2
20
6
L
Persephone
NikeVic
Persephone
2
5
1
0.5
L
0
5
5
0.5
W
Artemis
Pryi
Artemis
2
1
15
9.5
W
6
0
16
14
W
Raijin
Shoresy69
Raijin
10
1
14
17
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,643
Damage
48,618
53,074
Taken
38,816
33,644
Mitigated
22,489
12,526
Healing
20,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
9,978
356
509
427
5,508
1,805
809
2,041
3,435
19,728
617
L
Chang'e
ALWAYSKILLZ
Chang'e
3,042
127
1,980
1,702
8,735
2,700
0
5,906
2,829
11,492
0
L
5,995
487
570
2,604
14,883
15,589
0
9,770
5,113
17,664
363
W
Guan Yu
2,963
476
7,772
6,111
14,492
11,963
99
6,511
7,690
0
6,189
L
Persephone
NikeVic
Persephone
7,091
454
837
724
8,360
2,931
0
5,328
3,016
22,396
608
L
2,714
280
711
910
11,790
9,938
0
8,976
2,814
9,660
132
W
Artemis
Pryi
Artemis
9,705
3,736
594
1,475
5,320
2,054
3,057
3,305
2,013
0
21,350
W
12,992
5,835
0
0
3,895
1,457
1,814
2,729
1,100
25,280
513
W
Raijin
Shoresy69
Raijin
12,980
1,092
989
2,149
9,601
5,210
709
6,991
2,471
29,407
0
L
3,801
118
1,639
849
9,306
2,486
0
5,409
3,897
17,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,022
Gold Earned
45,013
117
Minions Killed
110
0
Camps Cleared
0
733,057
Distance Traveled
828,490
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,420
1,047
30
3
0
165,158
0
L
Chang'e
6,360
707
20
2
0
153,896
0
L
Ymir
6,777
753
31
3
0
146,780
0
W
Guan Yu
8,686
965
8
1
0
175,112
0
L
Persephone
7,942
882
36
4
0
166,375
0
L
Ganesha
6,936
771
0
0
0
131,321
0
W
Artemis
8,070
897
25
3
0
148,685
0
W
Nu Wa
9,223
1,025
21
2
0
192,921
0
W
Raijin
9,614
1,068
26
3
0
146,614
0
L
He Bo
6,007
667
30
3
0
134,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role