Player Matchup

Agni
Agni
KILLRBOB
Agni
Level 119
God Stats
5W - 5L
1,722 SR
Queue Stats
32W - 38L
1,496 Elo+
Party 2
Baron Samedi
Baron Samedi
Nickbella13
Baron Samedi
Level 69
God Stats
11W - 8L
1,572 SR
Queue Stats
19W - 20L
1,527 Elo+
Party 2
Mercury
Mercury
Yaklerh
Mercury
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
201W - 218L
1,457 Elo+
Solo
Cthulhu
Cthulhu
lerandomrandy
Cthulhu
Level 78
God Stats
8W - 2L
1,731 SR
Queue Stats
350W - 333L
1,524 Elo+
Solo
Izanami
Izanami
serinosman
Izanami
Level 145
God Stats
2W - 1L
1,287 SR
Queue Stats
181W - 194L
1,477 Elo+
Solo
Team Averages
Level 107
1,562 SR
1,496 Elo+

VS

Team Averages
Level 131
1,504 SR
1,524 Elo+
Vulcan
Vulcan
 
Vulcan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Citykingwill
Erlang Shen
Level 129
God Stats
0W - 2L
1,670 SR
Queue Stats
180W - 125L
1,562 Elo+
Solo
Danzaburou
Danzaburou
Fox_Apollo
Danzaburou
Level 155
God Stats
2W - 4L
1,604 SR
Queue Stats
141W - 148L
1,542 Elo+
Solo
Nu Wa
Nu Wa
rraptorlily
Nu Wa
Level 115
God Stats
3W - 6L
1,246 SR
Queue Stats
85W - 80L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
8 / 0 / 9
10,458
1,307
9,639
3,258
1,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Baron Samedi
Nickbella13
Baron Samedi
16
10 / 1 / 11
10,887
1,361
7,466
6,829
2,292
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mercury
Yaklerh
Mercury
15
3 / 2 / 12
8,985
1,123
10,722
11,270
3,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
16
3 / 1 / 17
9,614
1,202
9,652
12,452
12,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
serinosman
Izanami
15
3 / 0 / 13
9,627
1,203
9,667
7,663
1,882
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

303

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
1 / 2 / 3
8,860
1,108
12,430
5,796
1,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
 
Cthulhu
13
0 / 10 / 0
7,354
919
2,098
12,446
4,197
Erlang Shen
Citykingwill
Erlang Shen
14
1 / 6 / 3
8,613
1,077
9,929
15,541
12,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Danzaburou
Fox_Apollo
Danzaburou
13
2 / 4 / 2
8,978
1,122
5,519
8,427
2,993
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 5 / 2
7,997
1,000
8,824
6,812
2,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
14
27
Kills
4
4
Deaths
27
62
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
2
3
1.25
L
Cthulhu
 
Cthulhu
0
10
0
0
L
Erlang Shen
Citykingwill
Erlang Shen
1
6
3
0.42
L
Danzaburou
Fox_Apollo
Danzaburou
2
4
2
0.75
W
Agni
8
0
9
12.5
W
Baron Samedi
Nickbella13
Baron Samedi
10
1
11
15.5
W
Mercury
Yaklerh
Mercury
3
2
12
4.5
W
Cthulhu
3
1
17
11.5
L
0
5
2
0.2
W
Izanami
serinosman
Izanami
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,146
Damage
38,800
41,472
Taken
49,022
22,019
Mitigated
23,028
7,124
Healing
4,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
12,430
56
0
0
5,796
1,668
0
2,761
2,927
37,817
158
L
Cthulhu
 
Cthulhu
2,098
93
79
0
12,446
4,197
0
6,355
5,733
3,974
0
L
Erlang Shen
Citykingwill
Erlang Shen
9,929
4,576
0
2,282
15,541
12,125
0
7,236
7,738
529
20,410
L
Danzaburou
Fox_Apollo
Danzaburou
5,519
1,284
0
1,202
8,427
2,993
0
4,907
3,248
0
25,964
W
Agni
9,639
1,081
0
0
3,258
1,079
0
1,604
1,498
32,074
0
W
Baron Samedi
Nickbella13
Baron Samedi
7,466
645
537
1,735
6,829
2,292
0
4,224
2,311
15,713
0
W
Mercury
Yaklerh
Mercury
10,722
6,717
0
1,008
11,270
3,881
0
5,337
5,546
0
26,903
W
Cthulhu
9,652
577
210
882
12,452
12,885
0
5,764
6,112
16,552
517
L
8,824
1,766
0
452
6,812
2,045
0
3,708
2,946
19,264
0
W
Izanami
serinosman
Izanami
9,667
7,828
0
2,752
7,663
1,882
0
5,082
2,224
0
38,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,571
Gold Earned
41,802
210
Minions Killed
161
8
Camps Cleared
3
858,489
Distance Traveled
735,829
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,860
1,108
62
8
3
181,198
0
L
Cthulhu
7,354
919
5
1
0
88,207
0
L
Erlang Shen
8,613
1,077
17
2
0
183,781
0
L
Danzaburou
8,978
1,122
49
6
0
148,388
0
W
Agni
10,458
1,307
64
8
0
176,064
0
W
Baron Samedi
10,887
1,361
23
3
0
173,566
0
W
Mercury
8,985
1,123
45
6
1
182,818
0
W
Cthulhu
9,614
1,202
14
2
0
167,661
0
L
Nu Wa
7,997
1,000
28
4
0
134,255
0
W
Izanami
9,627
1,203
64
8
7
158,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role