Player Matchup

Mercury
Mercury
KevinGuaitero
Mercury
Level 73
God Stats
91W - 80L
1,498 SR
Queue Stats
114W - 110L
1,530 Elo+
Solo
Izanami
Izanami
Klown99
Izanami
Level 145
God Stats
0W - 1L
1,740 SR
Queue Stats
63W - 52L
1,550 Elo+
Party 2
Artio
Artio
T 8 JOHNSON
Artio
Level 125
God Stats
1W - 2L
1,507 SR
Queue Stats
14W - 20L
1,464 Elo+
Party 2
Vulcan
Vulcan
The Sscary Door
Vulcan
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 21L
1,494 Elo+
Party 2
Loki
Loki
UncleTurt
Loki
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,605 Elo+
Solo
Team Averages
Level 128
1,549 SR
1,529 Elo+

VS

Team Averages
Level 111
1,565 SR
1,520 Elo+
Zeus
Zeus
 
Zeus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
 
Aphrodite
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
AerialAce40
Neith
Level 89
God Stats
70W - 52L
1,577 SR
Queue Stats
165W - 148L
1,518 Elo+
Party 1
Mulan
Mulan
Virus398
Mulan
Level 107
God Stats
18W - 11L
1,664 SR
Queue Stats
88W - 80L
1,549 Elo+
Party 1
Baron Samedi
Baron Samedi
ifyktyk
Baron Samedi
Level 116
God Stats
87W - 88L
1,586 SR
Queue Stats
363W - 319L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
8
0 / 6 / 0
4,650
465
1,555
7,924
2,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Klown99
Izanami
10
2 / 2 / 0
5,368
537
5,558
5,499
1,594
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 1 / 1
5,824
582
2,188
8,157
5,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 1 / 0
5,445
545
3,602
3,655
1,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Loki
10
0 / 6 / 0
5,523
552
2,805
8,182
2,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
6 / 0 / 0
7,203
720
4,588
4,954
1,402
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
 
Aphrodite
11
1 / 2 / 2
5,264
526
2,019
6,240
2,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 0 / 4
5,572
557
8,118
5,952
1,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mulan
Virus398
Mulan
12
6 / 0 / 0
7,295
730
4,428
5,909
4,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Baron Samedi
ifyktyk
Baron Samedi
11
2 / 0 / 5
6,232
623
3,723
6,398
2,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
16
16
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
0
0
6
W
Aphrodite
 
Aphrodite
1
2
2
1
W
1
0
4
3
L
Mercury
0
6
0
0
L
Izanami
Klown99
Izanami
2
2
0
1
L
0
1
1
0.5
L
0
1
0
0
L
Loki
0
6
0
0
W
Mulan
Virus398
Mulan
6
0
0
6
W
Baron Samedi
ifyktyk
Baron Samedi
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,708
Damage
22,876
33,417
Taken
29,453
12,429
Mitigated
12,941
8,318
Healing
15,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
4,588
446
0
1,923
4,954
1,402
0
1,833
3,121
41,229
424
W
Aphrodite
 
Aphrodite
2,019
318
2,022
3,502
6,240
2,726
0
917
5,323
20,509
0
W
8,118
2,862
0
1,775
5,952
1,772
0
1,094
4,858
0
43,556
L
Mercury
1,555
570
0
165
7,924
2,368
0
3,670
4,254
0
29,565
L
Izanami
Klown99
Izanami
5,558
3,918
0
1,740
5,499
1,594
0
1,074
4,425
0
46,119
L
2,188
197
460
4,561
8,157
5,030
0
2,466
5,691
17,247
0
L
3,602
0
0
500
3,655
1,085
0
2,666
989
31,503
374
L
Loki
2,805
937
0
892
8,182
2,352
0
587
7,595
0
37,083
W
Mulan
Virus398
Mulan
4,428
627
0
1,961
5,909
4,603
0
0
5,909
552
44,023
W
Baron Samedi
ifyktyk
Baron Samedi
3,723
715
141
4,211
6,398
2,438
0
1,939
4,459
43,783
3,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,810
Gold Earned
31,566
291
Minions Killed
359
0
Camps Cleared
0
1,064,816
Distance Traveled
1,091,913
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,203
720
92
9
0
204,442
0
W
Aphrodite
5,264
526
35
4
0
215,531
7
W
Neith
5,572
557
77
8
0
207,600
0
L
Mercury
4,650
465
45
5
0
198,303
1
L
Izanami
5,368
537
88
9
0
210,455
0
L
Artio
5,824
582
27
3
0
217,670
0
L
Vulcan
5,445
545
55
6
0
221,836
0
L
Loki
5,523
552
76
8
0
216,552
0
W
Mulan
7,295
730
85
9
0
207,466
3
W
Baron Samedi
6,232
623
70
7
0
256,874
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role