Player Matchup

Skadi
Skadi
Gold V
BadLad14
Skadi
Gold V
Level 149
God Stats
4W - 3L
1,657 SR
Queue Stats
32W - 35L
1,486 MMR
Solo
Tyr
Tyr
Gold III
BrightenDay
Tyr
Gold III
Level 137
God Stats
11W - 16L
1,501 SR
Queue Stats
633W - 629L
1,476 MMR
Solo
Nemesis
Nemesis
Gold II
GhostZero32
Nemesis
Gold II
Level 66
God Stats
17W - 16L
1,555 SR
Queue Stats
75W - 78L
1,483 MMR
Solo
Cernunnos
Cernunnos
Bronze III
Malatin
Cernunnos
Bronze III
Level 65
God Stats
0W - 1L
1,814 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Athena
Athena
Bronze III
TheSprinlyux
Athena
Bronze III
Level 91
God Stats
0W - 1L
1,217 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 102
1,549 SR
1,489 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 134
1,598 SR
1,490 MMR
Pele
Pele
Bronze III
Aquauros
Pele
Bronze III
Level 128
God Stats
2W - 0L
1,936 SR
Queue Stats
11W - 5L
1,500 MMR
Solo
Hercules
Hercules
Gold V
EraseY0urSocial
Hercules
Gold V
Level 126
God Stats
1W - 0L
1,290 SR
Queue Stats
32W - 35L
1,456 MMR
Solo
Hades
Hades
Gold III
RedDanger95
Hades
Gold III
Level 159
God Stats
5W - 1L
1,695 SR
Queue Stats
16W - 13L
1,486 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze III
brythiago
Kuzenbo
Bronze III
Level 129
God Stats
5W - 6L
1,500 SR
Queue Stats
81W - 112L
1,500 MMR
Solo
Hachiman
Hachiman
Platinum IV
matanatr96
Hachiman
Platinum IV
Level 129
God Stats
2W - 4L
1,572 SR
Queue Stats
18W - 10L
1,509 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BadLad14
Skadi
11
1 / 3 / 0
5,786
579
4,168
4,953
1,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
3 / 2 / 0
7,002
700
6,863
10,043
5,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
GhostZero32
Nemesis
9
1 / 2 / 2
5,445
545
4,686
9,117
2,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cernunnos
Malatin
Cernunnos
8
0 / 3 / 1
5,005
501
2,262
6,132
1,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
8
0 / 4 / 1
5,195
520
1,458
10,379
5,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bans
AgniAo KuangKumbhakarnaKing Arthur

VS

Bans
SerqetAnhurDanzaburouYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
11
5 / 1 / 1
5,997
600
4,697
8,727
3,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hercules
12
2 / 2 / 1
6,785
679
5,192
9,507
9,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 0 / 3
7,022
702
7,934
6,883
3,041
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kuzenbo
brythiago
Kuzenbo
8
1 / 1 / 4
5,557
556
1,966
4,590
3,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
matanatr96
Hachiman
11
3 / 1 / 4
6,684
668
5,393
3,767
1,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
5
Kills
14
14
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Pele
5
1
1
5.5
L
Skadi
BadLad14
Skadi
1
3
0
0.33
L
3
2
0
1.5
W
Hercules
2
2
1
1.25
L
Nemesis
GhostZero32
Nemesis
1
2
2
1
L
Cernunnos
Malatin
Cernunnos
0
3
1
0.17
W
3
0
3
4.5
L
Athena
0
4
1
0.13
W
Kuzenbo
brythiago
Kuzenbo
1
1
4
3
W
Hachiman
matanatr96
Hachiman
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,437
Damage
25,182
40,624
Taken
33,474
16,469
Mitigated
19,733
11,542
Healing
13,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
4,697
1,325
0
1,537
8,727
3,005
0
0
8,727
0
39,598
L
Skadi
BadLad14
Skadi
4,168
1,162
0
551
4,953
1,198
0
3,093
1,860
0
40,868
L
6,863
1,163
0
4,163
10,043
5,850
0
830
9,213
0
48,617
W
Hercules
5,192
1,267
0
2,963
9,507
9,022
0
123
9,384
1,306
43,303
L
Nemesis
GhostZero32
Nemesis
4,686
2,301
0
4,111
9,117
2,589
0
2,871
6,246
0
34,029
L
Cernunnos
Malatin
Cernunnos
2,262
711
0
1,463
6,132
1,506
0
541
5,591
0
28,699
W
7,934
537
283
6,297
6,883
3,041
0
373
6,510
53,326
2,321
L
Athena
1,458
468
0
1,254
10,379
5,326
0
3,376
7,003
17,278
936
W
Kuzenbo
brythiago
Kuzenbo
1,966
908
0
994
4,590
3,609
53
247
4,343
11,769
0
W
Hachiman
matanatr96
Hachiman
5,393
3,322
0
1,713
3,767
1,056
15
697
3,070
0
48,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,433
Gold Earned
32,045
304
Minions Killed
379
0
Camps Cleared
0
1,083,626
Distance Traveled
1,050,911
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,997
600
66
7
0
255,453
1
L
Skadi
5,786
579
68
7
0
210,885
0
L
Tyr
7,002
700
99
10
0
188,551
0
W
Hercules
6,785
679
101
10
0
197,024
0
L
Nemesis
5,445
545
59
6
0
246,506
2
L
Cernunnos
5,005
501
49
5
0
205,606
5
W
Hades
7,022
702
114
11
0
225,979
2
L
Athena
5,195
520
29
3
0
232,078
2
W
Kuzenbo
5,557
556
16
2
0
175,675
1
W
Hachiman
6,684
668
82
8
0
196,780
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role