Player Matchup

Kumbhakarna
Kumbhakarna
Platinum II
CanUDiglett4946
Kumbhakarna
Platinum II
Level 194
God Stats
4W - 5L
1,525 SR
Queue Stats
155W - 160L
1,994 MMR
Solo
Chaac
Chaac
Diamond V
GraciousThunder
Chaac
Diamond V
Level 159
God Stats
72W - 60L
1,658 SR
Queue Stats
572W - 558L
2,173 MMR
Solo
Baba Yaga
Baba Yaga
Diamond V
Kinghobojoe9068
Baba Yaga
Diamond V
Level 218
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 206L
2,072 MMR
Solo
Awilix
Awilix
Diamond V
Raffigi
Awilix
Diamond V
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 162L
2,180 MMR
Solo
Chernobog
Chernobog
Diamond IV
THEKILL3RDEMON
Chernobog
Diamond IV
Level 166
God Stats
16W - 10L
1,745 SR
Queue Stats
276W - 263L
2,188 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 179
1,586 SR
2,121 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 132
1,647 SR
2,124 MMR
Thoth
Thoth
Diamond I
Aetha
Thoth
Diamond I
Level 177
God Stats
3W - 3L
1,539 SR
Queue Stats
123W - 88L
2,189 MMR
Party 1
Fenrir
Fenrir
Diamond III
Profаne
Fenrir
Diamond III
Level 112
God Stats
13W - 7L
1,738 SR
Queue Stats
70W - 49L
2,219 MMR
Party 1
Hachiman
Hachiman
Diamond V
noreportplease10
Hachiman
Diamond V
Level 105
God Stats
7W - 6L
1,576 SR
Queue Stats
327W - 309L
2,123 MMR
Solo
Cthulhu
Cthulhu
Diamond IV
xFey
Cthulhu
Diamond IV
Level 107
God Stats
7W - 3L
1,560 SR
Queue Stats
190W - 175L
2,110 MMR
Solo
Jormungandr
Jormungandr
Platinum I
zzzZHashZzzz
Jormungandr
Platinum I
Level 157
God Stats
2W - 1L
1,823 SR
Queue Stats
157W - 153L
1,981 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CanUDiglett4946
Kumbhakarna
12
0 / 2 / 1
8,746
398
4,935
22,774
16,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
0 / 4 / 1
11,619
528
11,391
23,908
26,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
Kinghobojoe9068
Baba Yaga
17
1 / 12 / 1
11,363
517
9,709
22,903
8,571
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Awilix
Raffigi
Awilix
18
2 / 10 / 1
10,631
483
7,093
23,161
8,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
THEKILL3RDEMON
Chernobog
20
3 / 5 / 0
12,616
573
13,345
16,027
6,987
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
Nu WaLancelotAo KuangBake Kujira

VS

Bans
BastetCharybdisDa JiKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Aetha
Thoth
20
9 / 1 / 10
13,153
598
23,635
11,349
4,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
Profаne
Fenrir
20
15 / 3 / 6
13,787
627
20,598
21,679
11,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

19
2 / 3 / 10
11,663
530
11,907
10,794
3,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cthulhu
xFey
Cthulhu
18
3 / 0 / 10
11,629
529
13,299
18,561
20,728
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
zzzZHashZzzz
Jormungandr
18
4 / 0 / 7
12,554
571
10,063
19,564
23,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
76
6
Kills
33
33
Deaths
7
4
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Thoth
Aetha
Thoth
9
1
10
14
L
Kumbhakarna
CanUDiglett4946
Kumbhakarna
0
2
1
0.25
L
0
4
1
0.13
L
Baba Yaga
Kinghobojoe9068
Baba Yaga
1
12
1
0.13
W
Fenrir
Profаne
Fenrir
15
3
6
6
L
Awilix
Raffigi
Awilix
2
10
1
0.25
L
Chernobog
THEKILL3RDEMON
Chernobog
3
5
0
0.6
W
2
3
10
2.33
W
Cthulhu
xFey
Cthulhu
3
0
10
8
W
Jormungandr
zzzZHashZzzz
Jormungandr
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,473
Damage
79,502
108,773
Taken
81,947
67,393
Mitigated
63,872
26,107
Healing
25,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Aetha
Thoth
23,635
689
0
1,778
11,349
4,112
428
6,550
4,799
109,738
0
L
Kumbhakarna
CanUDiglett4946
Kumbhakarna
4,935
342
0
6,107
22,774
16,663
0
11,878
10,108
20,044
0
L
11,391
1,033
0
5,688
23,908
26,416
33
9,873
13,230
8,079
94,190
L
Baba Yaga
Kinghobojoe9068
Baba Yaga
9,709
388
0
2,152
22,903
8,571
249
11,740
10,187
76,677
1,582
W
Fenrir
Profаne
Fenrir
20,598
12,478
0
7,873
21,679
11,537
877
4,469
16,928
0
125,154
L
Awilix
Raffigi
Awilix
7,093
3,135
0
5,939
23,161
8,756
126
5,414
17,423
0
99,977
L
Chernobog
THEKILL3RDEMON
Chernobog
13,345
8,884
0
6,221
16,027
6,987
2,722
3,365
12,525
0
122,950
W
11,907
7,398
0
5,205
10,794
3,693
3,314
2,113
8,544
0
99,723
W
Cthulhu
xFey
Cthulhu
13,299
1,258
281
5,764
18,561
20,728
134
4,328
14,124
52,409
1,855
W
Jormungandr
zzzZHashZzzz
Jormungandr
10,063
3,028
0
4,202
19,564
23,802
833
2,452
17,112
83,461
3,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,975
Gold Earned
62,786
699
Minions Killed
688
0
Camps Cleared
0
2,081,017
Distance Traveled
2,233,233
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
13,153
598
165
8
0
423,632
4
L
Kumbhakarna
8,746
398
20
1
0
432,805
6
L
Chaac
11,619
528
172
8
0
407,760
4
L
Baba Yaga
11,363
517
166
8
0
405,538
0
W
Fenrir
13,787
627
149
7
0
528,518
0
L
Awilix
10,631
483
138
6
0
413,231
0
L
Chernobog
12,616
573
203
9
0
421,683
4
W
Hachiman
11,663
530
150
7
0
412,959
5
W
Cthulhu
11,629
529
65
3
0
475,751
11
W
Jormungandr
12,554
571
159
7
0
392,373
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role