Player Matchup

Awilix
Awilix
Albarth21
Awilix
Level 64
God Stats
11W - 7L
1,728 SR
Queue Stats
134W - 110L
1,581 Elo+
Solo
Surtr
Surtr
CalvoPrecavido
Surtr
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 56L
1,583 Elo+
Solo
Freya
Freya
Flaazen
Freya
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,313 Elo+
Party 1
Khepri
Khepri
GlobalDivine
Khepri
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,220 Elo+
Party 1
Scylla
Scylla
OreoGT
Scylla
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,427 Elo+
Party 1
Team Averages
Level 64
1,546 SR
1,425 Elo+

VS

Team Averages
Level 138
1,432 SR
1,505 Elo+
Kuzenbo
Kuzenbo
BZDYA
Kuzenbo
Level 134
God Stats
27W - 20L
1,506 SR
Queue Stats
326W - 318L
1,461 Elo+
Solo
Tiamat
Tiamat
BaybyBear
Tiamat
Level 125
God Stats
9W - 14L
1,319 SR
Queue Stats
377W - 401L
1,533 Elo+
Solo
Ravana
Ravana
EliasSaiyajin
Ravana
Level 147
God Stats
6W - 5L
1,484 SR
Queue Stats
139W - 128L
1,475 Elo+
Party 2
Hou Yi
Hou Yi
Power_Maschine08
Hou Yi
Level 156
God Stats
1W - 0L
1,327 SR
Queue Stats
39W - 31L
1,558 Elo+
Party 2
Fenrir
Fenrir
krassoline2_0
Fenrir
Level 126
God Stats
1W - 1L
1,525 SR
Queue Stats
56W - 56L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Albarth21
Awilix
7
1 / 4 / 0
4,513
451
3,829
7,056
1,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 3 / 1
6,331
633
5,615
9,764
4,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Freya
Flaazen
Freya
9
1 / 5 / 0
5,432
543
4,840
7,473
2,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Khepri
7
0 / 6 / 0
4,558
456
2,643
8,153
5,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
OreoGT
Scylla
10
0 / 2 / 0
5,487
549
658
5,350
1,454
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BZDYA
Kuzenbo
11
4 / 0 / 6
6,352
635
3,529
8,620
4,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
BaybyBear
Tiamat
13
3 / 0 / 1
7,273
727
3,853
3,248
1,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
3 / 3 / 2
6,804
680
5,499
8,705
5,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

12
8 / 1 / 4
7,425
743
8,260
6,890
1,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 1 / 8
6,511
651
4,057
8,498
4,592
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
4
Kills
20
20
Deaths
5
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Awilix
Albarth21
Awilix
1
4
0
0.25
W
Kuzenbo
BZDYA
Kuzenbo
4
0
6
7
W
Tiamat
BaybyBear
Tiamat
3
0
1
3.5
L
2
3
1
0.83
W
3
3
2
1.33
L
Freya
Flaazen
Freya
1
5
0
0.2
L
Khepri
0
6
0
0
L
Scylla
OreoGT
Scylla
0
2
0
0
W
8
1
4
10
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,585
Damage
25,198
37,796
Taken
35,961
16,185
Mitigated
18,348
8,296
Healing
17,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Albarth21
Awilix
3,829
1,901
0
2,342
7,056
1,875
0
1,625
5,220
0
25,643
W
Kuzenbo
BZDYA
Kuzenbo
3,529
1,302
0
4,628
8,620
4,912
13
1,263
7,338
36,814
0
W
Tiamat
BaybyBear
Tiamat
3,853
137
0
2,184
3,248
1,834
0
269
2,979
42,923
1,082
L
5,615
2,792
0
2,443
9,764
4,562
0
977
8,281
852
39,597
W
5,499
1,739
0
4,244
8,705
5,034
0
359
8,346
0
37,031
L
Freya
Flaazen
Freya
4,840
1,614
0
2,111
7,473
2,339
0
503
6,970
21,050
0
L
Khepri
2,643
982
0
900
8,153
5,955
0
95
8,058
12,125
0
L
Scylla
OreoGT
Scylla
658
165
0
500
5,350
1,454
0
3,656
1,350
32,606
0
W
8,260
4,178
0
3,657
6,890
1,976
106
2,592
4,000
0
49,003
W
4,057
1,195
0
2,318
8,498
4,592
358
4,325
3,665
0
21,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,321
Gold Earned
34,365
274
Minions Killed
347
0
Camps Cleared
0
947,233
Distance Traveled
1,038,844
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
4,513
451
41
4
0
171,497
0
W
Kuzenbo
6,352
635
55
6
0
249,366
0
W
Tiamat
7,273
727
107
11
0
200,835
2
L
Surtr
6,331
633
78
8
0
186,089
2
W
Ravana
6,804
680
71
7
0
197,724
4
L
Freya
5,432
543
48
5
0
185,144
0
L
Khepri
4,558
456
19
2
0
195,746
0
L
Scylla
5,487
549
88
9
0
208,757
0
W
Hou Yi
7,425
743
88
9
0
183,833
1
W
Fenrir
6,511
651
26
3
0
207,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role