Player Matchup

Guan Yu
Guan Yu
Captsugma
Guan Yu
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 36L
1,448 Elo+
Party 1
The Morrigan
The Morrigan
StealthRononin
The Morrigan
Level 166
God Stats
1W - 1L
1,633 SR
Queue Stats
27W - 36L
1,372 Elo+
Party 1
Sylvanus
Sylvanus
StealthSamumurai
Sylvanus
Level 154
God Stats
5W - 3L
1,464 SR
Queue Stats
40W - 34L
1,553 Elo+
Party 1
Jing Wei
Jing Wei
StealthShinonobi
Jing Wei
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 34L
1,413 Elo+
Party 1
Discordia
Discordia
StealthShogogun
Discordia
Level 23
God Stats
17W - 26L
1,519 SR
Queue Stats
27W - 36L
1,372 Elo+
Party 1
Team Averages
Level 109
1,523 SR
1,432 Elo+

VS

Team Averages
Level 96
1,435 SR
1,425 Elo+
Janus
Janus
 
Janus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BredManJr
Izanami
Level 41
God Stats
0W - 4L
1,180 SR
Queue Stats
34W - 64L
1,367 Elo+
Party 2
Nu Wa
Nu Wa
SipesDragon
Nu Wa
Level 69
God Stats
6W - 13L
1,586 SR
Queue Stats
88W - 88L
1,609 Elo+
Party 2
Vulcan
Vulcan
SplashDamages
Vulcan
Level 63
God Stats
24W - 40L
1,406 SR
Queue Stats
66W - 128L
1,297 Elo+
Solo
Cupid
Cupid
x_gamer75_x
Cupid
Level 159
God Stats
10W - 19L
1,505 SR
Queue Stats
73W - 82L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Captsugma
Guan Yu
13
4 / 1 / 9
8,090
1,011
5,673
8,443
7,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
StealthRononin
The Morrigan
14
14 / 0 / 4
9,191
1,149
12,140
4,807
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 0 / 9
8,413
1,052
3,169
7,464
5,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
3 / 0 / 10
8,533
1,067
3,366
4,726
1,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
StealthShogogun
Discordia
13
2 / 1 / 8
7,437
930
5,018
3,832
1,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 4 / 1
7,168
896
6,546
6,876
1,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
BredManJr
Izanami
10
0 / 10 / 1
6,375
797
3,009
11,289
1,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 4 / 0
7,071
884
6,964
6,664
1,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
0 / 3 / 0
6,178
772
1,112
2,223
524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 3 / 0
6,673
834
1,523
4,740
1,300
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
4
24
Kills
2
2
Deaths
24
40
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
4
1
0.38
L
Izanami
BredManJr
Izanami
0
10
1
0.05
W
Guan Yu
Captsugma
Guan Yu
4
1
9
8.5
L
1
4
0
0.25
L
0
3
0
0
W
The Morrigan
StealthRononin
The Morrigan
14
0
4
16
W
1
0
9
5.5
W
3
0
10
8
W
Discordia
StealthShogogun
Discordia
2
1
8
6
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,366
Damage
19,154
29,272
Taken
31,792
17,382
Mitigated
6,694
13,072
Healing
3,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,546
345
100
1,156
6,876
1,617
58
5,478
1,053
19,447
0
L
Izanami
BredManJr
Izanami
3,009
1,299
0
836
11,289
1,787
0
6,250
4,620
0
7,543
W
Guan Yu
Captsugma
Guan Yu
5,673
903
1,575
3,212
8,443
7,076
28
3,297
4,576
0
16,136
L
6,964
1,510
0
735
6,664
1,466
0
4,446
2,042
19,224
0
L
1,112
31
0
0
2,223
524
0
1,700
413
2,363
99
W
The Morrigan
StealthRononin
The Morrigan
12,140
1,758
54
578
4,807
1,658
84
1,930
2,634
25,305
0
W
3,169
415
1,597
3,460
7,464
5,853
253
3,177
3,835
12,508
2,573
W
3,366
2,712
0
2,596
4,726
1,645
2,197
1,534
2,942
0
33,529
W
Discordia
StealthShogogun
Discordia
5,018
49
0
0
3,832
1,150
116
2,858
722
15,092
0
L
1,523
628
110
396
4,740
1,300
0
1,756
2,887
0
13,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,664
Gold Earned
33,465
186
Minions Killed
107
0
Camps Cleared
0
876,382
Distance Traveled
565,111
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,168
896
34
4
0
120,974
0
L
Izanami
6,375
797
11
1
0
124,689
0
W
Guan Yu
8,090
1,011
24
3
0
201,681
0
L
Nu Wa
7,071
884
34
4
0
158,589
0
L
Vulcan
6,178
772
4
1
0
54,045
0
W
The Morrigan
9,191
1,149
34
4
0
180,983
0
W
Sylvanus
8,413
1,052
22
3
0
169,099
0
W
Jing Wei
8,533
1,067
76
10
0
156,907
0
W
Discordia
7,437
930
30
4
0
167,712
0
L
Cupid
6,673
834
24
3
0
106,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role