Player Matchup

Aphrodite
Aphrodite
ASKDONTTELL
Aphrodite
Level 68
God Stats
461W - 361L
1,604 SR
Queue Stats
765W - 724L
1,543 Elo+
Party 1
Charybdis
Charybdis
Kingchapo357
Charybdis
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 25L
1,281 Elo+
Solo
Chronos
Chronos
omgthisgamesucks
Chronos
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 60L
1,791 Elo+
Party 1
Team Averages
Level 50
1,535 SR
1,538 Elo+

VS

Team Averages
Level 47
1,483 SR
1,267 Elo+
Olorun
Olorun
DaviTomas
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 39L
1,317 Elo+
Party 2
Cthulhu
Cthulhu
Periveirro
Cthulhu
Level 8
God Stats
1W - 8L
1,198 SR
Queue Stats
2W - 10L
1,161 Elo+
Party 2
Loki
Loki
victormangili25
Loki
Level 103
God Stats
0W - 1L
1,751 SR
Queue Stats
31W - 44L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ASKDONTTELL
Aphrodite
15
2 / 0 / 12
9,017
902
4,940
4,657
1,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
Kingchapo357
Charybdis
14
2 / 1 / 8
8,942
894
3,302
5,189
1,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
11 / 0 / 4
10,237
1,024
16,312
9,061
3,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DaviTomas
Olorun
12
1 / 6 / 0
7,112
711
2,096
9,066
2,861
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cthulhu
Periveirro
Cthulhu
12
0 / 4 / 0
6,604
660
4,074
9,343
9,554
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 5 / 0
7,131
713
4,034
10,742
3,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
1
15
Kills
1
1
Deaths
15
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
ASKDONTTELL
Aphrodite
2
0
12
8
L
Olorun
DaviTomas
Olorun
1
6
0
0.17
W
Charybdis
Kingchapo357
Charybdis
2
1
8
6
L
Cthulhu
Periveirro
Cthulhu
0
4
0
0
W
11
0
4
13
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,554
Damage
10,204
18,907
Taken
29,151
6,404
Mitigated
15,485
12,149
Healing
2,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
ASKDONTTELL
Aphrodite
4,940
520
4,897
3,666
4,657
1,628
729
1,955
2,691
15,652
312
L
Olorun
DaviTomas
Olorun
2,096
268
300
936
9,066
2,861
0
5,779
3,287
22,015
0
W
Charybdis
Kingchapo357
Charybdis
3,302
1,307
152
479
5,189
1,555
919
1,257
3,932
0
23,281
L
Cthulhu
Periveirro
Cthulhu
4,074
290
0
0
9,343
9,554
0
5,360
3,969
9,799
0
W
16,312
7,212
0
2,955
9,061
3,221
2,174
3,046
5,992
40,888
7,128
L
4,034
472
0
986
10,742
3,070
0
8,566
2,176
0
19,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,196
Gold Earned
20,847
137
Minions Killed
70
0
Camps Cleared
0
613,792
Distance Traveled
489,999
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,017
902
41
4
0
221,154
0
L
Olorun
7,112
711
37
4
0
155,524
0
W
Charybdis
8,942
894
41
4
0
169,239
0
L
Cthulhu
6,604
660
3
0
0
164,927
0
W
Chronos
10,237
1,024
55
6
0
223,399
0
L
Loki
7,131
713
30
3
0
169,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role