Player Matchup

Skadi
Skadi
 
Skadi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
CDHXtreme
Discordia
Level 145
God Stats
1W - 0L
1,784 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Reborn Enigma
Shiva
Level 106
God Stats
1W - 2L
1,307 SR
Queue Stats
214W - 223L
1,434 Elo+
Solo
Yemoja
Yemoja
lion2464life
Yemoja
Level 125
God Stats
1W - 0L
1,343 SR
Queue Stats
5W - 2L
1,546 Elo+
Party 1
Surtr
Surtr
shadow203blaze
Surtr
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,546 Elo+
Party 1
Team Averages
Level 119
1,487 SR
1,505 Elo+

VS

Team Averages
Level 100
1,662 SR
1,392 Elo+
Thanatos
Thanatos
 
Thanatos
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
BeanQueen92
Hel
Level 87
God Stats
1W - 2L
1,571 SR
Queue Stats
186W - 186L
1,396 Elo+
Solo
Kukulkan
Kukulkan
GATOR 1213
Kukulkan
Level 129
God Stats
6W - 2L
1,686 SR
Queue Stats
166W - 209L
1,346 Elo+
Party 2
Xbalanque
Xbalanque
PlaneElf4586846
Xbalanque
Level 97
God Stats
1W - 1L
1,704 SR
Queue Stats
58W - 56L
1,409 Elo+
Solo
King Arthur
King Arthur
chachenenee
King Arthur
Level 63
God Stats
2W - 2L
1,850 SR
Queue Stats
154W - 195L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
3 / 0 / 2
6,385
1,277
3,368
2,447
799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Discordia
CDHXtreme
Discordia
11
2 / 0 / 3
6,038
1,208
4,102
3,617
1,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 1 / 5
5,312
1,062
1,701
5,739
2,723
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
10
0 / 0 / 4
5,920
1,184
733
1,857
1,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

10
1 / 1 / 4
5,776
1,155
2,175
4,562
3,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
1 / 1 / 0
5,051
1,010
2,752
2,679
1,189
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

1
0 / 0 / 0
1,288
258
0
0
0
Kukulkan
GATOR 1213
Kukulkan
12
1 / 0 / 1
5,616
1,123
6,571
1,487
569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
PlaneElf4586846
Xbalanque
9
0 / 2 / 1
4,919
984
2,979
3,477
1,174
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
chachenenee
King Arthur
10
0 / 3 / 1
4,957
991
1,889
5,392
3,843
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
6
Kills
2
2
Deaths
6
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
0
2
4
L
Thanatos
 
Thanatos
1
1
0
1
L
0
0
0
0
W
Discordia
CDHXtreme
Discordia
2
0
3
3.5
L
Kukulkan
GATOR 1213
Kukulkan
1
0
1
1.5
L
Xbalanque
PlaneElf4586846
Xbalanque
0
2
1
0.25
W
0
1
5
2.5
L
King Arthur
chachenenee
King Arthur
0
3
1
0.17
W
Yemoja
0
0
4
2
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,079
Damage
14,191
18,222
Taken
13,035
9,175
Mitigated
6,775
9,803
Healing
4,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
3,368
832
187
339
2,447
799
795
823
1,624
0
9,748
L
Thanatos
 
Thanatos
2,752
64
852
1,832
2,679
1,189
0
1,272
1,407
0
3,152
L
0
0
0
0
0
0
0
0
0
0
0
W
Discordia
CDHXtreme
Discordia
4,102
281
0
510
3,617
1,215
344
1,416
2,201
11,517
0
L
Kukulkan
GATOR 1213
Kukulkan
6,571
211
38
186
1,487
569
0
894
593
21,605
0
L
Xbalanque
PlaneElf4586846
Xbalanque
2,979
581
395
893
3,477
1,174
0
1,341
2,136
0
5,838
W
1,701
222
451
248
5,739
2,723
84
1,785
3,954
186
5,483
L
King Arthur
chachenenee
King Arthur
1,889
139
266
90
5,392
3,843
0
1,662
3,730
0
5,023
W
Yemoja
733
297
6,778
1,048
1,857
1,119
88
767
1,090
2,948
0
W
2,175
380
0
242
4,562
3,319
264
1,780
2,782
260
5,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,431
Gold Earned
21,831
48
Minions Killed
52
0
Camps Cleared
0
507,971
Distance Traveled
414,833
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,385
1,277
13
3
0
107,684
0
L
Thanatos
5,051
1,010
0
0
0
116,376
0
L
Hel
1,288
258
0
0
0
0
0
W
Discordia
6,038
1,208
13
3
0
108,018
0
L
Kukulkan
5,616
1,123
42
8
0
89,078
0
L
Xbalanque
4,919
984
7
1
0
99,237
0
W
Shiva
5,312
1,062
5
1
0
96,159
0
L
King Arthur
4,957
991
3
1
0
110,142
0
W
Yemoja
5,920
1,184
4
1
0
92,708
0
W
Surtr
5,776
1,155
13
3
0
103,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role