Player Matchup

Kuzenbo
Kuzenbo
CP9_LUCC1
Kuzenbo
Level 88
God Stats
9W - 8L
1,641 SR
Queue Stats
68W - 98L
1,433 Elo+
Party 1
Fafnir
Fafnir
DreamFruits
Fafnir
Level 147
God Stats
16W - 17L
1,651 SR
Queue Stats
515W - 483L
1,511 Elo+
Solo
Xing Tian
Xing Tian
Reach4TheSummit
Xing Tian
Level 104
God Stats
26W - 20L
1,569 SR
Queue Stats
334W - 286L
1,523 Elo+
Solo
Chernobog
Chernobog
cephIapod
Chernobog
Level 108
God Stats
3W - 5L
1,268 SR
Queue Stats
149W - 181L
1,473 Elo+
Party 1
Cabrakan
Cabrakan
mangoseb
Cabrakan
Level 101
God Stats
12W - 7L
1,663 SR
Queue Stats
101W - 127L
1,477 Elo+
Party 1
Team Averages
Level 110
1,558 SR
1,483 Elo+

VS

Team Averages
Level 135
1,554 SR
1,526 Elo+
Yu Huang
Yu Huang
Bunny-Bombr
Yu Huang
Level 148
God Stats
36W - 39L
1,557 SR
Queue Stats
563W - 533L
1,493 Elo+
Solo
King Arthur
King Arthur
Sableye_OP_TTV
King Arthur
Level 182
God Stats
6W - 8L
1,452 SR
Queue Stats
265W - 247L
1,509 Elo+
Party 2
Geb
Geb
TACO-chacha
Geb
Level 141
God Stats
17W - 12L
1,656 SR
Queue Stats
93W - 87L
1,517 Elo+
Party 2
Danzaburou
Danzaburou
TastyFeet48
Danzaburou
Level 66
God Stats
108W - 85L
1,533 SR
Queue Stats
132W - 107L
1,478 Elo+
Solo
Mercury
Mercury
xSSKE
Mercury
Level 138
God Stats
2W - 2L
1,573 SR
Queue Stats
106W - 82L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CP9_LUCC1
Kuzenbo
10
1 / 3 / 7
7,033
586
6,836
13,418
13,917
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fafnir
12
1 / 0 / 3
7,095
591
5,139
9,776
7,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Xing Tian
Reach4TheSummit
Xing Tian
12
2 / 1 / 2
7,328
611
6,962
11,382
5,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
cephIapod
Chernobog
12
6 / 1 / 1
7,184
599
8,184
9,440
2,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
mangoseb
Cabrakan
12
3 / 3 / 4
6,640
553
4,154
8,748
4,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Bunny-Bombr
Yu Huang
12
0 / 2 / 1
6,655
555
7,352
6,204
1,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

King Arthur
Sableye_OP_TTV
King Arthur
11
0 / 3 / 0
6,016
501
5,462
9,694
5,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
2 / 4 / 3
5,934
495
8,147
10,252
4,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
TastyFeet48
Danzaburou
11
2 / 3 / 2
6,714
560
8,750
10,211
2,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
xSSKE
Mercury
13
3 / 1 / 2
7,172
598
3,163
8,606
2,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
13
Kills
7
8
Deaths
13
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Bunny-Bombr
Yu Huang
0
2
1
0.25
W
Kuzenbo
CP9_LUCC1
Kuzenbo
1
3
7
1.5
W
Fafnir
1
0
3
2.5
W
Xing Tian
Reach4TheSummit
Xing Tian
2
1
2
3
L
King Arthur
Sableye_OP_TTV
King Arthur
0
3
0
0
L
2
4
3
0.88
L
Danzaburou
TastyFeet48
Danzaburou
2
3
2
1
W
Chernobog
cephIapod
Chernobog
6
1
1
6.5
W
Cabrakan
mangoseb
Cabrakan
3
3
4
1.67
L
Mercury
xSSKE
Mercury
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,275
Damage
32,874
52,764
Taken
44,967
34,860
Mitigated
17,312
16,851
Healing
11,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Bunny-Bombr
Yu Huang
7,352
917
0
586
6,204
1,906
246
4,451
1,713
45,120
970
W
Kuzenbo
CP9_LUCC1
Kuzenbo
6,836
2,219
0
3,165
13,418
13,917
40
4,271
8,630
18,961
800
W
Fafnir
5,139
2,549
0
3,067
9,776
7,872
0
4,576
4,586
39,432
4,852
W
Xing Tian
Reach4TheSummit
Xing Tian
6,962
724
0
3,152
11,382
5,523
0
1,662
9,586
40,875
2,054
L
King Arthur
Sableye_OP_TTV
King Arthur
5,462
946
0
2,858
9,694
5,575
0
5,452
3,659
0
41,946
L
8,147
1,277
0
625
10,252
4,264
0
5,926
4,197
23,918
0
L
Danzaburou
TastyFeet48
Danzaburou
8,750
3,951
0
4,240
10,211
2,977
300
3,736
6,475
0
48,783
W
Chernobog
cephIapod
Chernobog
8,184
5,350
0
5,179
9,440
2,891
522
1,080
8,140
0
56,286
W
Cabrakan
mangoseb
Cabrakan
4,154
333
0
2,288
8,748
4,657
0
2,187
6,337
34,058
0
L
Mercury
xSSKE
Mercury
3,163
1,544
0
3,095
8,606
2,590
0
1,872
6,718
0
63,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,280
Gold Earned
32,491
349
Minions Killed
383
0
Camps Cleared
0
1,324,646
Distance Traveled
1,201,190
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,655
555
94
8
0
212,902
4
W
Kuzenbo
7,033
586
28
2
0
253,389
2
W
Fafnir
7,095
591
100
8
0
267,207
0
W
Xing Tian
7,328
611
88
7
0
270,563
1
L
King Arthur
6,016
501
73
6
0
237,569
0
L
Geb
5,934
495
38
3
0
259,665
0
L
Danzaburou
6,714
560
78
7
0
209,080
0
W
Chernobog
7,184
599
77
6
0
256,065
4
W
Cabrakan
6,640
553
56
5
0
277,422
0
L
Mercury
7,172
598
100
8
0
281,974
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role