Player Matchup

Medusa
Medusa
 
Medusa
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Chrono9Z
Hercules
Level 48
God Stats
16W - 11L
1,616 SR
Queue Stats
105W - 110L
1,465 Elo+
Party 2
Anubis
Anubis
WorldsBestFeeder
Anubis
Level 117
God Stats
13W - 9L
1,717 SR
Queue Stats
290W - 339L
1,442 Elo+
Solo
Zeus
Zeus
eduu96
Zeus
Level 100
God Stats
1W - 2L
1,441 SR
Queue Stats
146W - 146L
1,505 Elo+
Party 2
Team Averages
Level 104
1,555 SR
1,482 Elo+

VS

Team Averages
Level 136
1,425 SR
1,487 Elo+
Charon
Charon
 
Charon
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
BGM BRUNO
Hou Yi
Level 159
God Stats
1W - 5L
1,265 SR
Queue Stats
906W - 955L
1,459 Elo+
Solo
Sun Wukong
Sun Wukong
FelOMestre
Sun Wukong
Level 127
God Stats
8W - 13L
1,429 SR
Queue Stats
68W - 78L
1,486 Elo+
Party 1
Tiamat
Tiamat
Kaedryk
Tiamat
Level 118
God Stats
55W - 58L
1,472 SR
Queue Stats
324W - 335L
1,476 Elo+
Solo
Sobek
Sobek
Mashiyo
Sobek
Level 148
God Stats
2W - 3L
1,457 SR
Queue Stats
80W - 82L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
1 / 0 / 1
5,970
1,194
557
2,224
667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
 
Apollo
10
0 / 1 / 2
5,265
1,053
3,021
1,985
363
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Chrono9Z
Hercules
10
1 / 0 / 1
5,652
1,130
696
1,084
799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 1 / 2
5,606
1,121
1,458
1,902
839
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Zeus
eduu96
Zeus
10
0 / 0 / 2
5,558
1,112
3,172
932
250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

466

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
0 / 0 / 2
5,366
1,073
768
1,140
408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
BGM BRUNO
Hou Yi
9
0 / 0 / 1
5,213
1,043
796
2,834
1,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
FelOMestre
Sun Wukong
9
1 / 1 / 0
5,304
1,061
427
2,346
1,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
Kaedryk
Tiamat
9
0 / 1 / 2
5,208
1,042
379
2,994
849
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sobek
Mashiyo
Sobek
7
0 / 0 / 1
4,948
990
0
235
94

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
2
Kills
1
2
Deaths
2
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
0
1
1.5
W
Apollo
 
Apollo
0
1
2
1
L
Charon
 
Charon
0
0
2
1
L
Hou Yi
BGM BRUNO
Hou Yi
0
0
1
0.5
W
Hercules
Chrono9Z
Hercules
1
0
1
1.5
L
Sun Wukong
FelOMestre
Sun Wukong
1
1
0
1
L
Tiamat
Kaedryk
Tiamat
0
1
2
1
L
Sobek
Mashiyo
Sobek
0
0
1
0.5
W
0
1
2
1
W
Zeus
eduu96
Zeus
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,904
Damage
2,370
8,127
Taken
9,549
2,918
Mitigated
3,846
1,162
Healing
268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
557
264
0
577
2,224
667
0
53
1,901
0
15,812
W
Apollo
 
Apollo
3,021
186
0
53
1,985
363
0
328
832
0
7,032
L
Charon
 
Charon
768
0
0
0
1,140
408
0
322
818
10,679
0
L
Hou Yi
BGM BRUNO
Hou Yi
796
46
0
108
2,834
1,084
0
1,383
1,451
0
4,256
W
Hercules
Chrono9Z
Hercules
696
0
0
142
1,084
799
0
221
826
0
3,199
L
Sun Wukong
FelOMestre
Sun Wukong
427
0
0
76
2,346
1,411
0
1,369
907
0
981
L
Tiamat
Kaedryk
Tiamat
379
42
0
84
2,994
849
0
1,556
1,438
2,287
0
L
Sobek
Mashiyo
Sobek
0
0
0
0
235
94
0
0
235
0
0
W
1,458
0
0
390
1,902
839
0
252
1,650
16,312
0
W
Zeus
eduu96
Zeus
3,172
81
0
0
932
250
0
293
600
14,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,051
Gold Earned
26,039
116
Minions Killed
24
8
Camps Cleared
3
411,615
Distance Traveled
182,460
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,970
1,194
22
4
3
87,278
0
W
Apollo
5,265
1,053
16
3
2
66,362
0
L
Charon
5,366
1,073
7
1
0
42,430
0
L
Hou Yi
5,213
1,043
9
2
0
63,498
0
W
Hercules
5,652
1,130
6
1
0
84,885
0
L
Sun Wukong
5,304
1,061
1
0
0
48,223
0
L
Tiamat
5,208
1,042
7
1
3
28,309
0
L
Sobek
4,948
990
0
0
0
0
0
W
Anubis
5,606
1,121
45
9
2
86,278
0
W
Zeus
5,558
1,112
27
5
1
86,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role