Player Matchup

Chronos
Chronos
Diamond III
 
Chronos
Diamond III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Platinum II
 
Thanatos
Platinum II
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Platinum I
Auzysss
King Arthur
Platinum I
Level 143
God Stats
3W - 4L
1,528 SR
Queue Stats
71W - 65L
1,824 MMR
Party 1
Charon
Charon
Platinum I
Buttt3r
Charon
Platinum I
Level 103
God Stats
17W - 9L
1,692 SR
Queue Stats
72W - 65L
1,824 MMR
Party 1
Ullr
Ullr
Diamond IV
LegacyHeart
Ullr
Diamond IV
Level 127
God Stats
33W - 54L
1,492 SR
Queue Stats
400W - 426L
2,280 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 119
1,542 SR
1,785 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 163
1,415 SR
1,635 MMR
Eset
Eset
Diamond V
 
Eset
Diamond V
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Diamond IV
 
Ymir
Diamond IV
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Diamond IV
 
Chaac
Diamond IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Platinum IV
XxTh3BlacKSkuLL
Sol
Platinum IV
Level 177
God Stats
2W - 0L
1,285 SR
Queue Stats
162W - 154L
1,782 MMR
Solo
He Bo
He Bo
Platinum I
oTrapaceiRõ
He Bo
Platinum I
Level 183
God Stats
2W - 3L
1,290 SR
Queue Stats
120W - 110L
1,891 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
1 / 1 / 0
5,093
728
916
3,304
1,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
 
Thanatos
3
0 / 1 / 0
3,162
452
234
1,505
442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

King Arthur
Auzysss
King Arthur
9
0 / 0 / 0
4,728
675
3,914
7,179
3,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Charon
Buttt3r
Charon
8
0 / 0 / 1
4,563
652
1,785
4,223
2,454
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 1 / 0
4,278
611
2,977
4,545
1,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bans
AthenaThorSusano

VS

Bans
LancelotGebAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
9
1 / 1 / 0
5,335
762
2,019
2,887
908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
 
Ymir
9
0 / 0 / 1
4,602
657
1,779
6,704
3,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chaac
 
Chaac
9
0 / 0 / 0
4,484
641
4,179
6,988
5,381
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
2 / 0 / 0
5,110
730
4,120
4,561
1,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

1
0 / 0 / 0
2,910
416
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
1
Kills
3
3
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
1
0
1
L
Thanatos
 
Thanatos
0
1
0
0
W
Eset
 
Eset
1
1
0
1
W
Ymir
 
Ymir
0
0
1
0.5
W
Chaac
 
Chaac
0
0
0
0
L
King Arthur
Auzysss
King Arthur
0
0
0
0
L
Charon
Buttt3r
Charon
0
0
1
0.5
L
0
1
0
0
W
2
0
0
2
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,826
Damage
12,097
20,756
Taken
21,140
9,355
Mitigated
10,681
6,125
Healing
9,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
916
387
0
500
3,304
1,104
0
1,498
1,806
40,812
0
L
Thanatos
 
Thanatos
234
91
0
623
1,505
442
0
699
806
0
3,964
W
Eset
 
Eset
2,019
86
0
665
2,887
908
0
1,206
1,625
37,110
962
W
Ymir
 
Ymir
1,779
652
0
2,926
6,704
3,301
0
961
5,743
22,689
0
W
Chaac
 
Chaac
4,179
731
0
2,539
6,988
5,381
0
288
6,700
2,974
25,685
L
King Arthur
Auzysss
King Arthur
3,914
531
0
2,080
7,179
3,977
0
1,005
6,174
636
27,222
L
Charon
Buttt3r
Charon
1,785
189
0
2,068
4,223
2,454
0
2,310
1,913
12,168
0
L
2,977
1,105
0
854
4,545
1,378
0
3,038
1,507
0
26,272
W
4,120
2,431
0
3,233
4,561
1,091
0
478
4,083
31,685
2,760
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,824
Gold Earned
22,441
229
Minions Killed
224
0
Camps Cleared
0
680,880
Distance Traveled
619,588
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,093
728
91
13
0
168,323
0
L
Thanatos
3,162
452
9
1
0
52,949
0
W
Eset
5,335
762
87
12
0
156,264
2
W
Ymir
4,602
657
31
4
0
162,736
2
W
Chaac
4,484
641
45
6
0
146,795
0
L
King Arthur
4,728
675
59
8
0
170,219
0
L
Charon
4,563
652
22
3
0
149,342
2
L
Ullr
4,278
611
48
7
0
140,047
0
W
Sol
5,110
730
61
9
0
145,821
0
W
He Bo
2,910
416
0
0
0
7,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role