Player Matchup

Discordia
Discordia
Gold II
Chiarito
Discordia
Gold II
Level 106
God Stats
3W - 5L
1,453 SR
Queue Stats
79W - 83L
1,486 MMR
Party 1
Maui
Maui
Gold II
GO4Tness
Maui
Gold II
Level 201
God Stats
5W - 7L
1,464 SR
Queue Stats
383W - 429L
1,516 MMR
Solo
Medusa
Medusa
Bronze III
Nemesis51802
Medusa
Bronze III
Level 41
God Stats
1W - 0L
1,876 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,598 SR
1,501 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 143
1,793 SR
1,449 MMR
Artemis
Artemis
Bronze IV
SktT1Effort
Artemis
Bronze IV
Level 157
God Stats
0W - 1L
1,969 SR
Queue Stats
25W - 29L
1,423 MMR
Party 2
Ix Chel
Ix Chel
Bronze IV
sktT1Bengi
Ix Chel
Bronze IV
Level 148
God Stats
0W - 1L
1,526 SR
Queue Stats
1W - 2L
1,423 MMR
Party 2
Ares
Ares
Bronze III
sktT1Fakerr
Ares
Bronze III
Level 125
God Stats
0W - 1L
1,883 SR
Queue Stats
5W - 4L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Chiarito
Discordia
17
3 / 1 / 4
9,784
889
9,479
4,279
1,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
15
2 / 0 / 5
9,030
821
3,983
8,559
7,452
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
17
2 / 1 / 4
9,910
901
12,119
7,127
2,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
ArachneNoxBake KujiraCthulhu

VS

Bans
AtlasPersephoneBacchusKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
SktT1Effort
Artemis
14
0 / 2 / 2
8,238
749
6,335
9,451
3,571
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ix Chel
sktT1Bengi
Ix Chel
14
1 / 3 / 1
8,581
780
5,442
8,200
3,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
1 / 2 / 1
7,761
706
3,473
9,775
9,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
7
Kills
2
2
Deaths
7
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
Chiarito
Discordia
3
1
4
5
W
Maui
2
0
5
4.5
W
Medusa
2
1
4
4
L
Artemis
SktT1Effort
Artemis
0
2
2
0.5
L
Ix Chel
sktT1Bengi
Ix Chel
1
3
1
0.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,581
Damage
15,250
19,965
Taken
27,426
11,870
Mitigated
16,717
2,380
Healing
3,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Chiarito
Discordia
9,479
189
0
500
4,279
1,633
967
1,798
2,481
39,638
0
W
Maui
3,983
309
0
1,358
8,559
7,452
234
3,283
5,248
11,615
2,066
W
Medusa
12,119
3,529
0
522
7,127
2,785
2,680
3,580
3,533
0
58,482
L
Artemis
SktT1Effort
Artemis
6,335
1,066
0
559
9,451
3,571
0
5,406
3,895
0
30,576
L
Ix Chel
sktT1Bengi
Ix Chel
5,442
373
680
1,683
8,200
3,359
0
3,107
4,943
32,923
153
L
3,473
143
0
319
9,775
9,787
0
4,451
5,152
6,345
211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,724
Gold Earned
24,580
178
Minions Killed
130
0
Camps Cleared
0
654,221
Distance Traveled
610,699
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,784
889
80
7
0
202,702
0
W
Maui
9,030
821
15
1
0
210,047
0
W
Medusa
9,910
901
83
8
0
241,472
0
L
Artemis
8,238
749
53
5
0
196,460
0
L
Ix Chel
8,581
780
67
6
0
211,992
3
L
Ares
7,761
706
10
1
0
202,247
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role