Player Matchup

Chernobog
Chernobog
A5TR0 I Wool
Chernobog
Level 46
God Stats
6W - 3L
1,422 SR
Queue Stats
38W - 49L
1,347 Elo+
Party 2
Bakasura
Bakasura
AfterBoat645459
Bakasura
Level 28
God Stats
11W - 16L
1,373 SR
Queue Stats
19W - 34L
1,278 Elo+
Party 2
Merlin
Merlin
IronProdigy
Merlin
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 155L
1,554 Elo+
Solo
Cthulhu
Cthulhu
PhantomOfMoon
Cthulhu
Level 118
God Stats
7W - 3L
1,661 SR
Queue Stats
183W - 166L
1,452 Elo+
Solo
Nu Wa
Nu Wa
marcus_2122
Nu Wa
Level 122
God Stats
122W - 76L
1,567 SR
Queue Stats
250W - 234L
1,422 Elo+
Solo
Team Averages
Level 83
1,504 SR
1,411 Elo+

VS

Team Averages
Level 45
1,600 SR
1,399 Elo+
Nut
Nut
BoeKimbo Slice
Nut
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,341 Elo+
Party 1
Loki
Loki
Daddyshell2363
Loki
Level 43
God Stats
7W - 2L
1,703 SR
Queue Stats
23W - 17L
1,450 Elo+
Solo
Nu Wa
Nu Wa
DrewGaming95
Nu Wa
Level 78
God Stats
44W - 30L
1,608 SR
Queue Stats
274W - 270L
1,426 Elo+
Solo
Ymir
Ymir
Iceblue4075
Ymir
Level 39
God Stats
55W - 92L
1,469 SR
Queue Stats
67W - 113L
1,390 Elo+
Solo
King Arthur
King Arthur
Kknight5050
King Arthur
Level 44
God Stats
1W - 4L
1,717 SR
Queue Stats
24W - 40L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
A5TR0 I Wool
Chernobog
13
4 / 3 / 4
8,173
584
6,509
8,962
3,202
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
13
2 / 0 / 1
7,433
531
2,365
6,580
2,541
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
12
0 / 1 / 3
7,259
519
4,611
5,774
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
13
6 / 0 / 4
8,521
609
10,198
12,835
8,754
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
4 / 0 / 4
10,049
718
9,346
5,483
1,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
6,453
461
2,822
9,358
2,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
3 / 5 / 0
6,483
463
5,519
11,422
3,174
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 0 / 1
7,541
539
8,811
6,401
2,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 0
6,040
431
3,106
12,786
8,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
Kknight5050
King Arthur
10
0 / 3 / 0
5,994
428
1,267
11,417
4,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
16
Kills
3
4
Deaths
17
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chernobog
A5TR0 I Wool
Chernobog
4
3
4
2
W
Bakasura
2
0
1
2.5
L
0
6
1
0.08
L
3
5
0
0.6
L
0
0
1
0.5
L
0
3
0
0
W
Merlin
0
1
3
1.5
L
King Arthur
Kknight5050
King Arthur
0
3
0
0
W
Cthulhu
6
0
4
8
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,029
Damage
21,525
39,634
Taken
51,384
17,867
Mitigated
20,941
14,657
Healing
10,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
A5TR0 I Wool
Chernobog
6,509
4,663
0
2,892
8,962
3,202
3,623
733
8,229
0
42,782
W
Bakasura
2,365
1,613
0
2,748
6,580
2,541
64
1,124
5,456
0
32,916
L
2,822
1,482
0
1,762
9,358
2,571
0
3,730
5,536
0
32,361
L
5,519
1,154
0
3,138
11,422
3,174
0
5,079
6,215
0
44,454
L
8,811
4,828
0
2,766
6,401
2,115
11
5,130
1,209
55,948
1,443
L
3,106
632
0
953
12,786
8,693
0
4,328
8,029
29,346
1,338
W
Merlin
4,611
90
0
1,120
5,774
1,590
192
3,577
2,193
43,483
0
L
King Arthur
Kknight5050
King Arthur
1,267
210
0
2,170
11,417
4,388
0
4,786
6,297
0
30,117
W
Cthulhu
10,198
777
249
3,708
12,835
8,754
787
5,840
6,948
58,754
3,445
W
9,346
2,480
42
3,898
5,483
1,780
3,663
312
5,171
73,208
1,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,435
Gold Earned
32,511
449
Minions Killed
333
0
Camps Cleared
0
1,324,633
Distance Traveled
1,400,061
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,173
584
66
5
0
260,221
0
W
Bakasura
7,433
531
71
5
0
247,353
0
L
Nut
6,453
461
57
4
0
220,364
0
L
Loki
6,483
463
74
5
0
346,523
0
L
Nu Wa
7,541
539
108
8
0
278,513
0
L
Ymir
6,040
431
42
3
0
277,410
0
W
Merlin
7,259
519
74
5
0
308,577
2
L
King Arthur
5,994
428
52
4
0
277,251
0
W
Cthulhu
8,521
609
98
7
0
269,526
0
W
Nu Wa
10,049
718
140
10
0
238,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role