Player Matchup

Cthulhu
Cthulhu
BeHiNDYou7119
Cthulhu
Level 100
God Stats
78W - 72L
1,564 SR
Queue Stats
198W - 213L
1,466 Elo+
Solo
Chang'e
Chang'e
ReneeJR
Chang'e
Level 87
God Stats
3W - 1L
1,885 SR
Queue Stats
122W - 108L
1,478 Elo+
Solo
Bakasura
Bakasura
SEALEO9000
Bakasura
Level 98
God Stats
22W - 32L
1,467 SR
Queue Stats
50W - 66L
1,401 Elo+
Solo
Ishtar
Ishtar
betrayedleal321
Ishtar
Level 88
God Stats
1W - 4L
1,389 SR
Queue Stats
387W - 383L
1,417 Elo+
Solo
King Arthur
King Arthur
rcpenia
King Arthur
Level 85
God Stats
43W - 58L
1,432 SR
Queue Stats
389W - 375L
1,404 Elo+
Solo
Team Averages
Level 92
1,547 SR
1,433 Elo+

VS

Team Averages
Level 104
1,501 SR
1,438 Elo+
Medusa
Medusa
Brad1one
Medusa
Level 96
God Stats
5W - 5L
1,366 SR
Queue Stats
352W - 343L
1,442 Elo+
Party 2
Bacchus
Bacchus
GamerFenix77
Bacchus
Level 84
God Stats
4W - 3L
1,625 SR
Queue Stats
145W - 124L
1,418 Elo+
Party 2
Hel
Hel
GrannyGumJs
Hel
Level 121
God Stats
5W - 5L
1,514 SR
Queue Stats
72W - 79L
1,441 Elo+
Party 1
Tsukuyomi
Tsukuyomi
METR0SH00TIN
Tsukuyomi
Level 102
God Stats
5W - 7L
1,399 SR
Queue Stats
77W - 77L
1,454 Elo+
Party 1
Bake Kujira
Bake Kujira
aMediJasteriAM
Bake Kujira
Level 118
God Stats
3W - 1L
1,601 SR
Queue Stats
78W - 80L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
5 / 4 / 0
6,570
505
10,516
12,138
7,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chang'e
ReneeJR
Chang'e
12
1 / 3 / 0
6,604
508
4,028
10,890
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
SEALEO9000
Bakasura
10
2 / 5 / 0
5,889
453
1,362
11,106
3,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 2 / 3
5,843
449
4,036
6,191
2,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
rcpenia
King Arthur
10
2 / 4 / 1
6,528
502
6,709
12,986
8,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Brad1one
Medusa
11
4 / 4 / 1
6,372
490
6,294
7,678
2,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
GamerFenix77
Bacchus
11
0 / 1 / 7
5,883
453
4,380
10,021
8,408
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 2 / 3
7,464
574
9,177
6,500
2,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
METR0SH00TIN
Tsukuyomi
14
8 / 0 / 0
7,901
608
6,454
8,438
3,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bake Kujira
aMediJasteriAM
Bake Kujira
13
4 / 3 / 2
8,001
615
8,362
10,857
10,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
10
Kills
18
18
Deaths
10
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
5
4
0
1.25
W
Medusa
Brad1one
Medusa
4
4
1
1.13
W
Bacchus
GamerFenix77
Bacchus
0
1
7
3.5
W
2
2
3
1.75
W
Tsukuyomi
METR0SH00TIN
Tsukuyomi
8
0
0
8
L
Chang'e
ReneeJR
Chang'e
1
3
0
0.33
L
Bakasura
SEALEO9000
Bakasura
2
5
0
0.4
W
Bake Kujira
aMediJasteriAM
Bake Kujira
4
3
2
1.67
L
0
2
3
0.75
L
King Arthur
rcpenia
King Arthur
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,651
Damage
34,667
53,311
Taken
43,494
25,749
Mitigated
26,369
13,225
Healing
12,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
10,516
976
203
2,321
12,138
7,580
0
1,874
10,264
38,781
1,225
W
Medusa
Brad1one
Medusa
6,294
2,288
0
747
7,678
2,285
0
3,596
3,644
0
38,380
W
Bacchus
GamerFenix77
Bacchus
4,380
996
0
1,713
10,021
8,408
0
3,259
6,286
14,294
0
W
9,177
504
78
2,761
6,500
2,251
0
3,849
2,651
53,244
653
W
Tsukuyomi
METR0SH00TIN
Tsukuyomi
6,454
1,929
0
5,051
8,438
3,109
0
2,279
5,970
0
53,665
L
Chang'e
ReneeJR
Chang'e
4,028
401
120
4,623
10,890
2,956
0
7,177
3,049
43,694
0
L
Bakasura
SEALEO9000
Bakasura
1,362
1,028
0
1,586
11,106
3,983
163
2,919
8,009
0
31,416
W
Bake Kujira
aMediJasteriAM
Bake Kujira
8,362
4,717
0
1,996
10,857
10,316
0
0
10,037
54,902
0
L
4,036
2,405
0
1,762
6,191
2,247
531
2,302
3,889
0
29,208
L
King Arthur
rcpenia
King Arthur
6,709
871
0
2,610
12,986
8,983
4
6,257
6,334
0
37,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,434
Gold Earned
35,621
300
Minions Killed
368
0
Camps Cleared
0
1,154,526
Distance Traveled
1,312,531
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,570
505
49
4
0
250,490
0
W
Medusa
6,372
490
50
4
0
260,403
0
W
Bacchus
5,883
453
19
1
0
260,597
0
W
Hel
7,464
574
94
7
0
257,200
2
W
Tsukuyomi
7,901
608
103
8
0
299,596
0
L
Chang'e
6,604
508
75
6
0
224,579
0
L
Bakasura
5,889
453
63
5
0
234,076
0
W
Bake Kujira
8,001
615
102
8
0
234,735
2
L
Ishtar
5,843
449
62
5
0
234,009
0
L
King Arthur
6,528
502
51
4
0
211,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role