Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
CDHXtreme
Jormungandr
Level 145
God Stats
2W - 1L
1,715 SR
Queue Stats
92W - 98L
1,453 Elo+
Party 1
Artemis
Artemis
Scottiejr_246
Artemis
Level 118
God Stats
4W - 2L
1,162 SR
Queue Stats
40W - 52L
1,396 Elo+
Party 1
Fenrir
Fenrir
Vultureking68
Fenrir
Level 111
God Stats
3W - 7L
1,338 SR
Queue Stats
480W - 471L
1,499 Elo+
Solo
Discordia
Discordia
lion2464life
Discordia
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 41L
1,413 Elo+
Party 1
Team Averages
Level 121
1,443 SR
1,452 Elo+

VS

Team Averages
Level 111
1,538 SR
1,481 Elo+
Baba Yaga
Baba Yaga
CephalonSeraphim
Baba Yaga
Level 105
God Stats
2W - 4L
1,456 SR
Queue Stats
83W - 85L
1,455 Elo+
Solo
Charon
Charon
deepfriedfug
Charon
Level 69
God Stats
29W - 11L
1,692 SR
Queue Stats
181W - 186L
1,505 Elo+
Party 2
Neith
Neith
kennbrenn
Neith
Level 105
God Stats
24W - 25L
1,452 SR
Queue Stats
163W - 168L
1,443 Elo+
Party 2
Ne Zha
Ne Zha
mastercamusdc
Ne Zha
Level 121
God Stats
97W - 82L
1,549 SR
Queue Stats
206W - 174L
1,487 Elo+
Solo
Sun Wukong
Sun Wukong
shawnou
Sun Wukong
Level 156
God Stats
6W - 7L
1,543 SR
Queue Stats
303W - 292L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
1 / 1 / 1
5,205
521
2,319
5,645
2,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
CDHXtreme
Jormungandr
10
4 / 0 / 2
5,868
587
3,689
5,349
3,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
11
3 / 0 / 2
6,338
634
5,936
5,373
1,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 3 / 0
5,100
510
4,398
6,978
2,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
lion2464life
Discordia
10
0 / 1 / 0
5,651
565
2,374
3,586
1,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
10
0 / 1 / 1
5,375
538
1,681
5,178
1,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
9
0 / 0 / 0
5,191
519
1,859
7,693
4,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
kennbrenn
Neith
9
0 / 5 / 1
4,712
471
2,520
6,680
1,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 2 / 1
5,419
542
2,392
8,280
3,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
shawnou
Sun Wukong
12
4 / 1 / 0
6,720
672
3,902
9,044
5,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
9
Kills
5
5
Deaths
9
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
1
1
1.5
W
Jormungandr
CDHXtreme
Jormungandr
4
0
2
5
L
Baba Yaga
0
1
1
0.5
W
Artemis
3
0
2
4
W
1
3
0
0.33
L
Charon
0
0
0
0
L
Neith
kennbrenn
Neith
0
5
1
0.1
W
Discordia
lion2464life
Discordia
0
1
0
0
L
1
2
1
0.75
L
Sun Wukong
shawnou
Sun Wukong
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,716
Damage
12,354
26,931
Taken
36,875
11,775
Mitigated
17,386
5,742
Healing
9,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,319
337
0
1,232
5,645
2,812
0
159
5,470
30,302
0
W
Jormungandr
CDHXtreme
Jormungandr
3,689
917
0
249
5,349
3,440
0
743
4,606
25,629
0
L
Baba Yaga
1,681
50
0
2,038
5,178
1,729
0
3,063
2,115
25,427
0
W
Artemis
5,936
3,161
0
3,328
5,373
1,736
124
1,116
4,257
0
49,470
W
4,398
1,030
0
685
6,978
2,783
0
0
6,978
0
26,553
L
Charon
1,859
593
0
2,369
7,693
4,822
0
1,607
6,086
17,263
0
L
Neith
kennbrenn
Neith
2,520
325
0
829
6,680
1,669
0
1,447
5,233
0
29,585
W
Discordia
lion2464life
Discordia
2,374
56
0
248
3,586
1,004
0
1,348
2,080
35,366
1,366
L
2,392
548
0
2,707
8,280
3,334
0
1,483
6,797
0
44,775
L
Sun Wukong
shawnou
Sun Wukong
3,902
1,132
0
1,871
9,044
5,832
5
615
8,429
0
42,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,162
Gold Earned
27,417
288
Minions Killed
281
0
Camps Cleared
0
1,064,456
Distance Traveled
992,872
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,205
521
54
5
0
230,017
1
W
Jormungandr
5,868
587
52
5
0
230,373
2
L
Baba Yaga
5,375
538
58
6
0
202,670
5
W
Artemis
6,338
634
77
8
0
200,274
2
W
Fenrir
5,100
510
42
4
0
213,872
0
L
Charon
5,191
519
31
3
0
194,567
0
L
Neith
4,712
471
54
5
0
190,534
0
W
Discordia
5,651
565
63
6
0
189,920
4
L
Ne Zha
5,419
542
70
7
0
218,054
0
L
Sun Wukong
6,720
672
68
7
0
187,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role