Player Matchup

Odin
Odin
Diamond III
CyberbullyingADC
Odin
Diamond III
Level 126
God Stats
20W - 10L
1,735 SR
Queue Stats
113W - 106L
2,133 MMR
Party 1
Ra
Ra
Diamond IV
ProfessorWukong
Ra
Diamond IV
Level 108
God Stats
33W - 28L
1,633 SR
Queue Stats
102W - 99L
2,054 MMR
Party 1
Cerberus
Cerberus
Diamond IV
xz OG xz
Cerberus
Diamond IV
Level 179
God Stats
25W - 3L
1,939 SR
Queue Stats
101W - 68L
2,218 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 138
1,769 SR
2,135 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 160
1,717 SR
2,080 MMR
Horus
Horus
Platinum IV
CGMMOXY
Horus
Platinum IV
Level 146
God Stats
10W - 12L
1,534 SR
Queue Stats
438W - 500L
1,867 MMR
Solo
Anhur
Anhur
Diamond IV
Temuhin
Anhur
Diamond IV
Level 158
God Stats
7W - 11L
1,578 SR
Queue Stats
80W - 77L
1,990 MMR
Solo
Agni
Agni
Diamond IV
juanpa1702
Agni
Diamond IV
Level 175
God Stats
5W - 3L
2,039 SR
Queue Stats
57W - 51L
2,384 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 4
8,744
874
6,973
11,994
6,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
0 / 1 / 9
8,425
843
8,028
6,925
3,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
xz OG xz
Cerberus
14
6 / 2 / 4
8,962
896
10,441
14,975
8,592
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
SerqetCthulhuMedusaAchillesKumbhakarna

VS

Bans
Ne ZhaAtlasThothFafnirYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
CGMMOXY
Horus
13
0 / 6 / 4
7,734
773
6,541
14,585
8,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anhur
Temuhin
Anhur
13
2 / 4 / 2
7,875
788
8,608
10,130
3,097
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
2 / 1 / 1
8,222
822
9,552
4,855
1,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
11
Kills
4
4
Deaths
11
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Horus
CGMMOXY
Horus
0
6
4
0.33
W
5
1
4
7
W
0
1
9
4.5
L
Anhur
Temuhin
Anhur
2
4
2
0.75
L
2
1
1
2.5
W
Cerberus
xz OG xz
Cerberus
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,442
Damage
24,701
33,894
Taken
29,570
18,553
Mitigated
12,699
12,763
Healing
7,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
CGMMOXY
Horus
6,541
2,425
942
3,756
14,585
8,280
76
8,645
5,626
0
12,768
W
6,973
1,408
0
1,381
11,994
6,773
652
2,740
9,098
0
21,618
W
8,028
801
1,704
3,140
6,925
3,188
773
3,170
3,621
38,658
522
L
Anhur
Temuhin
Anhur
8,608
4,648
0
1,652
10,130
3,097
1,011
6,790
3,153
0
28,848
L
9,552
913
0
1,412
4,855
1,322
532
2,353
2,469
32,285
0
W
Cerberus
xz OG xz
Cerberus
10,441
308
0
6,538
14,975
8,592
0
3,670
10,896
23,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,131
Gold Earned
23,831
130
Minions Killed
109
0
Camps Cleared
0
604,683
Distance Traveled
551,715
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,734
773
15
2
0
183,149
2
W
Odin
8,744
874
33
3
0
206,541
0
W
Ra
8,425
843
63
6
0
203,089
0
L
Anhur
7,875
788
43
4
0
164,471
0
L
Agni
8,222
822
51
5
0
204,095
0
W
Cerberus
8,962
896
34
3
0
195,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role