Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Haseeo
Thanatos
Level 146
God Stats
6W - 3L
1,293 SR
Queue Stats
454W - 284L
1,480 Elo+
Solo
Hel
Hel
bSnork
Hel
Level 155
God Stats
2W - 0L
1,720 SR
Queue Stats
388W - 112L
1,771 Elo+
Solo
Kukulkan
Kukulkan
destrouc777
Kukulkan
Level 85
God Stats
1W - 0L
1,471 SR
Queue Stats
3W - 2L
1,255 Elo+
Solo
Team Averages
Level 127
1,497 SR
1,501 Elo+

VS

Team Averages
Level 61
1,428 SR
1,441 Elo+
Thanatos
Thanatos
 
Thanatos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Epihfon
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,274 Elo+
Solo
Thoth
Thoth
IgnacioRez
Thoth
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,441 Elo+
Party 1
Bacchus
Bacchus
Matilstorm2
Bacchus
Level 60
God Stats
0W - 1L
1,141 SR
Queue Stats
8W - 12L
1,480 Elo+
Party 1
Yemoja
Yemoja
Siadri
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
3 / 2 / 9
7,319
915
6,948
5,767
2,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
 
He Bo
11
0 / 2 / 15
6,804
851
4,883
5,534
2,065
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Haseeo
Thanatos
16
13 / 0 / 5
9,278
1,160
15,663
11,259
4,606
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hel
bSnork
Hel
12
2 / 3 / 12
7,079
885
8,867
8,959
4,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
destrouc777
Kukulkan
13
1 / 3 / 12
7,539
942
5,841
7,181
3,190
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
6 / 5 / 3
7,240
905
10,107
10,438
4,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
Epihfon
Ares
12
2 / 5 / 5
6,723
840
4,143
13,369
13,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
11
0 / 5 / 5
5,872
734
5,267
6,679
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Matilstorm2
Bacchus
14
1 / 1 / 7
6,678
835
8,854
9,415
12,662
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
Siadri
Yemoja
12
1 / 3 / 5
6,747
843
5,664
10,300
6,770
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
35
19
Kills
10
10
Deaths
19
53
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
2
9
3.75
W
He Bo
 
He Bo
0
2
15
3.75
L
Thanatos
 
Thanatos
6
5
3
1.5
L
Ares
Epihfon
Ares
2
5
5
0.9
W
Thanatos
Haseeo
Thanatos
13
0
5
15.5
L
Thoth
0
5
5
0.5
L
Bacchus
Matilstorm2
Bacchus
1
1
7
4.5
L
Yemoja
Siadri
Yemoja
1
3
5
1.17
W
Hel
bSnork
Hel
2
3
12
2.67
W
Kukulkan
destrouc777
Kukulkan
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,202
Damage
34,035
38,700
Taken
50,201
16,751
Mitigated
38,618
25,885
Healing
15,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
6,948
164
0
321
5,767
2,188
0
3,431
2,336
14,010
0
W
He Bo
 
He Bo
4,883
312
0
877
5,534
2,065
0
3,549
1,985
9,073
681
L
Thanatos
 
Thanatos
10,107
1,171
456
4,881
10,438
4,054
0
5,327
5,111
0
14,022
L
Ares
Epihfon
Ares
4,143
0
20
480
13,369
13,289
0
8,647
4,722
6,192
25
W
Thanatos
Haseeo
Thanatos
15,663
2,464
881
7,246
11,259
4,606
0
6,417
4,842
0
23,021
L
Thoth
5,267
138
253
679
6,679
1,843
0
2,650
4,029
13,698
0
L
Bacchus
Matilstorm2
Bacchus
8,854
738
1,020
3,285
9,415
12,662
0
4,480
4,935
16,859
0
L
Yemoja
Siadri
Yemoja
5,664
1,265
2,659
1,629
10,300
6,770
0
5,030
5,270
13,159
607
W
Hel
bSnork
Hel
8,867
629
10,814
4,943
8,959
4,702
61
5,811
3,148
14,486
0
W
Kukulkan
destrouc777
Kukulkan
5,841
153
0
803
7,181
3,190
0
4,683
2,498
21,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,019
Gold Earned
33,260
97
Minions Killed
68
0
Camps Cleared
0
921,746
Distance Traveled
790,297
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,319
915
16
2
0
171,337
0
W
He Bo
6,804
851
10
1
0
187,239
0
L
Thanatos
7,240
905
11
1
0
176,308
0
L
Ares
6,723
840
2
0
0
135,996
0
W
Thanatos
9,278
1,160
18
2
0
212,627
0
L
Thoth
5,872
734
18
2
0
153,196
0
L
Bacchus
6,678
835
14
2
0
177,065
0
L
Yemoja
6,747
843
23
3
0
147,732
0
W
Hel
7,079
885
14
2
0
184,742
0
W
Kukulkan
7,539
942
39
5
0
165,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role