Player Matchup

Freya
Freya
Hueythesinful
Freya
Level 88
God Stats
1W - 0L
1,330 SR
Queue Stats
8W - 3L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
SparxWithin
Hou Yi
Level 159
God Stats
2W - 0L
1,931 SR
Queue Stats
13W - 5L
1,500 Elo+
Party 1
Sobek
Sobek
TingTingRaw
Sobek
Level 29
God Stats
8W - 3L
1,500 SR
Queue Stats
25W - 23L
1,558 Elo+
Party 1
Team Averages
Level 92
1,587 SR
1,519 Elo+

VS

Team Averages
Level 97
1,347 SR
1,440 Elo+
Cerberus
Cerberus
ItsSpycrabicus
Cerberus
Level 83
God Stats
2W - 7L
1,208 SR
Queue Stats
40W - 45L
1,324 Elo+
Solo
Chaac
Chaac
KronosZen6293
Chaac
Level 87
God Stats
34W - 44L
1,402 SR
Queue Stats
914W - 969L
1,527 Elo+
Solo
Poseidon
Poseidon
tobiasalberto
Poseidon
Level 122
God Stats
1W - 3L
1,431 SR
Queue Stats
37W - 31L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 2
8,230
823
3,923
7,115
2,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hou Yi
14
4 / 4 / 1
8,971
897
9,567
9,232
3,069
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 3 / 3
7,635
764
2,028
8,139
5,849
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
1 / 1 / 5
8,373
837
5,156
6,944
5,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
4 / 2 / 4
8,852
885
6,283
9,124
9,812
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Poseidon
tobiasalberto
Poseidon
16
4 / 2 / 3
9,459
946
6,898
4,646
1,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
5
Kills
9
9
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
2
2
1
L
Cerberus
1
1
5
3.5
L
4
2
4
3
W
Hou Yi
4
4
1
1.13
W
0
3
3
0.5
L
Poseidon
tobiasalberto
Poseidon
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,518
Damage
18,337
24,486
Taken
20,714
11,221
Mitigated
17,111
6,030
Healing
4,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,923
1,178
70
1,711
7,115
2,303
0
3,625
2,965
20,143
0
L
Cerberus
5,156
412
0
1,519
6,944
5,587
0
2,245
4,699
20,394
0
L
6,283
766
0
2,215
9,124
9,812
0
1,949
7,175
0
21,087
W
Hou Yi
9,567
5,482
0
1,760
9,232
3,069
0
3,885
4,798
0
34,420
W
2,028
72
207
2,282
8,139
5,849
0
2,890
4,662
6,306
976
L
Poseidon
tobiasalberto
Poseidon
6,898
737
0
1,085
4,646
1,712
164
1,365
3,281
38,285
1,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,836
Gold Earned
26,684
104
Minions Killed
167
0
Camps Cleared
0
540,440
Distance Traveled
586,508
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,230
823
43
4
0
191,654
0
L
Cerberus
8,373
837
32
3
0
209,832
0
L
Chaac
8,852
885
39
4
0
184,938
0
W
Hou Yi
8,971
897
40
4
0
175,496
0
W
Sobek
7,635
764
21
2
0
173,290
0
L
Poseidon
9,459
946
96
10
0
191,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role