Player Matchup

Ymir
Ymir
BjörnBorg
Ymir
Level 101
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 30L
1,519 Elo+
Party 1
Osiris
Osiris
Darkschiri23
Osiris
Level 69
God Stats
5W - 7L
1,412 SR
Queue Stats
814W - 806L
1,463 Elo+
Solo
Medusa
Medusa
K1M0BASHA
Medusa
Level 139
God Stats
16W - 12L
1,371 SR
Queue Stats
306W - 293L
1,529 Elo+
Solo
Shiva
Shiva
Lack_Of_Skills__
Shiva
Level 161
God Stats
3W - 5L
1,618 SR
Queue Stats
67W - 63L
1,494 Elo+
Solo
The Morrigan
The Morrigan
netedutzu
The Morrigan
Level 102
God Stats
4W - 4L
1,725 SR
Queue Stats
30W - 18L
1,562 Elo+
Party 1
Team Averages
Level 114
1,525 SR
1,513 Elo+

VS

Team Averages
Level 118
1,444 SR
1,464 Elo+
Neith
Neith
Mykel87
Neith
Level 25
God Stats
28W - 40L
1,393 SR
Queue Stats
31W - 42L
1,428 Elo+
Party 3
Merlin
Merlin
UnderWaallker
Merlin
Level 154
God Stats
0W - 1L
1,359 SR
Queue Stats
28W - 26L
1,519 Elo+
Party 2
Hun Batz
Hun Batz
flame_artist
Hun Batz
Level 144
God Stats
2W - 4L
1,428 SR
Queue Stats
172W - 200L
1,412 Elo+
Party 3
Bacchus
Bacchus
guiriiii
Bacchus
Level 146
God Stats
22W - 23L
1,539 SR
Queue Stats
455W - 489L
1,448 Elo+
Party 3
Sun Wukong
Sun Wukong
labgiusef
Sun Wukong
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 25L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 15
10,276
541
9,435
17,584
16,380
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Osiris
15
0 / 1 / 4
8,822
464
6,376
15,375
15,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
K1M0BASHA
Medusa
17
9 / 5 / 3
11,342
597
13,656
11,908
4,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

18
6 / 3 / 7
10,502
553
17,009
18,674
9,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Morrigan
netedutzu
The Morrigan
17
11 / 2 / 11
11,414
601
18,326
9,665
3,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Mykel87
Neith
13
1 / 10 / 4
8,348
439
5,877
16,066
4,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 5 / 3
9,498
500
11,946
13,968
4,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
flame_artist
Hun Batz
14
4 / 5 / 1
8,783
462
7,218
15,098
4,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bacchus
guiriiii
Bacchus
13
3 / 10 / 4
8,480
446
12,039
21,978
20,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
labgiusef
Sun Wukong
15
1 / 1 / 1
9,312
490
8,609
15,711
9,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
24
31
Kills
11
11
Deaths
31
40
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
0
15
12.5
W
Osiris
0
1
4
2
W
Medusa
K1M0BASHA
Medusa
9
5
3
2.1
W
6
3
7
3.17
L
Neith
Mykel87
Neith
1
10
4
0.3
L
2
5
3
0.7
L
Hun Batz
flame_artist
Hun Batz
4
5
1
0.9
L
Bacchus
guiriiii
Bacchus
3
10
4
0.5
L
Sun Wukong
labgiusef
Sun Wukong
1
1
1
1.5
W
The Morrigan
netedutzu
The Morrigan
11
2
11
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,802
Damage
45,689
73,206
Taken
82,821
48,816
Mitigated
43,555
22,841
Healing
16,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,435
2,208
0
5,024
17,584
16,380
0
8,036
9,172
27,590
0
W
Osiris
6,376
2,242
0
5,162
15,375
15,441
260
1,972
13,353
0
48,054
W
Medusa
K1M0BASHA
Medusa
13,656
3,755
0
2,263
11,908
4,282
2,591
3,551
8,016
0
77,688
W
17,009
2,991
193
9,074
18,674
9,062
0
3,820
14,750
0
109,902
L
Neith
Mykel87
Neith
5,877
1,932
0
2,776
16,066
4,652
0
4,060
11,872
0
44,842
L
11,946
746
0
975
13,968
4,111
0
4,767
8,825
79,364
818
L
Hun Batz
flame_artist
Hun Batz
7,218
1,196
0
5,351
15,098
4,524
0
3,760
11,134
0
48,106
L
Bacchus
guiriiii
Bacchus
12,039
1,261
0
1,636
21,978
20,707
0
9,602
11,976
35,103
0
L
Sun Wukong
labgiusef
Sun Wukong
8,609
1,174
0
6,106
15,711
9,561
0
2,368
13,263
0
61,151
W
The Morrigan
netedutzu
The Morrigan
18,326
2,797
0
1,125
9,665
3,651
0
5,584
3,840
69,059
3,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,356
Gold Earned
44,421
498
Minions Killed
474
0
Camps Cleared
0
1,888,658
Distance Traveled
1,889,638
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,276
541
36
2
0
388,989
0
W
Osiris
8,822
464
78
4
0
337,900
2
W
Medusa
11,342
597
111
6
0
369,385
0
W
Shiva
10,502
553
146
8
0
431,488
3
L
Neith
8,348
439
93
5
0
359,144
3
L
Merlin
9,498
500
148
8
0
393,831
4
L
Hun Batz
8,783
462
76
4
0
412,699
2
L
Bacchus
8,480
446
48
3
0
335,211
1
L
Sun Wukong
9,312
490
109
6
0
388,753
5
W
The Morrigan
11,414
601
127
7
0
360,896
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role