Player Matchup

Loki
Loki
Iceblue4075
Loki
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 113L
1,364 Elo+
Solo
Medusa
Medusa
NotAGoodGhost
Medusa
Level 76
God Stats
17W - 7L
1,636 SR
Queue Stats
197W - 202L
1,429 Elo+
Solo
Ymir
Ymir
PhantomOfMoon
Ymir
Level 118
God Stats
11W - 7L
1,411 SR
Queue Stats
183W - 166L
1,442 Elo+
Solo
Persephone
Persephone
isyshelly
Persephone
Level 49
God Stats
5W - 1L
1,561 SR
Queue Stats
7W - 1L
1,799 Elo+
Solo
Hel
Hel
wreckshoppin953
Hel
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 57L
1,303 Elo+
Solo
Team Averages
Level 65
1,521 SR
1,468 Elo+

VS

Team Averages
Level 69
1,550 SR
1,439 Elo+
Bastet
Bastet
 
Bastet
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
BobbleHead00371
Tiamat
Level 77
God Stats
2W - 3L
1,669 SR
Queue Stats
3W - 4L
1,435 Elo+
Party 1
Cthulhu
Cthulhu
Daddyshell2363
Cthulhu
Level 43
God Stats
4W - 1L
1,698 SR
Queue Stats
23W - 17L
1,466 Elo+
Solo
Hachiman
Hachiman
KillingSpreee67
Hachiman
Level 40
God Stats
0W - 3L
1,500 SR
Queue Stats
69W - 83L
1,358 Elo+
Solo
Chaac
Chaac
Kyletx22
Chaac
Level 105
God Stats
2W - 4L
1,382 SR
Queue Stats
26W - 32L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 2
3,337
667
497
2,862
595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
8 / 1 / 1
4,898
980
7,357
5,102
1,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8
3 / 0 / 0
4,986
997
1,644
2,783
1,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Persephone
isyshelly
Persephone
6
1 / 1 / 0
4,026
805
695
1,380
226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

6
1 / 2 / 5
3,848
770
1,187
3,417
1,567
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
6
3 / 2 / 1
3,974
795
1,611
4,476
1,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
0 / 2 / 1
3,373
675
404
1,800
613
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

5
0 / 4 / 1
3,345
669
2,418
6,071
2,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
5
1 / 3 / 2
3,278
656
2,639
3,979
865
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Kyletx22
Chaac
3
0 / 3 / 0
2,843
569
861
2,716
860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
14
Kills
4
4
Deaths
14
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
2
1
1.75
L
0
2
1
0.25
L
0
4
1
0.13
W
1
0
2
2
L
Hachiman
1
3
2
0.67
L
Chaac
Kyletx22
Chaac
0
3
0
0
W
8
1
1
8.5
W
3
0
0
3
W
Persephone
isyshelly
Persephone
1
1
0
1
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,380
Damage
7,933
15,544
Taken
19,042
4,824
Mitigated
6,137
6,826
Healing
5,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
1,611
502
0
2,361
4,476
1,025
0
172
4,304
0
14,382
L
404
129
0
196
1,800
613
0
615
1,105
11,220
0
L
2,418
225
652
1,448
6,071
2,774
0
444
5,627
8,995
0
W
497
78
0
1,158
2,862
595
0
260
2,602
0
7,688
L
Hachiman
2,639
1,618
0
160
3,979
865
0
389
3,590
0
10,518
L
Chaac
Kyletx22
Chaac
861
217
0
246
2,716
860
0
1,551
1,165
0
7,041
W
7,357
3,189
0
1,062
5,102
1,419
0
1,574
3,528
0
26,163
W
1,644
921
0
1,644
2,783
1,017
0
0
2,783
21,573
4,801
W
Persephone
isyshelly
Persephone
695
117
0
528
1,380
226
0
144
1,234
16,799
0
W
1,187
177
1,320
1,114
3,417
1,567
0
844
2,573
8,092
1,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,095
Gold Earned
16,813
154
Minions Killed
96
0
Camps Cleared
0
522,332
Distance Traveled
488,225
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
3,974
795
32
6
0
118,367
0
L
Tiamat
3,373
675
26
5
0
79,340
0
L
Cthulhu
3,345
669
9
2
0
129,229
0
W
Loki
3,337
667
23
5
0
132,298
0
L
Hachiman
3,278
656
16
3
0
111,588
0
L
Chaac
2,843
569
13
3
0
49,701
0
W
Medusa
4,898
980
37
7
0
102,098
1
W
Ymir
4,986
997
49
10
0
89,220
0
W
Persephone
4,026
805
37
7
0
97,652
0
W
Hel
3,848
770
8
2
0
101,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role