Player Matchup

Horus
Horus
Dr_F3ELGuDD
Horus
Level 157
God Stats
4W - 3L
1,484 SR
Queue Stats
94W - 109L
1,451 Elo+
Party 1
Jormungandr
Jormungandr
Gidget_Gates
Jormungandr
Level 158
God Stats
1W - 2L
1,442 SR
Queue Stats
96W - 109L
1,444 Elo+
Party 1
Hades
Hades
kuruno16
Hades
Level 152
God Stats
2W - 1L
1,538 SR
Queue Stats
62W - 63L
1,407 Elo+
Party 2
Nut
Nut
miaux11
Nut
Level 80
God Stats
1W - 0L
1,388 SR
Queue Stats
24W - 26L
1,431 Elo+
Party 2
Medusa
Medusa
thedeadghost
Medusa
Level 182
God Stats
7W - 3L
1,671 SR
Queue Stats
98W - 113L
1,446 Elo+
Party 1
Team Averages
Level 146
1,505 SR
1,436 Elo+

VS

Team Averages
Level 125
1,335 SR
1,484 Elo+
Skadi
Skadi
 
Skadi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Casti32
Susano
Level 106
God Stats
0W - 3L
1,234 SR
Queue Stats
45W - 55L
1,422 Elo+
Solo
Sobek
Sobek
Grippos
Sobek
Level 148
God Stats
1W - 7L
1,170 SR
Queue Stats
275W - 251L
1,521 Elo+
Solo
Horus
Horus
Phoenixvela
Horus
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 71L
1,511 Elo+
Solo
Ganesha
Ganesha
SinfulReii
Ganesha
Level 123
God Stats
5W - 13L
1,270 SR
Queue Stats
566W - 567L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 16
8,739
794
5,850
13,530
12,944
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jormungandr
Gidget_Gates
Jormungandr
17
5 / 1 / 13
10,071
916
17,134
12,757
15,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
kuruno16
Hades
15
6 / 3 / 9
9,923
902
10,264
18,714
18,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nut
15
3 / 1 / 14
9,008
819
13,118
5,494
2,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
15
4 / 1 / 11
9,067
824
14,395
8,436
4,185
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
3 / 3 / 2
8,268
752
15,320
10,102
3,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Susano
Casti32
Susano
14
0 / 4 / 2
7,779
707
3,777
8,349
3,519
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Grippos
Sobek
12
2 / 6 / 1
7,631
694
11,840
15,904
20,060
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 3 / 2
7,608
692
3,756
14,392
11,830
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ganesha
SinfulReii
Ganesha
14
0 / 3 / 5
7,872
716
8,268
15,779
15,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
19
19
Kills
7
7
Deaths
19
63
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
3
3
2
1.33
L
Susano
Casti32
Susano
0
4
2
0.25
W
1
1
16
9
W
Jormungandr
Gidget_Gates
Jormungandr
5
1
13
11.5
L
Sobek
Grippos
Sobek
2
6
1
0.42
L
2
3
2
1
L
Ganesha
SinfulReii
Ganesha
0
3
5
0.83
W
Hades
kuruno16
Hades
6
3
9
3.5
W
Nut
3
1
14
10
W
Medusa
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,761
Damage
42,961
58,931
Taken
64,526
54,130
Mitigated
54,852
33,752
Healing
27,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
15,320
4,558
1,472
3,102
10,102
3,766
0
3,491
6,576
0
31,598
L
Susano
Casti32
Susano
3,777
237
1,582
641
8,349
3,519
0
2,818
5,486
0
14,763
W
5,850
1,682
6,800
7,005
13,530
12,944
94
3,488
10,042
0
10,101
W
Jormungandr
Gidget_Gates
Jormungandr
17,134
2,289
2,360
3,337
12,757
15,819
144
3,959
8,798
30,431
4,465
L
Sobek
Grippos
Sobek
11,840
751
0
2,766
15,904
20,060
0
4,373
11,227
18,489
1,365
L
3,756
1,354
7,235
6,713
14,392
11,830
0
4,850
9,296
0
5,410
L
Ganesha
SinfulReii
Ganesha
8,268
352
790
2,753
15,779
15,677
0
6,688
8,658
12,869
969
W
Hades
kuruno16
Hades
10,264
413
2,083
8,338
18,714
18,259
26
4,333
14,381
16,056
0
W
Nut
13,118
6,590
465
1,346
5,494
2,923
1,975
1,970
3,524
0
24,552
W
Medusa
14,395
4,491
1,173
845
8,436
4,185
786
4,100
4,336
0
29,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,808
Gold Earned
39,158
128
Minions Killed
96
0
Camps Cleared
0
977,239
Distance Traveled
939,162
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,268
752
34
3
0
173,853
0
L
Susano
7,779
707
34
3
0
200,040
0
W
Horus
8,739
794
11
1
0
202,991
0
W
Jormungandr
10,071
916
36
3
0
187,990
0
L
Sobek
7,631
694
15
1
0
162,065
0
L
Horus
7,608
692
13
1
0
219,777
0
L
Ganesha
7,872
716
0
0
0
183,427
0
W
Hades
9,923
902
18
2
0
204,473
2
W
Nut
9,008
819
23
2
0
183,798
0
W
Medusa
9,067
824
40
4
0
197,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role