Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Dgarciap
Poseidon
Level 114
God Stats
2W - 1L
1,859 SR
Queue Stats
124W - 124L
1,488 Elo+
Solo
Ganesha
Ganesha
anthonylea14
Ganesha
Level 173
God Stats
0W - 1L
1,724 SR
Queue Stats
9W - 13L
1,651 Elo+
Party 2
Bakasura
Bakasura
palelo2000
Bakasura
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 20L
1,604 Elo+
Party 2
Mulan
Mulan
sarra00
Mulan
Level 45
God Stats
2W - 1L
1,731 SR
Queue Stats
20W - 18L
1,588 Elo+
Party 2
Team Averages
Level 131
1,663 SR
1,566 Elo+

VS

Team Averages
Level 108
1,575 SR
1,506 Elo+
Hachiman
Hachiman
 
Hachiman
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
D_E_X_
Nike
Level 133
God Stats
6W - 4L
1,848 SR
Queue Stats
28W - 22L
1,592 Elo+
Solo
Ymir
Ymir
Lijan hft
Ymir
Level 46
God Stats
11W - 12L
1,466 SR
Queue Stats
54W - 54L
1,508 Elo+
Party 1
Kukulkan
Kukulkan
aldrich09
Kukulkan
Level 125
God Stats
2W - 0L
1,716 SR
Queue Stats
156W - 149L
1,381 Elo+
Solo
Ao Kuang
Ao Kuang
paul_rie
Ao Kuang
Level 96
God Stats
1W - 1L
1,347 SR
Queue Stats
60W - 42L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
0 / 5 / 0
5,675
473
4,459
6,933
1,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poseidon
Dgarciap
Poseidon
11
1 / 3 / 2
6,131
511
4,251
4,580
1,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
anthonylea14
Ganesha
8
0 / 4 / 3
5,548
462
4,379
11,498
7,049
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bakasura
palelo2000
Bakasura
13
7 / 2 / 1
7,532
628
7,064
12,803
4,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mulan
sarra00
Mulan
9
0 / 6 / 2
5,515
460
1,735
9,465
3,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
1 / 2 / 6
6,569
547
8,511
8,051
1,935
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nike
D_E_X_
Nike
14
6 / 2 / 2
8,642
720
8,509
10,510
5,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ymir
11
4 / 1 / 6
7,405
617
4,205
10,465
4,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Kukulkan
aldrich09
Kukulkan
12
2 / 2 / 6
7,036
586
5,124
4,685
1,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ao Kuang
paul_rie
Ao Kuang
11
7 / 1 / 3
6,703
559
4,563
6,801
2,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
8
Kills
20
20
Deaths
8
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
5
0
0
W
Hachiman
 
Hachiman
1
2
6
2
W
Nike
D_E_X_
Nike
6
2
2
3.5
L
Poseidon
Dgarciap
Poseidon
1
3
2
0.67
W
Ymir
4
1
6
7
W
Kukulkan
aldrich09
Kukulkan
2
2
6
2.5
L
Ganesha
anthonylea14
Ganesha
0
4
3
0.38
L
Bakasura
palelo2000
Bakasura
7
2
1
3.75
W
Ao Kuang
paul_rie
Ao Kuang
7
1
3
8.5
L
Mulan
sarra00
Mulan
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,888
Damage
30,912
45,279
Taken
40,512
18,655
Mitigated
15,327
8,795
Healing
11,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,459
2,143
0
1,393
6,933
1,928
0
2,046
4,837
0
43,907
W
Hachiman
 
Hachiman
8,511
4,674
0
2,490
8,051
1,935
119
2,927
4,978
0
41,367
W
Nike
D_E_X_
Nike
8,509
1,490
0
1,943
10,510
5,208
270
560
9,790
3,018
61,981
L
Poseidon
Dgarciap
Poseidon
4,251
191
0
250
4,580
1,340
0
1,574
2,924
45,875
0
W
Ymir
4,205
1,268
2,348
3,032
10,465
4,883
289
2,293
7,753
24,698
1,599
W
Kukulkan
aldrich09
Kukulkan
5,124
354
0
256
4,685
1,229
0
1,231
3,192
41,630
1,763
L
Ganesha
anthonylea14
Ganesha
4,379
649
0
1,533
11,498
7,049
0
4,768
6,558
13,359
0
L
Bakasura
palelo2000
Bakasura
7,064
5,259
0
4,929
12,803
4,779
0
3,629
9,014
0
35,541
W
Ao Kuang
paul_rie
Ao Kuang
4,563
806
0
1,430
6,801
2,072
140
1,619
5,067
32,571
0
L
Mulan
sarra00
Mulan
1,735
253
0
690
9,465
3,559
0
1,292
8,133
0
23,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,401
Gold Earned
36,355
314
Minions Killed
360
0
Camps Cleared
0
1,099,282
Distance Traveled
1,226,758
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,675
473
93
8
0
215,214
0
W
Hachiman
6,569
547
64
5
0
238,446
2
W
Nike
8,642
720
104
9
0
249,175
0
L
Poseidon
6,131
511
102
9
0
213,346
3
W
Ymir
7,405
617
37
3
0
221,489
5
W
Kukulkan
7,036
586
95
8
0
245,088
0
L
Ganesha
5,548
462
3
0
0
219,433
2
L
Bakasura
7,532
628
67
6
0
246,811
0
W
Ao Kuang
6,703
559
60
5
0
272,560
0
L
Mulan
5,515
460
49
4
0
204,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role