Player Matchup

Cerberus
Cerberus
Gold V
 
Cerberus
Gold V
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
Cypherpc
Erlang Shen
Silver I
Level 146
God Stats
0W - 3L
1,463 SR
Queue Stats
17W - 22L
1,277 MMR
Solo
Charybdis
Charybdis
Gold V
HEBOVenus
Charybdis
Gold V
Level 88
God Stats
3W - 2L
1,800 SR
Queue Stats
144W - 155L
1,406 MMR
Solo
Chang'e
Chang'e
Gold IV
psssssh
Chang'e
Gold IV
Level 89
God Stats
42W - 21L
1,646 SR
Queue Stats
190W - 185L
1,499 MMR
Solo
Izanami
Izanami
Silver II
x DAT THUNDA x
Izanami
Silver II
Level 145
God Stats
1W - 2L
1,922 SR
Queue Stats
12W - 14L
1,546 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,666 SR
1,446 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 149
1,506 SR
1,436 MMR
Arachne
Arachne
Gold II
Divhan
Arachne
Gold II
Level 128
God Stats
5W - 2L
1,229 SR
Queue Stats
202W - 188L
1,505 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
HM IIScoutII
Cu Chulainn
Gold IV
Level 165
God Stats
13W - 6L
1,823 SR
Queue Stats
159W - 173L
1,423 MMR
Solo
The Morrigan
The Morrigan
Silver II
HeartOfSouls
The Morrigan
Silver II
Level 160
God Stats
2W - 3L
1,461 SR
Queue Stats
14W - 11L
1,502 MMR
Solo
Xbalanque
Xbalanque
Silver I
LittleBigJohn19
Xbalanque
Silver I
Level 139
God Stats
4W - 1L
1,520 SR
Queue Stats
204W - 213L
1,250 MMR
Solo
Fafnir
Fafnir
Gold IV
xMONEYxC
Fafnir
Gold IV
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 43L
1,501 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
2 / 3 / 0
4,836
484
4,039
9,518
4,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erlang Shen
Cypherpc
Erlang Shen
9
0 / 5 / 1
4,762
476
1,202
8,898
4,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Charybdis
HEBOVenus
Charybdis
9
0 / 2 / 0
4,989
499
2,347
7,033
2,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chang'e
psssssh
Chang'e
10
0 / 3 / 0
5,213
521
3,978
7,165
2,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 0
5,748
575
2,701
6,337
1,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Nu WaBake KujiraYu HuangLancelotMedusa

VS

Bans
AwilixCthulhuSurtrAo KuangMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Divhan
Arachne
11
4 / 0 / 4
6,336
634
5,492
4,914
1,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cu Chulainn
HM IIScoutII
Cu Chulainn
12
3 / 0 / 0
7,010
701
4,187
7,004
4,024
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Morrigan
HeartOfSouls
The Morrigan
11
3 / 0 / 3
6,647
665
5,675
6,620
1,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
LittleBigJohn19
Xbalanque
12
5 / 1 / 1
7,050
705
7,433
4,962
1,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fafnir
xMONEYxC
Fafnir
10
1 / 1 / 8
6,900
690
4,102
8,925
6,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
2
Kills
16
16
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
3
0
0.67
L
Erlang Shen
Cypherpc
Erlang Shen
0
5
1
0.1
W
Arachne
Divhan
Arachne
4
0
4
6
L
Charybdis
HEBOVenus
Charybdis
0
2
0
0
W
Cu Chulainn
HM IIScoutII
Cu Chulainn
3
0
0
3
W
The Morrigan
HeartOfSouls
The Morrigan
3
0
3
4.5
W
Xbalanque
LittleBigJohn19
Xbalanque
5
1
1
5.5
L
Chang'e
psssssh
Chang'e
0
3
0
0
L
0
3
0
0
W
Fafnir
xMONEYxC
Fafnir
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,267
Damage
26,889
38,951
Taken
32,425
14,946
Mitigated
15,858
13,744
Healing
17,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,039
429
0
3,699
9,518
4,830
0
4,006
5,512
18,661
0
L
Erlang Shen
Cypherpc
Erlang Shen
1,202
683
0
2,658
8,898
4,259
0
949
7,949
0
31,382
W
Arachne
Divhan
Arachne
5,492
4,140
0
4,004
4,914
1,702
0
336
4,502
0
38,567
L
Charybdis
HEBOVenus
Charybdis
2,347
1,662
0
2,551
7,033
2,009
0
802
6,231
0
31,855
W
Cu Chulainn
HM IIScoutII
Cu Chulainn
4,187
527
0
4,114
7,004
4,024
233
0
7,004
270
39,190
W
The Morrigan
HeartOfSouls
The Morrigan
5,675
2,713
0
3,487
6,620
1,906
640
3,845
2,393
41,869
7,659
W
Xbalanque
LittleBigJohn19
Xbalanque
7,433
3,979
0
3,122
4,962
1,370
57
799
3,908
0
59,125
L
Chang'e
psssssh
Chang'e
3,978
186
120
2,486
7,165
2,041
0
3,216
3,949
26,837
1,167
L
2,701
1,850
0
2,230
6,337
1,807
0
207
6,130
0
38,793
W
Fafnir
xMONEYxC
Fafnir
4,102
1,415
0
2,943
8,925
6,856
159
2,109
6,384
15,675
2,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,548
Gold Earned
33,943
350
Minions Killed
339
0
Camps Cleared
0
973,257
Distance Traveled
1,055,624
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,836
484
56
6
0
197,947
3
L
Erlang Shen
4,762
476
66
7
0
227,252
1
W
Arachne
6,336
634
54
5
0
266,441
2
L
Charybdis
4,989
499
64
6
0
192,533
0
W
Cu Chulainn
7,010
701
71
7
0
200,092
0
W
The Morrigan
6,647
665
91
9
0
195,532
4
W
Xbalanque
7,050
705
94
9
0
195,769
0
L
Chang'e
5,213
521
69
7
0
184,233
1
L
Izanami
5,748
575
95
10
0
171,292
0
W
Fafnir
6,900
690
29
3
0
197,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role