Player Matchup

Maui
Maui
CaptJukes
Maui
Level 208
God Stats
12W - 3L
1,572 SR
Queue Stats
167W - 74L
1,721 Elo+
Party 2
Chang'e
Chang'e
LantsWRLD
Chang'e
Level 122
God Stats
4W - 1L
1,649 SR
Queue Stats
93W - 39L
1,748 Elo+
Party 2
Medusa
Medusa
Shagoogie
Medusa
Level 27
God Stats
11W - 3L
1,586 SR
Queue Stats
94W - 29L
1,706 Elo+
Party 2
Team Averages
Level 119
1,602 SR
1,725 Elo+

VS

Team Averages
Level 69
1,364 SR
1,356 Elo+
Apollo
Apollo
Google IKON
Apollo
Level 58
God Stats
1W - 3L
1,150 SR
Queue Stats
10W - 18L
1,350 Elo+
Party 1
Mulan
Mulan
OofOofer
Mulan
Level 109
God Stats
2W - 2L
1,673 SR
Queue Stats
25W - 41L
1,411 Elo+
Party 1
Anubis
Anubis
The Small Soda
Anubis
Level 41
God Stats
2W - 3L
1,268 SR
Queue Stats
17W - 34L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
16
7 / 0 / 10
10,388
944
5,816
14,937
20,327
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
LantsWRLD
Chang'e
14
4 / 2 / 9
9,340
849
9,408
9,722
3,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Shagoogie
Medusa
16
6 / 2 / 8
10,411
946
12,656
9,595
3,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
0 / 3 / 4
7,990
726
4,259
7,434
2,785
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
OofOofer
Mulan
14
3 / 6 / 0
8,727
793
10,840
15,367
13,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 8 / 3
7,507
682
6,572
9,413
4,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
17
Kills
3
4
Deaths
17
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Maui
7
0
10
12
L
Apollo
0
3
4
0.67
W
Chang'e
LantsWRLD
Chang'e
4
2
9
4.25
L
Mulan
OofOofer
Mulan
3
6
0
0.5
W
Medusa
Shagoogie
Medusa
6
2
8
5
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,880
Damage
21,671
34,254
Taken
32,214
27,926
Mitigated
20,733
10,543
Healing
2,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
5,816
1,105
0
2,218
14,937
20,327
444
2,288
12,649
19,240
1,116
L
Apollo
4,259
2,157
0
1,084
7,434
2,785
266
2,620
4,804
0
23,578
W
Chang'e
LantsWRLD
Chang'e
9,408
759
2,366
4,954
9,722
3,788
678
1,602
8,120
30,929
855
L
Mulan
OofOofer
Mulan
10,840
1,398
0
676
15,367
13,374
0
6,397
8,887
0
25,966
W
Medusa
Shagoogie
Medusa
12,656
5,946
0
1,005
9,595
3,811
2,292
2,758
6,837
0
48,503
L
6,572
158
0
580
9,413
4,574
0
5,674
3,739
18,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,139
Gold Earned
24,224
132
Minions Killed
100
0
Camps Cleared
0
611,279
Distance Traveled
528,781
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
10,388
944
15
1
0
207,737
0
L
Apollo
7,990
726
44
4
0
186,933
0
W
Chang'e
9,340
849
47
4
0
203,084
0
L
Mulan
8,727
793
29
3
0
181,776
0
W
Medusa
10,411
946
70
6
0
200,458
0
L
Anubis
7,507
682
27
2
0
160,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role