Player Matchup

Tiamat
Tiamat
BobbleHead00371
Tiamat
Level 77
God Stats
2W - 3L
1,300 SR
Queue Stats
3W - 4L
1,239 Elo+
Party 1
Chiron
Chiron
BuddahJr
Chiron
Level 73
God Stats
1W - 1L
1,299 SR
Queue Stats
81W - 61L
1,587 Elo+
Solo
Chaac
Chaac
Kyletx22
Chaac
Level 105
God Stats
2W - 4L
1,107 SR
Queue Stats
26W - 32L
1,422 Elo+
Party 1
Fenrir
Fenrir
Trevowl
Fenrir
Level 119
God Stats
9W - 3L
1,679 SR
Queue Stats
100W - 101L
1,460 Elo+
Solo
Ares
Ares
chesleyno9
Ares
Level 64
God Stats
1W - 1L
1,264 SR
Queue Stats
78W - 77L
1,359 Elo+
Solo
Team Averages
Level 88
1,330 SR
1,413 Elo+

VS

Team Averages
Level 121
1,621 SR
1,439 Elo+
Yu Huang
Yu Huang
AthleticReaper
Yu Huang
Level 125
God Stats
2W - 2L
1,707 SR
Queue Stats
182W - 181L
1,418 Elo+
Party 2
Pele
Pele
BildoSagginz
Pele
Level 131
God Stats
13W - 13L
1,548 SR
Queue Stats
521W - 524L
1,428 Elo+
Solo
Kumbhakarna
Kumbhakarna
SMOKENUNDERCUT
Kumbhakarna
Level 95
God Stats
1W - 3L
1,717 SR
Queue Stats
101W - 97L
1,467 Elo+
Solo
Ne Zha
Ne Zha
abstractwall_21
Ne Zha
Level 129
God Stats
10W - 6L
1,656 SR
Queue Stats
176W - 178L
1,414 Elo+
Party 2
Hachiman
Hachiman
csr5896
Hachiman
Level 125
God Stats
5W - 8L
1,479 SR
Queue Stats
40W - 39L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 4
8,119
580
3,873
4,843
2,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
BuddahJr
Chiron
11
3 / 2 / 3
6,822
487
10,076
9,356
3,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Kyletx22
Chaac
14
3 / 1 / 0
8,888
635
8,869
11,870
10,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Trevowl
Fenrir
14
8 / 1 / 3
8,185
585
8,283
10,973
4,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 2 / 5
7,045
503
4,049
11,750
8,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
12
1 / 2 / 1
6,826
488
2,472
6,226
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 3 / 1
6,902
493
8,682
13,676
5,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
SMOKENUNDERCUT
Kumbhakarna
10
1 / 5 / 3
6,603
472
7,369
15,305
10,703
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
1 / 4 / 3
6,020
430
5,253
10,968
4,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
csr5896
Hachiman
12
3 / 2 / 0
6,711
479
7,825
9,792
3,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
16
Kills
7
7
Deaths
16
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
1
2
1
0.75
L
1
3
1
0.5
W
1
1
4
3
W
Chiron
BuddahJr
Chiron
3
2
3
2.25
W
Chaac
Kyletx22
Chaac
3
1
0
3
L
Kumbhakarna
SMOKENUNDERCUT
Kumbhakarna
1
5
3
0.5
W
Fenrir
Trevowl
Fenrir
8
1
3
9.5
L
1
4
3
0.63
W
1
2
5
1.75
L
Hachiman
csr5896
Hachiman
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,150
Damage
31,601
48,792
Taken
55,967
29,067
Mitigated
26,161
12,726
Healing
15,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
2,472
418
0
1,821
6,226
1,840
235
1,811
4,333
39,923
0
L
8,682
1,596
0
3,534
13,676
5,535
0
533
13,112
0
52,999
W
3,873
578
0
1,315
4,843
2,673
258
1,290
3,553
52,439
1,251
W
Chiron
BuddahJr
Chiron
10,076
4,741
741
2,707
9,356
3,254
0
2,946
6,393
0
44,479
W
Chaac
Kyletx22
Chaac
8,869
1,105
0
4,430
11,870
10,135
493
0
11,870
0
62,796
L
Kumbhakarna
SMOKENUNDERCUT
Kumbhakarna
7,369
1,034
24
5,110
15,305
10,703
0
2,650
12,616
28,566
508
W
Fenrir
Trevowl
Fenrir
8,283
2,041
0
1,721
10,973
4,733
416
2,341
8,632
0
52,752
L
5,253
1,420
0
1,201
10,968
4,516
0
913
10,018
0
35,340
W
4,049
461
0
1,812
11,750
8,272
0
2,942
8,808
15,424
0
L
Hachiman
csr5896
Hachiman
7,825
3,849
0
4,102
9,792
3,567
0
1,787
8,005
0
50,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,059
Gold Earned
33,062
381
Minions Killed
316
0
Camps Cleared
0
1,298,358
Distance Traveled
1,327,071
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,826
488
77
6
0
250,172
2
L
Pele
6,902
493
88
6
0
296,485
7
W
Tiamat
8,119
580
108
8
0
266,730
0
W
Chiron
6,822
487
63
5
0
254,526
0
W
Chaac
8,888
635
108
8
0
259,159
0
L
Kumbhakarna
6,603
472
31
2
0
257,066
0
W
Fenrir
8,185
585
78
6
0
301,175
0
L
Ne Zha
6,020
430
52
4
0
285,548
0
W
Ares
7,045
503
24
2
0
216,768
0
L
Hachiman
6,711
479
68
5
0
237,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role