Player Matchup

Baron Samedi
Baron Samedi
GetBiggy
Baron Samedi
Level 62
God Stats
17W - 11L
1,777 SR
Queue Stats
269W - 296L
1,491 Elo+
Party 1
Zeus
Zeus
Ten4RubberDukky
Zeus
Level 65
God Stats
102W - 97L
1,622 SR
Queue Stats
385W - 399L
1,477 Elo+
Party 1
Agni
Agni
vivirgen
Agni
Level 46
God Stats
0W - 3L
1,379 SR
Queue Stats
40W - 50L
1,485 Elo+
Solo
Team Averages
Level 58
1,593 SR
1,485 Elo+

VS

Team Averages
Level 152
1,521 SR
1,486 Elo+
Morgan Le Fay
Morgan Le Fay
TheJerome
Morgan Le Fay
Level 152
God Stats
8W - 4L
1,665 SR
Queue Stats
71W - 64L
1,630 Elo+
Solo
Terra
Terra
VashtaNerada85
Terra
Level 156
God Stats
4W - 8L
1,405 SR
Queue Stats
260W - 267L
1,415 Elo+
Party 2
Achilles
Achilles
WoefulDwarf1579
Achilles
Level 147
God Stats
19W - 17L
1,492 SR
Queue Stats
131W - 139L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GetBiggy
Baron Samedi
15
1 / 3 / 3
8,815
801
7,193
8,913
3,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
0 / 7 / 4
8,268
752
4,078
8,963
1,998
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Agni
16
2 / 4 / 3
9,213
838
10,092
8,879
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
TheJerome
Morgan Le Fay
17
7 / 1 / 5
10,581
962
12,253
10,184
3,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

16
2 / 0 / 8
9,784
889
6,477
11,264
7,493
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
15
5 / 4 / 3
9,707
882
5,112
14,372
12,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
3
Kills
14
14
Deaths
5
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
GetBiggy
Baron Samedi
1
3
3
0.83
L
0
7
4
0.29
W
Morgan Le Fay
TheJerome
Morgan Le Fay
7
1
5
9.5
W
2
0
8
6
W
Achilles
5
4
3
1.63
L
Agni
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,363
Damage
23,842
26,755
Taken
35,820
8,253
Mitigated
23,143
3,451
Healing
11,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
GetBiggy
Baron Samedi
7,193
259
465
2,228
8,913
3,864
0
5,864
2,569
26,584
522
L
4,078
391
0
508
8,963
1,998
0
6,107
2,463
22,850
0
W
Morgan Le Fay
TheJerome
Morgan Le Fay
12,253
1,128
0
3,274
10,184
3,326
810
5,420
4,709
46,269
0
W
6,477
409
3,207
3,849
11,264
7,493
0
8,126
3,047
22,884
910
W
Achilles
5,112
457
0
893
14,372
12,324
491
7,307
6,971
0
18,298
L
Agni
10,092
300
0
250
8,879
2,391
0
5,404
3,228
35,518
554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,296
Gold Earned
30,072
145
Minions Killed
132
0
Camps Cleared
0
609,830
Distance Traveled
687,086
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,815
801
49
4
0
217,714
0
L
Zeus
8,268
752
30
3
0
186,267
0
W
Morgan Le Fay
10,581
962
67
6
0
219,203
0
W
Terra
9,784
889
42
4
0
250,822
2
W
Achilles
9,707
882
23
2
0
217,061
0
L
Agni
9,213
838
66
6
0
205,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role