Player Matchup

Charon
Charon
 
Charon
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Bubo5360
Neith
Level 3
God Stats
0W - 3L
1,282 SR
Queue Stats
1W - 3L
1,493 Elo+
Party 3
Sun Wukong
Sun Wukong
ajthurgill1
Sun Wukong
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,301 Elo+
Solo
Zhong Kui
Zhong Kui
exploiterd
Zhong Kui
Level 3
God Stats
0W - 2L
1,282 SR
Queue Stats
1W - 3L
1,493 Elo+
Party 3
Horus
Horus
homero65
Horus
Level 137
God Stats
3W - 3L
1,524 SR
Queue Stats
131W - 122L
1,575 Elo+
Party 2
Team Averages
Level 89
1,418 SR
1,472 Elo+

VS

Team Averages
Level 157
1,646 SR
1,606 Elo+
Cliodhna
Cliodhna
Andras39
Cliodhna
Level 213
God Stats
22W - 7L
1,598 SR
Queue Stats
368W - 174L
1,642 Elo+
Party 1
Vulcan
Vulcan
Con18
Vulcan
Level 159
God Stats
12W - 8L
1,667 SR
Queue Stats
482W - 155L
1,732 Elo+
Party 1
Skadi
Skadi
OscuraShiva
Skadi
Level 200
God Stats
33W - 23L
1,677 SR
Queue Stats
213W - 226L
1,515 Elo+
Solo
Vamana
Vamana
Thamiega
Vamana
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 122L
1,397 Elo+
Solo
Ix Chel
Ix Chel
ichaichafan
Ix Chel
Level 88
God Stats
6W - 1L
1,789 SR
Queue Stats
35W - 10L
1,743 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
16
5 / 3 / 1
9,253
925
12,911
11,369
4,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Neith
Bubo5360
Neith
12
0 / 6 / 2
7,662
766
2,246
10,197
2,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
ajthurgill1
Sun Wukong
13
3 / 7 / 5
8,896
890
5,147
13,604
8,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Zhong Kui
exploiterd
Zhong Kui
13
2 / 6 / 5
8,443
844
8,128
14,798
5,398
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
homero65
Horus
13
0 / 3 / 4
7,869
787
5,906
16,703
14,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Andras39
Cliodhna
16
7 / 4 / 6
10,477
1,048
5,073
9,831
3,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Vulcan
Con18
Vulcan
18
10 / 0 / 5
11,436
1,144
22,894
5,839
2,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 1 / 10
9,752
975
8,010
6,095
1,785
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
Thamiega
Vamana
15
1 / 4 / 13
9,525
953
9,842
14,886
9,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ix Chel
ichaichafan
Ix Chel
16
5 / 1 / 14
10,375
1,038
14,051
12,674
4,195
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
73
10
Kills
25
25
Deaths
10
17
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
5
3
1
1.83
W
Cliodhna
Andras39
Cliodhna
7
4
6
2.5
L
Neith
Bubo5360
Neith
0
6
2
0.17
W
Vulcan
Con18
Vulcan
10
0
5
12.5
W
2
1
10
7
W
Vamana
Thamiega
Vamana
1
4
13
1.88
L
Sun Wukong
ajthurgill1
Sun Wukong
3
7
5
0.79
L
Zhong Kui
exploiterd
Zhong Kui
2
6
5
0.75
L
Horus
homero65
Horus
0
3
4
0.67
W
Ix Chel
ichaichafan
Ix Chel
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,338
Damage
59,870
66,671
Taken
49,325
34,501
Mitigated
21,058
5,285
Healing
10,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
12,911
560
0
221
11,369
4,466
0
5,089
6,040
36,558
0
W
Cliodhna
Andras39
Cliodhna
5,073
299
0
1,088
9,831
3,398
539
3,773
5,787
0
28,688
L
Neith
Bubo5360
Neith
2,246
421
0
177
10,197
2,316
0
6,285
3,800
0
10,769
W
Vulcan
Con18
Vulcan
22,894
408
0
332
5,839
2,279
2,102
2,058
3,540
53,991
0
W
8,010
2,110
0
173
6,095
1,785
1,499
2,862
2,933
0
27,339
W
Vamana
Thamiega
Vamana
9,842
3,601
0
1,748
14,886
9,401
568
6,259
8,145
550
26,244
L
Sun Wukong
ajthurgill1
Sun Wukong
5,147
88
0
610
13,604
8,103
0
6,832
6,652
0
10,444
L
Zhong Kui
exploiterd
Zhong Kui
8,128
349
0
1,748
14,798
5,398
0
9,569
5,186
12,351
0
L
Horus
homero65
Horus
5,906
1,532
380
2,149
16,703
14,218
0
9,720
6,860
0
10,340
W
Ix Chel
ichaichafan
Ix Chel
14,051
2,491
2,179
5,265
12,674
4,195
1,754
4,905
7,317
27,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,123
Gold Earned
51,565
92
Minions Killed
250
0
Camps Cleared
0
832,209
Distance Traveled
1,144,551
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
9,253
925
41
4
0
213,084
0
W
Cliodhna
10,477
1,048
44
4
0
210,009
0
L
Neith
7,662
766
16
2
0
115,853
0
W
Vulcan
11,436
1,144
82
8
0
252,729
0
W
Skadi
9,752
975
49
5
0
233,405
0
W
Vamana
9,525
953
35
4
0
225,291
0
L
Sun Wukong
8,896
890
16
2
0
153,266
0
L
Zhong Kui
8,443
844
11
1
0
139,564
0
L
Horus
7,869
787
8
1
0
210,442
0
W
Ix Chel
10,375
1,038
40
4
0
223,117
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role