Player Matchup

Skadi
Skadi
Javiixerr
Skadi
Level 105
God Stats
1W - 1L
1,626 SR
Queue Stats
36W - 39L
1,518 Elo+
Party 2
Achilles
Achilles
LiL josh7391
Achilles
Level 120
God Stats
4W - 9L
1,427 SR
Queue Stats
378W - 355L
1,475 Elo+
Party 2
Neith
Neith
Maccabii
Neith
Level 138
God Stats
2W - 1L
1,845 SR
Queue Stats
53W - 54L
1,511 Elo+
Solo
Athena
Athena
TheDrunkMonkey9
Athena
Level 77
God Stats
2W - 2L
1,825 SR
Queue Stats
12W - 11L
1,377 Elo+
Solo
Loki
Loki
jphtaylor
Loki
Level 69
God Stats
48W - 43L
1,599 SR
Queue Stats
612W - 569L
1,491 Elo+
Solo
Team Averages
Level 102
1,664 SR
1,474 Elo+

VS

Team Averages
Level 141
1,468 SR
1,492 Elo+
Yemoja
Yemoja
 
Yemoja
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
LazyKitten89329
Camazotz
Level 146
God Stats
4W - 2L
1,591 SR
Queue Stats
108W - 109L
1,420 Elo+
Solo
Chang'e
Chang'e
PettyLaBelle
Chang'e
Level 148
God Stats
3W - 1L
1,439 SR
Queue Stats
71W - 83L
1,461 Elo+
Solo
Jing Wei
Jing Wei
SpaceWolfi07
Jing Wei
Level 184
God Stats
65W - 69L
1,499 SR
Queue Stats
103W - 110L
1,472 Elo+
Party 1
Cerberus
Cerberus
XxALaSToRxXD
Cerberus
Level 69
God Stats
1W - 0L
1,311 SR
Queue Stats
14W - 12L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Javiixerr
Skadi
12
8 / 3 / 3
8,447
563
9,509
11,164
2,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Achilles
LiL josh7391
Achilles
10
0 / 4 / 1
6,426
428
5,282
10,782
8,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
Maccabii
Neith
11
0 / 5 / 0
6,757
450
5,318
11,010
3,529
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 0 / 1
6,705
447
5,061
10,557
8,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Loki
14
3 / 1 / 5
8,097
540
6,432
12,951
3,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
2 / 0 / 3
7,529
502
5,815
10,080
6,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Camazotz
14
3 / 4 / 2
8,386
559
4,317
15,831
5,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Chang'e
PettyLaBelle
Chang'e
12
0 / 7 / 1
7,707
514
5,288
11,978
3,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
SpaceWolfi07
Jing Wei
16
4 / 0 / 1
9,603
640
5,922
10,166
3,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
XxALaSToRxXD
Cerberus
14
4 / 0 / 4
9,005
600
10,684
14,955
13,908
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
24
11
Kills
13
13
Deaths
11
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
0
3
3.5
L
Skadi
Javiixerr
Skadi
8
3
3
3.17
W
Camazotz
3
4
2
1
L
Achilles
LiL josh7391
Achilles
0
4
1
0.13
L
Neith
Maccabii
Neith
0
5
0
0
W
Chang'e
PettyLaBelle
Chang'e
0
7
1
0.07
W
Jing Wei
SpaceWolfi07
Jing Wei
4
0
1
4.5
L
0
0
1
0.5
W
Cerberus
XxALaSToRxXD
Cerberus
4
0
4
6
L
Loki
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,602
Damage
32,026
56,464
Taken
63,010
27,663
Mitigated
32,861
16,615
Healing
23,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
5,815
1,402
994
1,337
10,080
6,179
0
1,936
7,908
34,047
920
L
Skadi
Javiixerr
Skadi
9,509
3,469
0
2,088
11,164
2,905
355
4,627
6,285
0
46,684
W
Camazotz
4,317
1,130
0
6,154
15,831
5,386
39
718
15,113
0
53,986
L
Achilles
LiL josh7391
Achilles
5,282
727
0
2,082
10,782
8,946
0
5,431
5,351
0
29,988
L
Neith
Maccabii
Neith
5,318
1,348
0
3,655
11,010
3,529
0
2,811
8,083
0
54,547
W
Chang'e
PettyLaBelle
Chang'e
5,288
856
1,014
3,261
11,978
3,770
592
212
11,766
41,980
1,194
W
Jing Wei
SpaceWolfi07
Jing Wei
5,922
4,323
0
4,977
10,166
3,618
5,600
1,469
8,697
0
83,692
L
5,061
974
0
2,642
10,557
8,548
0
3,911
6,606
23,490
0
W
Cerberus
XxALaSToRxXD
Cerberus
10,684
648
0
6,248
14,955
13,908
0
1,289
13,100
43,805
972
L
Loki
6,432
1,454
0
6,148
12,951
3,735
125
4,084
8,771
0
65,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,432
Gold Earned
42,230
361
Minions Killed
432
0
Camps Cleared
0
1,518,123
Distance Traveled
1,553,209
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,529
502
45
3
0
294,564
2
L
Skadi
8,447
563
65
4
0
277,446
0
W
Camazotz
8,386
559
85
6
0
355,000
0
L
Achilles
6,426
428
46
3
0
237,514
0
L
Neith
6,757
450
96
6
0
283,711
0
W
Chang'e
7,707
514
75
5
0
257,055
1
W
Jing Wei
9,603
640
141
9
0
337,488
2
L
Athena
6,705
447
44
3
0
350,235
10
W
Cerberus
9,005
600
86
6
0
309,102
2
L
Loki
8,097
540
110
7
0
369,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role