Player Matchup

Jormungandr
Jormungandr
BeachBabeArachne
Jormungandr
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 54L
1,546 Elo+
Party 1
Bastet
Bastet
ChrisForClarity
Bastet
Level 156
God Stats
1W - 3L
1,685 SR
Queue Stats
382W - 371L
1,517 Elo+
Solo
Vulcan
Vulcan
OloruninThruThe6
Vulcan
Level 128
God Stats
9W - 4L
1,780 SR
Queue Stats
107W - 130L
1,414 Elo+
Party 1
Jing Wei
Jing Wei
Th3voicesCU
Jing Wei
Level 115
God Stats
1W - 2L
1,510 SR
Queue Stats
603W - 629L
1,490 Elo+
Solo
Xbalanque
Xbalanque
chaboyenz
Xbalanque
Level 149
God Stats
3W - 1L
1,884 SR
Queue Stats
86W - 65L
1,559 Elo+
Party 1
Team Averages
Level 139
1,672 SR
1,505 Elo+

VS

Team Averages
Level 135
1,515 SR
1,546 Elo+
Nu Wa
Nu Wa
Alexdonut
Nu Wa
Level 123
God Stats
5W - 5L
1,390 SR
Queue Stats
244W - 242L
1,571 Elo+
Solo
Charybdis
Charybdis
Juicebag101
Charybdis
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 70L
1,504 Elo+
Solo
Kukulkan
Kukulkan
Lupus Rex1390
Kukulkan
Level 135
God Stats
5W - 1L
1,750 SR
Queue Stats
245W - 251L
1,475 Elo+
Solo
Skadi
Skadi
RenjikuTheCrow
Skadi
Level 188
God Stats
2W - 0L
1,750 SR
Queue Stats
113W - 88L
1,623 Elo+
Solo
Tiamat
Tiamat
understarr
Tiamat
Level 187
God Stats
1W - 2L
1,187 SR
Queue Stats
245W - 263L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BeachBabeArachne
Jormungandr
12
1 / 2 / 2
6,583
731
4,543
7,076
6,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 4 / 3
7,861
873
7,110
10,370
3,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 2 / 2
6,480
720
4,013
3,957
1,684
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Th3voicesCU
Jing Wei
14
1 / 5 / 3
7,082
787
3,829
8,416
3,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
chaboyenz
Xbalanque
12
1 / 2 / 1
6,822
758
3,025
5,633
1,695
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Alexdonut
Nu Wa
14
4 / 1 / 4
8,368
930
11,380
3,485
1,166
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Juicebag101
Charybdis
16
3 / 1 / 4
8,860
984
7,561
4,253
1,500
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
Lupus Rex1390
Kukulkan
15
1 / 1 / 9
8,783
976
3,715
4,155
1,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
3 / 1 / 9
8,543
949
6,316
7,651
2,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
understarr
Tiamat
13
4 / 2 / 6
8,754
973
2,916
8,799
7,623
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
6
Kills
15
15
Deaths
6
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Alexdonut
Nu Wa
4
1
4
6
L
Jormungandr
BeachBabeArachne
Jormungandr
1
2
2
1
L
2
4
3
0.88
W
Charybdis
Juicebag101
Charybdis
3
1
4
5
W
Kukulkan
Lupus Rex1390
Kukulkan
1
1
9
5.5
L
1
2
2
1
W
3
1
9
7.5
L
Jing Wei
Th3voicesCU
Jing Wei
1
5
3
0.5
L
Xbalanque
chaboyenz
Xbalanque
1
2
1
0.75
W
Tiamat
understarr
Tiamat
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,520
Damage
31,888
35,452
Taken
28,343
16,000
Mitigated
14,761
7,469
Healing
11,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Alexdonut
Nu Wa
11,380
2,206
1,022
521
3,485
1,166
524
750
2,698
25,648
491
L
Jormungandr
BeachBabeArachne
Jormungandr
4,543
629
1,327
1,767
7,076
6,421
0
3,050
4,024
13,380
0
L
7,110
747
148
2,553
10,370
3,102
0
5,985
4,316
0
19,016
W
Charybdis
Juicebag101
Charybdis
7,561
4,333
474
1,470
4,253
1,500
2,169
1,537
2,519
0
22,339
W
Kukulkan
Lupus Rex1390
Kukulkan
3,715
177
152
614
4,155
1,664
991
806
3,349
16,734
0
L
4,013
0
288
375
3,957
1,684
0
2,486
1,469
11,391
268
W
6,316
1,696
783
1,994
7,651
2,808
1,263
2,392
5,111
0
12,540
L
Jing Wei
Th3voicesCU
Jing Wei
3,829
2,895
0
862
8,416
3,098
0
2,590
5,784
0
13,904
L
Xbalanque
chaboyenz
Xbalanque
3,025
872
0
149
5,633
1,695
0
3,529
2,102
0
10,269
W
Tiamat
understarr
Tiamat
2,916
252
1,157
3,079
8,799
7,623
19
2,287
6,236
8,497
1,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,828
Gold Earned
43,308
99
Minions Killed
143
0
Camps Cleared
0
746,830
Distance Traveled
908,991
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,368
930
26
3
0
189,980
0
L
Jormungandr
6,583
731
18
2
0
146,384
0
L
Bastet
7,861
873
23
3
0
162,863
0
W
Charybdis
8,860
984
46
5
0
165,856
0
W
Kukulkan
8,783
976
33
4
0
196,947
0
L
Vulcan
6,480
720
20
2
0
130,371
0
W
Skadi
8,543
949
20
2
0
181,193
0
L
Jing Wei
7,082
787
22
2
0
162,597
0
L
Xbalanque
6,822
758
16
2
0
144,615
0
W
Tiamat
8,754
973
18
2
0
175,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role