Player Matchup

Sylvanus
Sylvanus
HappyTato
Sylvanus
Level 57
God Stats
2W - 0L
1,765 SR
Queue Stats
139W - 136L
1,466 Elo+
Solo
Awilix
Awilix
Trixthan
Awilix
Level 83
God Stats
7W - 10L
1,441 SR
Queue Stats
257W - 237L
1,500 Elo+
Solo
Fenrir
Fenrir
Ungodlike
Fenrir
Level 119
God Stats
3W - 2L
1,509 SR
Queue Stats
208W - 190L
1,570 Elo+
Solo
Izanami
Izanami
ninjaslayer305
Izanami
Level 86
God Stats
155W - 124L
1,664 SR
Queue Stats
764W - 721L
1,547 Elo+
Solo
Ix Chel
Ix Chel
sneakyystallings
Ix Chel
Level 124
God Stats
1W - 0L
1,079 SR
Queue Stats
50W - 35L
1,550 Elo+
Solo
Team Averages
Level 94
1,492 SR
1,527 Elo+

VS

Team Averages
Level 109
1,515 SR
1,515 Elo+
The Morrigan
The Morrigan
Dandiesttulip
The Morrigan
Level 63
God Stats
1W - 3L
1,468 SR
Queue Stats
171W - 146L
1,539 Elo+
Party 1
Chaac
Chaac
OpportuneHook9
Chaac
Level 159
God Stats
9W - 8L
1,692 SR
Queue Stats
227W - 219L
1,532 Elo+
Party 1
Thor
Thor
U DOG WATER3353
Thor
Level 125
God Stats
0W - 2L
1,735 SR
Queue Stats
35W - 34L
1,502 Elo+
Party 2
Hachiman
Hachiman
sG Pool
Hachiman
Level 97
God Stats
6W - 15L
1,368 SR
Queue Stats
162W - 151L
1,493 Elo+
Solo
Atlas
Atlas
simsimO1
Atlas
Level 103
God Stats
0W - 1L
1,312 SR
Queue Stats
28W - 22L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HappyTato
Sylvanus
6
1 / 0 / 2
4,017
803
328
2,949
1,501
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
Trixthan
Awilix
7
2 / 0 / 2
4,089
818
814
2,937
711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
Ungodlike
Fenrir
6
1 / 0 / 0
3,789
758
1,797
3,358
2,375
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

6
1 / 0 / 2
3,711
742
1,616
2,498
620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 1 / 1
3,701
740
840
2,072
601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Dandiesttulip
The Morrigan
7
1 / 1 / 0
3,685
737
1,725
2,144
605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 1 / 0
3,414
683
1,876
4,119
2,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

3
0 / 1 / 0
2,605
521
405
1,347
344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
sG Pool
Hachiman
5
0 / 2 / 0
2,865
573
1,555
2,762
522
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Atlas
simsimO1
Atlas
3
0 / 0 / 0
2,694
539
294
1,020
431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
1
5
Kills
1
1
Deaths
5
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Dandiesttulip
The Morrigan
1
1
0
1
W
Sylvanus
HappyTato
Sylvanus
1
0
2
2
L
0
1
0
0
W
Awilix
Trixthan
Awilix
2
0
2
3
L
0
1
0
0
W
Fenrir
Ungodlike
Fenrir
1
0
0
1
W
1
0
2
2
L
Hachiman
sG Pool
Hachiman
0
2
0
0
L
Atlas
simsimO1
Atlas
0
0
0
0
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,395
Damage
5,855
13,814
Taken
11,392
5,808
Mitigated
4,056
8,097
Healing
3,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Dandiesttulip
The Morrigan
1,725
614
0
500
2,144
605
0
806
1,338
18,419
0
W
Sylvanus
HappyTato
Sylvanus
328
148
413
1,688
2,949
1,501
330
158
2,791
8,055
698
L
1,876
426
0
1,567
4,119
2,154
0
0
4,119
1,119
14,178
W
Awilix
Trixthan
Awilix
814
413
0
2,044
2,937
711
0
0
2,937
0
15,380
L
405
0
0
250
1,347
344
0
113
1,234
0
3,651
W
Fenrir
Ungodlike
Fenrir
1,797
472
0
1,879
3,358
2,375
0
96
3,262
0
15,681
W
1,616
1,065
0
1,472
2,498
620
473
136
2,362
0
24,743
L
Hachiman
sG Pool
Hachiman
1,555
680
0
673
2,762
522
0
148
2,614
0
13,913
L
Atlas
simsimO1
Atlas
294
148
0
777
1,020
431
0
55
965
2,339
0
W
840
84
9
592
2,072
601
0
1,725
347
17,491
34

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,307
Gold Earned
15,263
154
Minions Killed
106
0
Camps Cleared
0
464,228
Distance Traveled
368,917
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
3,685
737
40
8
0
98,344
0
W
Sylvanus
4,017
803
19
4
0
83,329
0
L
Chaac
3,414
683
33
7
0
109,801
2
W
Awilix
4,089
818
33
7
0
109,161
0
L
Thor
2,605
521
10
2
0
37,614
0
W
Fenrir
3,789
758
31
6
0
100,269
0
W
Izanami
3,711
742
44
9
0
80,641
0
L
Hachiman
2,865
573
20
4
0
90,072
0
L
Atlas
2,694
539
3
1
0
33,086
1
W
Ix Chel
3,701
740
27
5
0
90,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role