Player Matchup

Nu Wa
Nu Wa
CHElRAC0LA
Nu Wa
Level 109
God Stats
38W - 30L
1,589 SR
Queue Stats
418W - 407L
1,488 Elo+
Solo
Loki
Loki
DEFUSE13
Loki
Level 149
God Stats
2W - 1L
1,725 SR
Queue Stats
21W - 16L
1,655 Elo+
Party 1
Sobek
Sobek
MaximumTh03
Sobek
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,307 Elo+
Solo
Danzaburou
Danzaburou
PinguPnSc
Danzaburou
Level 146
God Stats
1W - 2L
1,483 SR
Queue Stats
73W - 73L
1,568 Elo+
Party 1
Ratatoskr
Ratatoskr
ratomalaojr
Ratatoskr
Level 128
God Stats
0W - 2L
1,295 SR
Queue Stats
1W - 6L
1,043 Elo+
Solo
Team Averages
Level 120
1,518 SR
1,412 Elo+

VS

Team Averages
Level 141
1,508 SR
1,512 Elo+
Shiva
Shiva
 
Shiva
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
JOTA001
Cthulhu
Level 104
God Stats
49W - 42L
1,562 SR
Queue Stats
565W - 544L
1,542 Elo+
Solo
Anhur
Anhur
Reggggio
Anhur
Level 125
God Stats
50W - 25L
1,649 SR
Queue Stats
134W - 98L
1,594 Elo+
Solo
Zhong Kui
Zhong Kui
SrAcaso
Zhong Kui
Level 159
God Stats
5W - 7L
1,232 SR
Queue Stats
301W - 314L
1,460 Elo+
Party 2
Susano
Susano
jamesjonson
Susano
Level 157
God Stats
108W - 76L
1,597 SR
Queue Stats
238W - 245L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
10
2 / 3 / 1
5,847
585
4,806
3,915
824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Loki
10
1 / 3 / 0
5,289
529
3,704
7,696
1,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 3 / 3
4,819
482
1,946
10,620
5,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Danzaburou
PinguPnSc
Danzaburou
9
2 / 5 / 0
5,286
529
6,123
8,074
1,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
ratomalaojr
Ratatoskr
9
1 / 6 / 2
5,215
522
3,334
8,900
2,566
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
2 / 1 / 1
6,476
648
5,275
8,478
3,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
JOTA001
Cthulhu
11
2 / 1 / 7
5,537
554
5,467
6,595
4,095
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Anhur
Reggggio
Anhur
12
7 / 1 / 2
6,784
678
8,281
7,193
2,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
SrAcaso
Zhong Kui
11
2 / 1 / 6
6,099
610
1,773
5,564
3,514
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Susano
11
7 / 2 / 3
6,465
647
5,740
6,730
1,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
6
Kills
20
20
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
2
1
1
2.5
L
Nu Wa
2
3
1
0.83
L
Loki
1
3
0
0.33
W
Cthulhu
JOTA001
Cthulhu
2
1
7
5.5
L
0
3
3
0.5
L
Danzaburou
PinguPnSc
Danzaburou
2
5
0
0.4
W
Anhur
Reggggio
Anhur
7
1
2
8
W
Zhong Kui
SrAcaso
Zhong Kui
2
1
6
5
W
Susano
7
2
3
4.25
L
Ratatoskr
ratomalaojr
Ratatoskr
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,913
Damage
26,536
39,205
Taken
34,560
11,887
Mitigated
14,952
9,854
Healing
13,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
5,275
1,322
0
3,610
8,478
3,356
0
198
8,280
0
44,543
L
Nu Wa
4,806
1,894
0
997
3,915
824
0
766
3,149
29,773
0
L
Loki
3,704
623
0
2,361
7,696
1,860
0
0
7,696
0
32,421
W
Cthulhu
JOTA001
Cthulhu
5,467
736
50
335
6,595
4,095
389
1,133
5,462
23,985
1,769
L
1,946
209
0
3,022
10,620
5,056
0
2,519
8,101
9,280
0
L
Danzaburou
PinguPnSc
Danzaburou
6,123
3,661
0
2,415
8,074
1,581
0
2,780
5,294
0
33,275
W
Anhur
Reggggio
Anhur
8,281
5,442
0
3,577
7,193
2,119
1,435
988
6,205
0
44,121
W
Zhong Kui
SrAcaso
Zhong Kui
1,773
235
0
3,299
5,564
3,514
0
2,459
3,105
36,948
1,110
W
Susano
5,740
1,584
0
2,497
6,730
1,868
0
1,974
4,756
0
40,565
L
Ratatoskr
ratomalaojr
Ratatoskr
3,334
909
0
1,059
8,900
2,566
0
788
8,112
0
38,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,456
Gold Earned
31,361
240
Minions Killed
344
0
Camps Cleared
0
1,008,607
Distance Traveled
1,045,400
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,476
648
75
8
0
198,775
0
L
Nu Wa
5,847
585
42
4
0
186,853
4
L
Loki
5,289
529
56
6
0
210,678
0
W
Cthulhu
5,537
554
40
4
0
218,654
0
L
Sobek
4,819
482
18
2
0
216,095
3
L
Danzaburou
5,286
529
56
6
0
172,064
1
W
Anhur
6,784
678
87
9
0
181,579
2
W
Zhong Kui
6,099
610
70
7
0
200,249
2
W
Susano
6,465
647
72
7
0
246,143
0
L
Ratatoskr
5,215
522
68
7
0
222,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role