Player Matchup

Zhong Kui
Zhong Kui
Cris_Neizan_05
Zhong Kui
Level 139
God Stats
2W - 0L
1,563 SR
Queue Stats
154W - 164L
1,469 Elo+
Party 3
Medusa
Medusa
Player10622
Medusa
Level 128
God Stats
3W - 7L
1,558 SR
Queue Stats
49W - 58L
1,458 Elo+
Party 2
Cthulhu
Cthulhu
SkipperD01
Cthulhu
Level 152
God Stats
1W - 0L
1,407 SR
Queue Stats
48W - 56L
1,483 Elo+
Solo
Ymir
Ymir
chasekarl
Ymir
Level 111
God Stats
6W - 3L
1,661 SR
Queue Stats
50W - 64L
1,454 Elo+
Party 2
Chiron
Chiron
el_Kalo_g4mer
Chiron
Level 179
God Stats
2W - 2L
1,465 SR
Queue Stats
181W - 187L
1,442 Elo+
Party 3
Team Averages
Level 142
1,531 SR
1,461 Elo+

VS

Team Averages
Level 136
1,548 SR
1,463 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Dantopia7
Janus
Level 101
God Stats
9W - 15L
1,512 SR
Queue Stats
584W - 558L
1,460 Elo+
Solo
Susano
Susano
LuckiJ0K3r
Susano
Level 143
God Stats
0W - 4L
1,472 SR
Queue Stats
18W - 20L
1,370 Elo+
Party 1
Heimdallr
Heimdallr
cghlreinsn
Heimdallr
Level 137
God Stats
4W - 5L
1,567 SR
Queue Stats
240W - 241L
1,475 Elo+
Solo
Bacchus
Bacchus
latjior
Bacchus
Level 148
God Stats
4W - 4L
1,690 SR
Queue Stats
47W - 33L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Cris_Neizan_05
Zhong Kui
9
1 / 3 / 0
5,360
596
4,292
7,263
4,481
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
9
4 / 2 / 2
5,250
583
5,760
5,513
1,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cthulhu
SkipperD01
Cthulhu
9
2 / 0 / 4
4,826
536
3,800
6,303
4,314
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ymir
10
0 / 0 / 2
4,917
546
3,171
5,032
2,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 0 / 0
5,718
635
4,146
2,140
567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
8
0 / 1 / 0
4,878
542
3,236
7,405
4,445
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
Dantopia7
Janus
9
0 / 2 / 0
4,749
528
743
4,661
1,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Susano
LuckiJ0K3r
Susano
10
2 / 2 / 1
5,284
587
2,478
6,508
1,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
cghlreinsn
Heimdallr
9
1 / 4 / 1
4,923
547
5,075
7,936
2,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
latjior
Bacchus
9
1 / 0 / 1
5,267
585
4,381
7,051
6,958
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
9
Kills
4
5
Deaths
9
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
1
0
0
W
Zhong Kui
Cris_Neizan_05
Zhong Kui
1
3
0
0.33
L
Janus
Dantopia7
Janus
0
2
0
0
L
Susano
LuckiJ0K3r
Susano
2
2
1
1.25
W
Medusa
4
2
2
2.5
W
Cthulhu
SkipperD01
Cthulhu
2
0
4
4
L
Heimdallr
cghlreinsn
Heimdallr
1
4
1
0.38
W
Ymir
0
0
2
1
W
2
0
0
2
L
Bacchus
latjior
Bacchus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,169
Damage
15,913
26,251
Taken
33,561
12,811
Mitigated
16,999
10,634
Healing
12,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,236
1,057
0
3,293
7,405
4,445
27
1,968
5,437
14,328
415
W
Zhong Kui
Cris_Neizan_05
Zhong Kui
4,292
826
0
3,462
7,263
4,481
0
4,179
3,084
36,228
0
L
Janus
Dantopia7
Janus
743
0
0
1,040
4,661
1,281
0
445
4,216
26,691
527
L
Susano
LuckiJ0K3r
Susano
2,478
244
0
3,183
6,508
1,848
0
1,957
4,551
0
35,094
W
Medusa
5,760
2,089
0
961
5,513
1,431
0
1,684
3,829
0
34,585
W
Cthulhu
SkipperD01
Cthulhu
3,800
432
0
1,659
6,303
4,314
0
1,131
5,172
14,627
0
L
Heimdallr
cghlreinsn
Heimdallr
5,075
2,289
0
2,353
7,936
2,467
0
2,892
5,044
0
31,390
W
Ymir
3,171
1,216
0
3,498
5,032
2,018
0
350
4,682
43,111
0
W
4,146
775
24
1,030
2,140
567
0
930
1,210
0
39,263
L
Bacchus
latjior
Bacchus
4,381
633
0
2,517
7,051
6,958
0
4,001
3,050
26,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,071
Gold Earned
25,101
288
Minions Killed
252
0
Camps Cleared
0
894,596
Distance Traveled
950,943
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,878
542
19
2
0
217,658
0
W
Zhong Kui
5,360
596
65
7
0
155,441
0
L
Janus
4,749
528
56
6
0
153,887
0
L
Susano
5,284
587
65
7
0
231,244
1
W
Medusa
5,250
583
55
6
0
189,064
0
W
Cthulhu
4,826
536
22
2
0
181,578
2
L
Heimdallr
4,923
547
66
7
0
161,120
0
W
Ymir
4,917
546
75
8
0
190,427
0
W
Chiron
5,718
635
71
8
0
178,086
2
L
Bacchus
5,267
585
46
5
0
187,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role