Player Matchup

Olorun
Olorun
Correxus
Olorun
Level 149
God Stats
2W - 0L
1,717 SR
Queue Stats
184W - 171L
1,484 Elo+
Solo
Anubis
Anubis
Crooks6760
Anubis
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
SandySphinx
Cthulhu
Level 52
God Stats
18W - 12L
1,546 SR
Queue Stats
195W - 213L
1,528 Elo+
Party 1
Kali
Kali
Shruikin94
Kali
Level 59
God Stats
43W - 41L
1,660 SR
Queue Stats
317W - 349L
1,521 Elo+
Party 1
Shiva
Shiva
UberGauss
Shiva
Level 154
God Stats
1W - 0L
1,803 SR
Queue Stats
11W - 12L
1,533 Elo+
Party 3
Team Averages
Level 105
1,645 SR
1,513 Elo+

VS

Team Averages
Level 119
1,524 SR
1,509 Elo+
Zeus
Zeus
 
Zeus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bacchus
Bacchus
Monkey G Law
Bacchus
Level 105
God Stats
2W - 4L
1,390 SR
Queue Stats
148W - 156L
1,497 Elo+
Party 2
Hel
Hel
RipU88
Hel
Level 157
God Stats
21W - 22L
1,502 SR
Queue Stats
175W - 151L
1,507 Elo+
Solo
Thanatos
Thanatos
Smerfasaurus
Thanatos
Level 99
God Stats
15W - 16L
1,616 SR
Queue Stats
212W - 206L
1,490 Elo+
Party 4
Chernobog
Chernobog
zTramadol
Chernobog
Level 127
God Stats
4W - 3L
1,614 SR
Queue Stats
119W - 104L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Correxus
Olorun
14
1 / 1 / 0
8,027
617
4,340
7,775
3,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Crooks6760
Anubis
13
7 / 2 / 4
8,125
625
7,895
6,446
2,449
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cthulhu
SandySphinx
Cthulhu
13
0 / 0 / 5
7,274
560
4,527
9,049
3,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
4 / 0 / 5
7,906
608
4,845
8,448
3,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
UberGauss
Shiva
12
4 / 0 / 7
7,221
555
10,709
10,779
8,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
1 / 3 / 0
6,753
519
6,096
7,296
1,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
Monkey G Law
Bacchus
10
0 / 2 / 0
6,391
492
2,963
10,820
8,435
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hel
RipU88
Hel
12
0 / 4 / 0
6,948
534
5,705
10,840
3,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Smerfasaurus
Thanatos
11
1 / 5 / 1
6,028
464
3,629
11,833
3,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
zTramadol
Chernobog
15
1 / 2 / 0
7,919
609
4,926
7,276
2,329
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
16
Kills
3
3
Deaths
16
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
3
0
0.33
W
Olorun
Correxus
Olorun
1
1
0
1
W
Anubis
Crooks6760
Anubis
7
2
4
4.5
L
Bacchus
Monkey G Law
Bacchus
0
2
0
0
L
Hel
RipU88
Hel
0
4
0
0
W
Cthulhu
SandySphinx
Cthulhu
0
0
5
2.5
W
4
0
5
6.5
L
Thanatos
Smerfasaurus
Thanatos
1
5
1
0.3
W
Shiva
UberGauss
Shiva
4
0
7
7.5
L
Chernobog
zTramadol
Chernobog
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,316
Damage
23,319
42,497
Taken
48,065
21,663
Mitigated
19,955
17,435
Healing
17,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
6,096
637
0
2,099
7,296
1,441
0
2,198
4,990
48,376
487
W
Olorun
Correxus
Olorun
4,340
2,289
60
3,581
7,775
3,189
0
88
7,687
63,142
6,131
W
Anubis
Crooks6760
Anubis
7,895
439
0
2,921
6,446
2,449
161
2,083
4,363
47,997
247
L
Bacchus
Monkey G Law
Bacchus
2,963
210
0
2,133
10,820
8,435
0
4,996
5,440
16,536
66
L
Hel
RipU88
Hel
5,705
317
0
4,268
10,840
3,908
0
3,213
7,147
49,885
1,560
W
Cthulhu
SandySphinx
Cthulhu
4,527
0
0
3,133
9,049
3,933
0
6,365
2,684
42,043
872
W
4,845
2,051
0
5,875
8,448
3,168
0
1,702
6,746
0
60,474
L
Thanatos
Smerfasaurus
Thanatos
3,629
837
0
5,797
11,833
3,842
0
2,343
9,184
0
43,377
W
Shiva
UberGauss
Shiva
10,709
2,038
138
1,727
10,779
8,924
144
4,392
6,387
0
28,695
L
Chernobog
zTramadol
Chernobog
4,926
3,145
0
3,198
7,276
2,329
0
3,123
4,001
0
76,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,553
Gold Earned
34,039
453
Minions Killed
432
0
Camps Cleared
0
1,408,947
Distance Traveled
1,320,746
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,753
519
100
8
0
246,899
0
W
Olorun
8,027
617
135
10
0
247,787
0
W
Anubis
8,125
625
87
7
0
258,857
1
L
Bacchus
6,391
492
27
2
0
291,825
5
L
Hel
6,948
534
92
7
0
225,357
0
W
Cthulhu
7,274
560
84
6
0
268,471
4
W
Kali
7,906
608
107
8
0
339,346
0
L
Thanatos
6,028
464
66
5
0
291,932
0
W
Shiva
7,221
555
40
3
0
294,486
0
L
Chernobog
7,919
609
147
11
0
264,733
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role